build : full str rogue/wizard. Shortly,the skills that I use from wizard are : -earth fence,charged wind,teleport,root,fear and mana drain.
My rogue/wiz is only lvl 38 (is a char special made for flag events and trades only); so be free to experiment this build at higher lvls if you like it
-about movie : srry for video low quality during pvp and for using the mouse mainly to activate skills
Wait until you get AoE fear, group invis, AoE combustion, AoE Bind, etc. IMO it works better on 2h warriors. IMO; it's one of the best builds for stealing. (2h Warrior/Wizard)
-rather than close combat style(2h/wiz) I like more the idea of keeping the enemy at distance (xbow/wiz): using charged wind to push back, knock back arrow to push him back, teleporting away , root to keep him at distance,etc
Wait until you get AoE fear, group invis, AoE combustion, AoE Bind, etc. IMO it works better on 2h warriors. IMO; it's one of the best builds for stealing. (2h Warrior/Wizard)
its innovative, but how is it any better than warrior/rogue? rogue sub gives u stealth, kb (Xbow's 'intense shot'), more KD, and a deadly finishing move with 'mortal wounds'. combustion and teleport sound sexy, especially the teleport+sprint assault thingy, but are they worth changing your sub for them?
Wait until you get AoE fear, group invis, AoE combustion, AoE Bind, etc. IMO it works better on 2h warriors. IMO; it's one of the best builds for stealing. (2h Warrior/Wizard)
its innovative, but how is it any better than warrior/rogue? rogue sub gives u stealth, kb (Xbow's 'intense shot'), more KD, and a deadly finishing move with 'mortal wounds'. combustion and teleport sound sexy, especially the teleport+sprint assault thingy, but are they worth changing your sub for them?
>_> I want to be a warrior, not a rogue.
Warrior/Rogue = Rogue for Stealing, Warrior for everything else. It all goes back to why I started playing this game in the first place. An unpredictable tank that kills fast and flees even faster. Since we now have 90 cap it's hard to do it with Chinese (Heuk/Bich/Light/Fire) without sacrificing something.
Im highly impressed by both of those videos man! It reminds me of my rogue/war. I might make this for fun! LOL I love the fear then bind then DD then prick awesome.
Barotix wrote:
Wait until you get AoE fear, group invis, AoE combustion, AoE Bind, etc. IMO it works better on 2h warriors. IMO; it's one of the best builds for stealing. (2h Warrior/Wizard)
How??? I wanted know this.
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Damn, I thought you would suck..
And maybe you can get some overpowered warriors in trouble during group pvp, when they see a wizard coming they will be like "oh noez, lets trow up sum mana skinz cuz I suck without them" then you take out their daggers & rip them apart
I can assure you this build wont work as you lvl up. Those fear, mana drains, binds from wizards can be pilled off by purifications pills, easily. There are no support whatsoever from wizard to rogue at all. This build for sure will not work
430k sp so far. I've been dreaming about this build for a LONGG LONG time. Purely inspired from my warlock / wizard during the start of euro. Even if it'll suck, it will be FUN as HELLLLLL and I hate ongs. I always love alternate experiment builds
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sounds like warlock's sleep/stun covers the fear/bind :S
though teleporrt is nice to have lol since it works without weapon
not sure if you know this, you did it in movie so... but dont use poison if you bind them, magic attacks (and poison) cancels bind giving them a chance to run away
the build works fine in pve... its xbow char for that :S no sub needed really and if you use speed pot+teleport on xbow you rock at getting to mobs, same with daggers too
hehe seems like a great build . a guildmate of mine had a warrior/wizard and he pwned my nuker (dammed mana drain) so all i could do was run till mana drain went off >.<.
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UnbeatableDevil wrote:
hehe seems like a great build . a guildmate of mine had a warrior/wizard and he pwned my nuker (dammed mana drain) so all i could do was run till mana drain went off >.<.
- mana drain still works even if the opponent has holy spell or holy word. - you can still use earth fence for defense ,the teleport skill and charged wind for knock back. Combine all these while fighting with your xbow and daggers. Why ppl are so fraid of holly spell?
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