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[ 8 posts ] |
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malika69
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Post subject: pk2 edit mode : movement and animation Posted: Sat Aug 16, 2008 10:37 pm |
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Valued Member |
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Joined: Mar 2007 Posts: 442 Location:
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can someone explain how i can change the animation on pk2 please !
ex : i want fly on the air like i have see on many video ...
Thx a lot
ps : i hear is with .ban stuff but im not sure
_________________
DZ
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Dark Ashelin
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Post subject: Re: pk2 edit mode : movement and animation Posted: Tue Aug 19, 2008 10:23 am |
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Regular Member |
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Joined: Nov 2007 Posts: 327 Location:
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These are the pet animation codes (including the raven fly animation):
prim\ani\cos\p_(petname)\p_(petname)_stand01.ban = Stand animation prim\ani\cos\p_(petname)\p_(petname)_stand02.ban = Stand animation (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_stand03.ban = Stand animation prim\ani\cos\p_(petname)\p_(petname)_walk.ban = Walk animation prim\ani\cos\p_(petname)\p_(petname)_run.ban = Run animation prim\ani\cos\p_(petname)\p_(petname)_emoticon01.ban = Charming Action animation (for Monkey, Squirrel, Wolf) prim\ani\cos\p_(petname)\p_(petname)_emotion.ban = Charming Action animation (for Penguin, Kangaroo, Goldpig, Pinkpig, Glider, Raccoon, Cat, Sylph) prim\ani\cos\p_(petname)\p_(petname)_attractive.ban = Charming Action animation (for Rabbit, Raven) prim\ani\cos\p_(petname)\p_(petname)_attract01.ban = Charming Action animation (for Bear01) prim\ani\cos\p_(petname)\p_(petname)_imotion.ban = Charming Action animation (for Bear02) prim\ani\cos\p_(petname)\p_(petname)_pick.ban = Pick up animation (Grabbing pets) (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_die.ban = Die animation (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_damage01.ban = Getting hit animation (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_attack01.ban = Attack animation (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_attack02.ban = Attack animation (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_attack03.ban = Attack animation (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_attack04.ban = Attack animation (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_die_rm.ban = ??? (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_down.ban = ??? (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_down_rm.ban = ??? (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_down_up.ban = ??? (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_down_die.ban = ??? (Attacking pets) prim\ani\cos\p_(petname)\p_(petname)_down_damage.ban = ??? (Attacking pets)
And these are the petnames:
cos\p_wolf_01.bsr = Small Wolf cos\p_wolf_02.bsr = Big Wolf cos\p_myowon.bsr = Monkey cos\p_seowon.bsr = Squirrel cos\p_wolf_white_01.bsr = Small White Wolf cos\p_wolf_white_02.bsr = Big White Wolf cos\p_rabbit.bsr = Rabbit cos\cos_p_spot_rabbit.ddj = Spotted Rabbit cos\p_jinn.bsr = Small Genie (kSro) cos\p_jinn_02.bsr = Big Genie (kSro) cos\p_RAVEN01.bsr = Small Three Footed Crow cos\p_RAVEN02.bsr = Big Three Footed Crow cos\p_PENGUIN01.bsr = Small Penguin cos\p_PENGUIN02.bsr = Big Penguin cos\p_KANGAROO01.bsr = Small Kangaroo (kSro) cos\p_KANGAROO02.bsr = Big Kangaroo (kSro) cos\p_goldpig.bsr = Gold Pig cos\cos_p_pinkpig.ddj = Pink Pig cos\p_gglider.bsr = Glider (kSro) cos\p_bear01.bsr = Small Bear cos\p_bear02.bsr = Big Bear cos\p_raccoondog.bsr = Raccoon (kSro) cos\p_cat.bsr = Cat cos\p_brownie.bsr = Sylph cos\p_fox01.bsr = Small Fox (kSro) cos\p_fox02.bsr = Big Fox with 3 tails (kSro) cos\p_frilled_lizard.bsr = Little lizard (kSro) cos\p_gorilla01.bsr = Small Gorilla (kSro) cos\p_gorilla02.bsr = Big Gorilla (kSro)
And these are the chinese char codes:
char\china\chinaman_adventurer.bsr = Liu ZhaoYing char\china\chinaman_bogy.bsr = Yan Gong Lei char\china\chinaman_fighter.bsr = DuGu He char\china\chinaman_merchant.bsr = Feng XuanYang char\china\chinaman_monk.bsr = XinHun char\china\chinaman_monkey.bsr = Pan XiaoLong char\china\chinaman_necromancer.bsr = DeLuo FaWang char\china\chinaman_nobleboy.bsr = MuRong Feng char\china\chinaman_performer.bsr = He XiaoTian char\china\chinaman_priest.bsr = XuJing char\china\chinaman_scholar.bsr = ShangGuan Fei char\china\chinaman_tattoo.bsr = GongSun Liuyun char\china\chinaman_warrior.bsr = BaShaKe char\china\chinawoman_adventurer.bsr = Lin XueJun char\china\chinawoman_assassin.bsr = AYiSha char\china\chinawoman_bogy.bsr = YanLing char\china\chinawoman_fighter.bsr = Cheng BiXiao char\china\chinawoman_fox.bsr = MaEr char\china\chinawoman_kangsi.bsr = XiaoRong char\china\chinawoman_kisaeng.bsr = YinQiao char\china\chinawoman_merchant.bsr = CuiHua char\china\chinawoman_necromencerb.bsr = TianLian char\china\chinawoman_necromencerw.bsr = Wu RuoLan char\china\chinawoman_noblegirl.bsr = ChuXue char\china\chinawoman_scholar.bsr = Yue Juan char\china\chinawoman_warrior.bsr = SiQin
You'll need to find the animation codes for your character and replace them with a pet code.
_________________
 Servers I play(ed) at: Venice, Venus, tSro, kSro, Silkroad Relevations, jSro IGNs: Heavens_Love, White_Chick, Dark_Ashelin, Hard2Own, Water, SnowCake, DarkAshelin
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YoMama
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Post subject: Re: pk2 edit mode : movement and animation Posted: Tue Aug 19, 2008 6:41 pm |
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Banned User |
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Joined: May 2008 Posts: 212 Location:
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malika69 wrote: can someone explain how i can change the animation on pk2 please !
ex : i want fly on the air like i have see on many video ...
Thx a lot
ps : i hear is with .ban stuff but im not sure what video are you talking about?
_________________ <<banned from SRF for proof of botting. -SG>>
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Dark Ashelin
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Post subject: Re: pk2 edit mode : movement and animation Posted: Tue Aug 19, 2008 6:45 pm |
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Regular Member |
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Joined: Nov 2007 Posts: 327 Location:
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Search on youtube, there are videos where someone is doing the Raven animation (fly around) with his char.
_________________
 Servers I play(ed) at: Venice, Venus, tSro, kSro, Silkroad Relevations, jSro IGNs: Heavens_Love, White_Chick, Dark_Ashelin, Hard2Own, Water, SnowCake, DarkAshelin
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penfold1992
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Post subject: Re: pk2 edit mode : movement and animation Posted: Tue Aug 26, 2008 4:08 pm |
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Senior Member |
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Joined: Apr 2007 Posts: 4060 Location:
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where are the animation files in media.pk2? i dnt want to use find/replace
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Eraser_Rain
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Post subject: Re: pk2 edit mode : movement and animation Posted: Tue Oct 07, 2008 6:17 am |
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Banned User |
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Joined: Sep 2008 Posts: 200 Location: Unknown space in the earth...
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Very nice sig you have there man it proves that it's a good pk2.
_________________ << banned for character selling. -cin >>
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Furious
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Post subject: Re: pk2 edit mode : movement and animation Posted: Tue Oct 07, 2008 8:28 pm |
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Active Member |
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Joined: Nov 2007 Posts: 815 Location: netherlands
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Eraser_Rain wrote: Very nice sig you have there man it proves that it's a good pk2. why do you only post in topics where the last post was made more than 1 month ago?
_________________ Quit SRO!
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magisuns
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Post subject: Re: pk2 edit mode : movement and animation Posted: Wed Oct 08, 2008 12:56 am |
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Veteran Member |
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Joined: Apr 2007 Posts: 3303 Location: γγΊγγ©
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Eraser_Rain wrote: Very nice sig you have there man it proves that it's a good pk2. no it doesnt retard /reported for continous topic bumping
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