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 Post subject: Lvl 90 builds
PostPosted: Mon Mar 31, 2008 3:06 am 
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I realize it hasn't come out yet, but can anyone anticipate what the strongest build for a Pure INT would be at lvl 90? I'd hate to farm this much SP then watch it go to waste :(

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 Post subject: Re: Lvl 90 builds
PostPosted: Mon Mar 31, 2008 5:22 am 
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IMO a pure INT should have 90 weapon 90 lightning 90 cold and 30 fire.

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 Post subject: Re: Lvl 90 builds
PostPosted: Mon Mar 31, 2008 8:39 am 
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A hybrid str wizard/bard will own the place.

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 Post subject: Re: Lvl 90 builds
PostPosted: Mon Mar 31, 2008 11:04 am 
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90 light 90 fire 90 ice. Nuke Nukem.

http://www.youtube.com/watch?v=RAX2dPSk3ao

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 Post subject: Re: Lvl 90 builds
PostPosted: Mon Mar 31, 2008 6:25 pm 
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Hmm, what's in bicheon after lvl 80?

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 Post subject: Re: Lvl 90 builds
PostPosted: Mon Mar 31, 2008 9:46 pm 
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There will be a new chain skill(s) as well as a new shield technique. New chains inflict different status effects such as fear, stun and dull. New shiled technique reduces the shield's physical def by a certain % to increase the characters physical attack power for 2 mins.

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 Post subject: Re: Lvl 90 builds
PostPosted: Tue Apr 01, 2008 12:37 am 
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keshi21 wrote:
There will be a new chain skill(s) as well as a new shield technique. New chains inflict different status effects such as fear, stun and dull. New shiled technique reduces the shield's physical def by a certain % to increase the characters physical attack power for 2 mins.


The shield is the only reason S/S can last without snowshield. The defence loss of the shield can go as high as 76% at 90 cap. Go pure nuker: use the shield and sword for more defence and use the spear for less defense and more offence. Use ice to your full advantage, keep your gear up to date and with spear at 100 cap you can hit a 2 hand warrior in armor 36k thats in zerk i believe. The future of Isro is teamplay, get with the groove :D

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 Post subject: Re: Lvl 90 builds
PostPosted: Tue Apr 01, 2008 4:17 pm 
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keshi21 wrote:
There will be a new chain skill(s) as well as a new shield technique. New chains inflict different status effects such as fear, stun and dull. New shiled technique reduces the shield's physical def by a certain % to increase the characters physical attack power for 2 mins.


That's the 100 cap for a new chain..At 90 cap you'll get a new stab for bicheon so you have 4 stabs (weak -> strong and strong -> weak)...

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 Post subject: Re: Lvl 90 builds
PostPosted: Tue Apr 01, 2008 10:54 pm 
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Strongest pure int will use 90 lightning and ice, most likely, and out of personal preference, s/s. True, spear does have the highest magical damage, but using bicheon to help in defense is paramount, at least I think so. Also, might I suggest you look into hybrids? They've been very successful for spear builds and I've just seen an s/s hybrid vid where he tore up a str glavie. Up to you, chief ^^


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