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 Post subject: traders/hunters/thiefs
PostPosted: Mon Oct 06, 2008 4:49 pm 
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Location: if you think that F*CK is funny F*CK yourself and save your money(^_^)
how thief or hunter can know what * is trader (especially thief's) and is there any way for trader to know another's traders *. And is it true that from lvl 40 you thief's can attack traders does not matters what * they are :? And how does hunters get xp. And how do you have to pay for hunters :?


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 Post subject: Re: traders/hunters/thiefs
PostPosted: Mon Oct 06, 2008 4:59 pm 
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Not to be mean but its way easier to read when u use at least a bit of grammar. Try rewriting it.


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 Post subject: Re: traders/hunters/thiefs
PostPosted: Mon Oct 06, 2008 7:23 pm 
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The immunity of a 1* trade is lost after level 40, at level 40 you are still able to do 1* trades with immunity on (that doesn't mean that thieves don't know some dirty tricks to get you killed even with immunity).

For a thief, if he can't attack a trader it means that it's a 1* trade with immunity on. To find out the number of stars of a trade you have to look at the number of NPC thieves that are spawned, normally the spawn turns around 2 or 3 thieves per star, higher level trades spawn more than low levels. So the higher the number of spawned NPC thieves the higher the star level of the trade.


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 Post subject: Re: traders/hunters/thiefs
PostPosted: Mon Oct 06, 2008 7:41 pm 
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What I hate, is when NPC thiefs spawn, and the player thief attacks at the same time.
NPC=>Frostbitten!
Player=>CRIT!


Yay.

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 Post subject: Re: traders/hunters/thiefs
PostPosted: Mon Oct 06, 2008 9:57 pm 
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Yes, cold thieves are really a pest.


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 Post subject: Re: traders/hunters/thiefs
PostPosted: Tue Oct 07, 2008 6:13 pm 
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Location: if you think that F*CK is funny F*CK yourself and save your money(^_^)
:x


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 Post subject: Re: traders/hunters/thiefs
PostPosted: Tue Oct 07, 2008 6:23 pm 
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Argh, now that you mention that they know tricks to kill you even in 1* trade before lvl 40; I hate that!. I was killed and thieved 2 times on a row and lost everything. I hate pkers that help thieves ¬¬

What do you think is a good job for a low lvl player? (20-25) I think I'll go Trader again with my new char, but I won't go alone this time ¬¬

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 Post subject: Re: traders/hunters/thiefs
PostPosted: Tue Oct 07, 2008 7:05 pm 
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Dyegov wrote:
Argh, now that you mention that they know tricks to kill you even in 1* trade before lvl 40; I hate that!. I was killed and thieved 2 times on a row and lost everything. I hate pkers that help thieves ¬¬

What do you think is a good job for a low lvl player? (20-25) I think I'll go Trader again with my new char, but I won't go alone this time ¬¬

Trader, so the higher lvls can protect you.


(Unless you play csro like me, we need more hunters ^^)

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 Post subject: Re: traders/hunters/thiefs
PostPosted: Tue Oct 07, 2008 8:11 pm 
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BloodyBlade wrote:
Trader, so the higher lvls can protect you.


(Unless you play csro like me, we need more hunters ^^)


But how do I get high lvls to protect me? That's the difficult thing :banghead:

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 Post subject: Re: traders/hunters/thiefs
PostPosted: Tue Oct 07, 2008 10:06 pm 
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Location: if you think that F*CK is funny F*CK yourself and save your money(^_^)
what is the different between camel and horse :? :? and maybe some1 knows another ways how to make money on sro :roll: :roll:


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 Post subject: Re: traders/hunters/thiefs
PostPosted: Wed Oct 08, 2008 11:41 am 
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arnas123 wrote:
what is the different between camel and horse :? :? and maybe some1 knows another ways how to make money on sro :roll: :roll:

Camel

Loads of hp, slower movement, can hold more goods=> more profit.

Horse

Less hp, faster movement, can hold less goods=> less profit but goes faster.

What I do, when I take 1*, I use horse, so its faster
when I have 3* or more, I take a camel, never try doing a 5* with a horse, you will waste toe much pots x')

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