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			| nohunta | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sat Dec 13, 2008 11:01 pm  |  |  
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					| In Due Time My man. _________________
 
  
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			| xxbrentonxx | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sat Dec 13, 2008 11:02 pm  |  |  
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					| If all fortress wars run at same time then occupying guild will have to be protecting there own fortress. _________________
 
 CeLL wrote:  don't know how to bargain,  <---second of all, this isnt some bazaar where I can haggle for an ability pet with a dead chicken and some herbs.
 
 
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			| sheeplol6 | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sat Dec 13, 2008 11:05 pm  |  |  
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					| we'll see wont we? ^_^ _________________
 
 
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			| firefox6 | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sat Dec 13, 2008 11:15 pm  |  |  
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					| not for the new fort will guilds go after the old one or the new one will the people that have the jan fort try for the den fort as well? will that leave the jan fort open? i could see some unions going to both that is if they can.. i dont know if they can register for both wars at once. _________________
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			| Karras | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 12:09 am  |  |  
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					| The real Q is, what does the Bandit Fortress Holder gains after winning it. _________________
 << banned from srf for proof of botting. -cin >>
 
 
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			| Toshiharu | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 12:11 am  |  |  
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					| I'm just ganna take a wild guess at this.. 
 1)A holding guild cannot register for another fortress.
 2)They can register, but they cannot attack anything that requires hammers.
 3)They can attack and hold it..(But this one doesn't make sense, because of the fortress emblems displayed next to the guild name)
 
 
 @Above everything as jangan except making transports and earning gold. You do earn gold, but.. uhh.. who uses ferries? Who would buy goods from the bandits den if there is taxes? My best guess you'd earn in 2 weeks is like 5mil.
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			| Annihilate | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 12:22 am  |  |  
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					| huejas wrote: i dont think same guild/union can hold both forts....the top guilds will just go from jangan and the other guilds will try for bandit den mEHEHEH>EH im goin for it with my guild >_> u sain my guild isnt a top guild?only cause we're not full of capped and active players?>_>  _________________
 
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			| Ragnorak | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 3:39 am  |  |  
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					| My guess fortress will be held on diff.. days.--Guild already occupying a fortress may register and atk. any obstacles (towers, gates) but can not atk. the heart. ..
 if..a guild occupying fort can't register then that is some BS.
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 << banned for proof of botting. -cin >>
 
 
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			| DarthMaul | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 3:42 am  |  |  
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					| who gonna use the ferries?   traders, thiefs, merchants.
 
 too bad if your server's triangular conflict is kinda dead/inactive.
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			| Alterran | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 3:45 am  |  |  
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			| Toshiharu | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 4:06 am  |  |  
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					| Ragnorak wrote: My guess fortress will be held on diff.. days.--Guild already occupying a fortress may register and atk. any obstacles (towers, gates) but can not atk. the heart. ..
 if..a guild occupying fort can't register then that is some BS.
 It wouldn't if Joymax is retarded and places it on the same day. I sorta think.. they planned it out to change Jangan every 2 weeks to place Bandits den in between. Making it fortress war every week._________________
 
  
  If being a loser means not playing Silkroad all day.. lulwut?
 
 
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			| ImmortalKiller | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 4:08 am  |  |  
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					| Toshiharu wrote: Ragnorak wrote: My guess fortress will be held on diff.. days.--Guild already occupying a fortress may register and atk. any obstacles (towers, gates) but can not atk. the heart. ..
 if..a guild occupying fort can't register then that is some BS.
 It wouldn't if Joymax is retarded and places it on the same day. I sorta think.. they planned it out to change Jangan every 2 weeks to place Bandits den in between. Making it fortress war every week.But aren't there more than 2 fortresses?_________________
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			| Toshiharu | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 4:09 am  |  |  
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					| Yeah supposed to be like 7 fortresses I believe. _________________
 
  
  If being a loser means not playing Silkroad all day.. lulwut?
 
 
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			| Karras | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 4:29 am  |  |  
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					| I don't think they limit how many fort u can take. Problem is, can you defend 1 while trying to defend 1?If they earn Thief contributions, then it will be alot of gold.
 _________________
 << banned from srf for proof of botting. -cin >>
 
 
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			| IronHorse | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 5:08 am  |  |  
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					| hmm
 so could 2 different guilds take the two forts then union together?
 
 
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			| Shadowfox542 | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 6:48 am  |  |  
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					| Karras wrote: I don't think they limit how many fort u can take. Problem is, can you defend 1 while trying to defend 1?If they earn Thief contributions, then it will be alot of gold.
 Good point. Bandit Den should be able to tax thief contribution, though its already hardly any gold
 
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			| BloodyBlade | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 7:42 am  |  |  
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					| DarthMaul wrote: who gonna use the ferries?   traders, thiefs, merchants. goldbots.
 
 too bad if your server's triangular conflict is kinda dead/inactive.
 Fixed._________________
 My sig died
 
 
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			| Toshiharu | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 8:08 am  |  |  
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					| BloodyBlade wrote: DarthMaul wrote: who gonna use the ferries?   traders, thiefs, merchants. goldbots.
 
 too bad if your server's triangular conflict is kinda dead/inactive.
 Fixed.I don't think gold bots use ferries. I think they just use town teleports instead._________________
 
  
  If being a loser means not playing Silkroad all day.. lulwut?
 
 
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			| BloodyBlade | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 8:24 am  |  |  
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					| Toshiharu wrote: BloodyBlade wrote: DarthMaul wrote: who gonna use the ferries?   traders, thiefs, merchants. goldbots.
 
 too bad if your server's triangular conflict is kinda dead/inactive.
 Fixed.I don't think gold bots use ferries. I think they just use town teleports instead.Hmm, I dunno, the point of goldbots is making money right?  They can teleport in town for 5k, or they can teleport a bit further for 500 gold.  I have no idea tbh, never really saw a goldbot teleporting ^^_________________
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			| xxbrentonxx | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 8:44 am  |  |  
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					| BloodyBlade wrote: Hmm, I dunno, the point of goldbots is making money right? They can teleport in town for 5k, or they can teleport a bit further for 500 gold.
 I have no idea tbh, never really saw a goldbot teleporting ^^
 The point of gold bots is making money as fast as possible. They would lose alot of (potential) money using ferries._________________
 
 CeLL wrote:  don't know how to bargain,  <---second of all, this isnt some bazaar where I can haggle for an ability pet with a dead chicken and some herbs.
 
 
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			| BloodyBlade | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 9:16 am  |  |  
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					| xxbrentonxx wrote: BloodyBlade wrote: Hmm, I dunno, the point of goldbots is making money right? They can teleport in town for 5k, or they can teleport a bit further for 500 gold.
 I have no idea tbh, never really saw a goldbot teleporting ^^
 The point of gold bots is making money as fast as possible. They would lose alot of (potential) money using ferries.And what if they need to be at the chakijs for example? =/ I guess going from jangan & then taking ferry would be better, because they will die if they go past earth ghosts xD_________________
 My sig died
 
 
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			| Cavalier | 
				
									|  Post subject: Re: Bandit Fortress  Posted:  Sun Dec 14, 2008 6:33 pm  |  |  
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					| BloodyBlade wrote: xxbrentonxx wrote: BloodyBlade wrote: Hmm, I dunno, the point of goldbots is making money right? They can teleport in town for 5k, or they can teleport a bit further for 500 gold.
 I have no idea tbh, never really saw a goldbot teleporting ^^
 The point of gold bots is making money as fast as possible. They would lose alot of (potential) money using ferries.And what if they need to be at the chakijs for example? =/ I guess going from jangan & then taking ferry would be better, because they will die if they go past earth ghosts xDby the time gold bots go to the bugs they will be lvl 30+ they stay at mobs til they are blue._________________
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