|
Silkroad Online
|
Silkroad Forums
|
Affiliates
|



|
|
View unanswered posts | View active topics
Author |
Message |
Junsai
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Wed Dec 24, 2008 12:27 pm |
|
Common Member |
 |
 |
Joined: Oct 2008 Posts: 135 Location:
|
AngelDust wrote: im a 1h/DA Warrior/Warlock. but i use DA only for fun. I saw your video on youtube So with this build is not going with the power of the 2h really going to hurt at all?
_________________
 風林火山 空が太陽を抱きまどろむ君は僕に 不屈の美
|
|
Top |
|
 |
ChemicalRider
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Thu Dec 25, 2008 9:52 pm |
|
New Member |
 |
 |
Joined: Apr 2008 Posts: 29 Location: Poland
|
How to fight 1h warrior/warlock vs. chineses with fire wall ? i cant debuff them, the fire wall dont go off when i attack with warrior skill..
|
|
Top |
|
 |
strangelove
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Thu Dec 25, 2008 10:05 pm |
|
Frequent Member |
 |
 |
Joined: Aug 2007 Posts: 1255 Location: no
|
ChemicalRider wrote: How to fight 1h warrior/warlock vs. chineses with fire wall ? i cant debuff them, the fire wall dont go off when i attack with warrior skill.. This is mentioned in the guide. 
|
|
Top |
|
 |
Junsai
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Fri Dec 26, 2008 6:45 pm |
|
Common Member |
 |
 |
Joined: Oct 2008 Posts: 135 Location:
|
Fug_Dup wrote: ChemicalRider wrote: How to fight 1h warrior/warlock vs. chineses with fire wall ? i cant debuff them, the fire wall dont go off when i attack with warrior skill.. This is mentioned in the guide.  I was fighting a chinese guy today and he put firewall and instantly I was like FUG!! 
_________________
 風林火山 空が太陽を抱きまどろむ君は僕に 不屈の美
|
|
Top |
|
 |
XMoshe
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sat Dec 27, 2008 12:29 am |
|
Ex-Staff |
 |
 |
Joined: Apr 2006 Posts: 17293 Location: Ghosting around
|
ChemicalRider wrote: How to fight 1h warrior/warlock vs. chineses with fire wall ? i cant debuff them, the fire wall dont go off when i attack with warrior skill.. Either invest some sp in the DoT's (they wont do much dmg, but they will take the wall away and give statusses if you lvl them a bit (dull/bleed)) or hope for a stun on sprint assault, that wil instantly cancel the wall.
_________________
Props to chrisorg for the sig <3
|
|
Top |
|
 |
Slaughterman
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sat Dec 27, 2008 4:36 pm |
|
Common Member |
 |
 |
Joined: Jun 2007 Posts: 156 Location:
|
Hi there!  I'm just about to make a warrior/'lock. Honestly, I do not want to farm that nearly 1mil SP and with a constant gap I'd need like gap6 all the way. So my question would be: If I'd like to stick to only one weapon + warlock skills, which warrior weapon shall I choose? 2H for decent damage or 1H for constant shield and better tanking?
_________________ I wanna be on the top of it I wanna live for the fun of it I wanna speak for just a little bit
http://www.youtube.com/watch?v=e4fTxxzuu1I An English song of Hungarian band Supernem. They rock! Check this out!
|
|
Top |
|
 |
-.-
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sat Dec 27, 2008 5:58 pm |
|
Loyal Member |
 |
 |
Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
|
1h goes best with warlock since both has shield and you wont need warlock with 2h grinding, for pvp 1h is also better with shield
|
|
Top |
|
 |
Junsai
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sat Dec 27, 2008 11:42 pm |
|
Common Member |
 |
 |
Joined: Oct 2008 Posts: 135 Location:
|
Slaughterman wrote: Hi there!  I'm just about to make a warrior/'lock. Honestly, I do not want to farm that nearly 1mil SP and with a constant gap I'd need like gap6 all the way. So my question would be: If I'd like to stick to only one weapon + warlock skills, which warrior weapon shall I choose? 2H for decent damage or 1H for constant shield and better tanking? I don't feel like farming all that sp either lol. I'm just sticking to 1 weapon and that is 1h. I'm getting cursed hearts though because I lvled up my dual and 2h's at one point..and if things don't work out i'll just delevel stuff.
_________________
 風林火山 空が太陽を抱きまどろむ君は僕に 不屈の美
|
|
Top |
|
 |
Bop
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Dec 28, 2008 1:08 am |
|
Frequent Member |
 |
Joined: Oct 2008 Posts: 1130 Location:
|
this build seems to fail in group pvp?
havent seen it in action but destroys the part of tanking for pt.
|
|
Top |
|
 |
Nixie
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Dec 28, 2008 1:31 am |
|
Banned User |
 |
 |
Joined: Aug 2007 Posts: 1108 Location:
|
Bop wrote: this build seems to fail in group pvp?
havent seen it in action but destroys the part of tanking for pt. It's not a fail after all. Imagine you haven't a warlock in the party, such a tanker will be nice. Clerics just heal him, while he can debuff opponents. It's not a fail, you just have to think about what it can do in a party.
_________________ << banned for proof of botting. -cin >>
|
|
Top |
|
 |
AngelDust
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Dec 28, 2008 3:30 am |
|
Common Member |
 |
 |
Joined: Jul 2008 Posts: 107 Location:
|
Hi all, a long time is gone since my last movie about my 1h Warrior/Warlock. but few month ago i have reached lvl90 , here is the newest movie... enjoy... http://www.youtube.com/watch?v=tSl_8bpharosry, its only moviemaker, i cant handle with sony vegas 8.0, *i have to learn^^
_________________ <<Banned for botting. - Ru>>
|
|
Top |
|
 |
Bop
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Dec 28, 2008 3:57 am |
|
Frequent Member |
 |
Joined: Oct 2008 Posts: 1130 Location:
|
Nixie wrote: Bop wrote: this build seems to fail in group pvp?
havent seen it in action but destroys the part of tanking for pt. It's not a fail after all. Imagine you haven't a warlock in the party, such a tanker will be nice. Clerics just heal him, while he can debuff opponents. It's not a fail, you just have to think about what it can do in a party. thats different that means u eliminate tanking and only focus on debuffing...ur not using the other class as an advantage...they seem to be substitutes in group pvp.
|
|
Top |
|
 |
Nixie
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Dec 28, 2008 4:34 am |
|
Banned User |
 |
 |
Joined: Aug 2007 Posts: 1108 Location:
|
Bop wrote: Nixie wrote: Bop wrote: this build seems to fail in group pvp?
havent seen it in action but destroys the part of tanking for pt. It's not a fail after all. Imagine you haven't a warlock in the party, such a tanker will be nice. Clerics just heal him, while he can debuff opponents. It's not a fail, you just have to think about what it can do in a party. thats different that means u eliminate tanking and only focus on debuffing...ur not using the other class as an advantage...they seem to be substitutes in group pvp. How couldn't a pure STR debuffer tank (with a shield)? There are even pure STR clerics on chaser parties if they're short of clerics.
_________________ << banned for proof of botting. -cin >>
|
|
Top |
|
 |
Questmaster
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Dec 28, 2008 6:29 am |
|
Regular Member |
 |
 |
Joined: Dec 2007 Posts: 286 Location: Middle East, Europe, Whichever I am posted
|
The most simple, yet most extensive guide for a build for all of those I've seen so far!
_________________ Plvling an attack fellow is kinda hard
|
|
Top |
|
 |
Bop
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Dec 28, 2008 6:42 am |
|
Frequent Member |
 |
Joined: Oct 2008 Posts: 1130 Location:
|
Nixie wrote: Bop wrote: Nixie wrote: It's not a fail after all. Imagine you haven't a warlock in the party, such a tanker will be nice. Clerics just heal him, while he can debuff opponents. It's not a fail, you just have to think about what it can do in a party. thats different that means u eliminate tanking and only focus on debuffing...ur not using the other class as an advantage...they seem to be substitutes in group pvp. How couldn't a pure STR debuffer tank (with a shield)? There are even pure STR clerics on chaser parties if they're short of clerics. a tanker in lock/shield =/= a tanker with sword/shield, its just a char standing there with 28k hp to back him up.
|
|
Top |
|
 |
Nixie
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Dec 28, 2008 11:15 am |
|
Banned User |
 |
 |
Joined: Aug 2007 Posts: 1108 Location:
|
Bop wrote: Nixie wrote: Bop wrote: thats different that means u eliminate tanking and only focus on debuffing...ur not using the other class as an advantage...they seem to be substitutes in group pvp. How couldn't a pure STR debuffer tank (with a shield)? There are even pure STR clerics on chaser parties if they're short of clerics. a tanker in lock/shield =/= a tanker with sword/shield, its just a char standing there with 28k hp to back him up. Just standing there? Do you even know what the debuffs can do to the target, for example division? The damage will increase rapidly. And I'm talking from CTF experience. A warlock can debuff a player that much that bless spell is worthless. But I guess someone'll just say some bs again, making my post look like nothing.
_________________ << banned for proof of botting. -cin >>
|
|
Top |
|
 |
Bop
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Dec 28, 2008 7:52 pm |
|
Frequent Member |
 |
Joined: Oct 2008 Posts: 1130 Location:
|
Nixie wrote: Bop wrote: Nixie wrote: How couldn't a pure STR debuffer tank (with a shield)? There are even pure STR clerics on chaser parties if they're short of clerics. a tanker in lock/shield =/= a tanker with sword/shield, its just a char standing there with 28k hp to back him up. Just standing there? Do you even know what the debuffs can do to the target, for example division? The damage will increase rapidly. And I'm talking from CTF experience. A warlock can debuff a player that much that bless spell is worthless. But I guess someone'll just say some bs again, making my post look like nothing. u keep avoiding what ive been saying...a tank is not a tank while using another class...and im not talking about no ctf shet..im talking about a large scale fw or gw.
|
|
Top |
|
 |
strangelove
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Dec 28, 2008 9:23 pm |
|
Frequent Member |
 |
 |
Joined: Aug 2007 Posts: 1255 Location: no
|
Bop wrote: u keep avoiding what ive been saying...a tank is not a tank while using another class...and im not talking about no ctf shet..im talking about a large scale fw or gw. You are partially correct in this. The Warrior/Warlock is not the traditional tanker. More specifically, this build does not depend on having increased defense to tank. Tanking as a Warrior/Warlock is as follows; you make your opponent's skills and damage obsolete. That's pretty much it. When your enemies can't even touch because they keep getting stunned and when they finally reach you their damage is horrible because of Impotent, or (if they have Holy Spell) they can't even use pots because of Panic Status you'll find yourself winning many battles (if played correctly). By contrast, the Warrior/Cleric is solely dependent on their ability to heal themselves whenever in trouble versus many targets. But when they keep hiding behind their Cleric rod the whole time, aren't they just healers standing there with 28k HP to back them up?
Even so, the Warrior/Cleric build works just fine as does the Warrior/Warlock build and as does any build that uses its subclass correctly. When a Warrior switches from, say, 1 Hand Sword to Cleric rod for healing or Warlock rod for stunning or debuffs it does not necessarily mean they're substituting their subclass instead of tanking. They're just using resources they have available to them to their advantage in battle. I'll have you know that the Warrior/Warlock build works just fine in guild wars and fortress war. There are many AoE debuffs in the Warlock class that make the Warlock a very much needed class in large battles. How and when you use your subclass and Warrior class is what matters most, not which subclass you have. =)
Oops. Sorry for wall of text. =.=
|
|
Top |
|
 |
Bop
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Dec 28, 2008 10:30 pm |
|
Frequent Member |
 |
Joined: Oct 2008 Posts: 1130 Location:
|
Fug_Dup wrote: Bop wrote: u keep avoiding what ive been saying...a tank is not a tank while using another class...and im not talking about no ctf shet..im talking about a large scale fw or gw. You are partially correct in this. The Warrior/Warlock is not the traditional tanker. More specifically, this build does not depend on having increased defense to tank. Tanking as a Warrior/Warlock is as follows; you make your opponent's skills and damage obsolete. That's pretty much it. When your enemies can't even touch because they keep getting stunned and when they finally reach you their damage is horrible because of Impotent, or (if they have Holy Spell) they can't even use pots because of Panic Status you'll find yourself winning many battles (if played correctly). By contrast, the Warrior/Cleric is solely dependent on their ability to heal themselves whenever in trouble versus many targets. But when they keep hiding behind their Cleric rod the whole time, aren't they just healers standing there with 28k HP to back them up?
Even so, the Warrior/Cleric build works just fine as does the Warrior/Warlock build and as does any build that uses its subclass correctly. When a Warrior switches from, say, 1 Hand Sword to Cleric rod for healing or Warlock rod for stunning or debuffs it does not necessarily mean they're substituting their subclass instead of tanking. They're just using resources they have available to them to their advantage in battle. I'll have you know that the Warrior/Warlock build works just fine in guild wars and fortress war. There are many AoE debuffs in the Warlock class that make the Warlock a very much needed class in large battles. How and when you use your subclass and Warrior class is what matters most, not which subclass you have. =)
Oops. Sorry for wall of text. =.=
hm..i wanna see a tank/lock in action..u by any chance participate in fw's on ur server or gw's...make a vid ^_^
|
|
Top |
|
 |
MysticRose
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Wed Dec 31, 2008 8:09 pm |
|
Banned User |
 |
 |
Joined: Mar 2008 Posts: 124 Location: Front of the PC
|
A REAL tanker never switch to his sub. Otherwise his friends die immediately with lack of warrior buff.
In a really organised mass war, warrior/warlock = warrior/cleric = warrior/no sub.
_________________ Bored of Isro ? Cant log in due to server traffic ? Join Viet-SRO. Official Server. No gold bot. No town spammer. No Hyper-inflation. No crowded server.
Visit: viewtopic.php?f=45&t=105314
|
|
Top |
|
 |
pizzagirl2008
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Thu Jan 01, 2009 11:40 pm |
|
Regular Member |
 |
 |
Joined: Apr 2008 Posts: 333 Location: Pizza Shop
|
hey guys,
anyone know whether mirage/phantasm works > 80% of the time if you wanted to lure aggro mobs onto someone when grinding or plvling? (say against a botter etc)
_________________ Who's this up-herself-biaaatch I tell ya??? I want some PIZZA *mooch*
|
|
Top |
|
 |
caseyd4
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sat Jan 03, 2009 5:20 pm |
|
Active Member |
 |
 |
Joined: Apr 2007 Posts: 669 Location:
|
In a real War people Will always Fall, and when they Do. The War/Lock will be there to hold it together until the team gets back up and ready. In Ctf if my team falls, I run back to tunnel wait for them to come at me. Sleep,Stun, Debuffs. Switch, Buffs Wait for Backup. I aint going anywhere  //Edit Note: as War/Lock you get to pick your enemies if your smart and lucky enough to have skills higher than there Clerics HS. If they havent one well. Goodnight.
_________________
|
|
Top |
|
 |
houtertje
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Jan 04, 2009 3:52 pm |
|
Banned User |
 |
 |
Joined: May 2008 Posts: 32 Location:
|
hey fug. i just decided too switch my sub from cleric too Warlock. why? because warlock is more fun ofcourse. but is it true that debuffing and than switching too 2H it does not make much different ? 
|
|
Top |
|
 |
Junsai
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Jan 04, 2009 6:47 pm |
|
Common Member |
 |
 |
Joined: Oct 2008 Posts: 135 Location:
|
houtertje wrote: hey fug. i just decided too switch my sub from cleric too Warlock. why? because warlock is more fun ofcourse. but is it true that debuffing and than switching too 2H it does not make much different ?  I use 1h and when I debuff and attack them it makes quite the difference.
_________________
 風林火山 空が太陽を抱きまどろむ君は僕に 不屈の美
|
|
Top |
|
 |
Devilman
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Wed Jan 07, 2009 4:15 pm |
|
Active Member |
 |
 |
Joined: Nov 2008 Posts: 531 Location:
|
CURSE YOU FUG, I'm making a war/lock this instant.... One question. I don't have the money to pay for farming at ongs so which weapon should I take (1h or 2h) until the time I can farm myself. And at what level should i farm the extra SP?  thnx, u rock.
_________________
Thanks to Nelson12 from www.gamesforum.com for this awesome sig_______ "It's only cheating if you get caught"
|
|
Top |
|
 |
CloudySasuke
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sat Jan 17, 2009 6:56 pm |
|
Casual Member |
 |
 |
Joined: Dec 2008 Posts: 57 Location:
|
Nice guide dude! The only thing that bothers me is the light text with the white backround, you really need to change it.
_________________ Missing TSRO...
|
|
Top |
|
 |
Waffelz
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Sun Jan 18, 2009 4:36 am |
|
Banned User |
 |
Joined: May 2008 Posts: 513 Location: Center of Hell.
|
Devilman wrote: CURSE YOU FUG, I'm making a war/lock this instant.... One question. I don't have the money to pay for farming at ongs so which weapon should I take (1h or 2h) until the time I can farm myself. And at what level should i farm the extra SP?  thnx, u rock. I got the same question xD, Wouldn't 1hand be faster? 2h obviously packs a better punch, But more time per kill.
|
|
Top |
|
 |
Crowley
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Mon Jan 19, 2009 12:51 am |
|
Joined: Jan 2008 Posts: 4926 Location: Auckland, New Zealand
|
Wow Fug_Dup, you are the best guide maker in Sro history.
_________________
|
|
Top |
|
 |
strangelove
|
Post subject: Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning] Posted: Mon Jan 19, 2009 1:48 am |
|
Frequent Member |
 |
 |
Joined: Aug 2007 Posts: 1255 Location: no
|
Waffelz wrote: I got the same question xD, Wouldn't 1hand be faster? 2h obviously packs a better punch, But more time per kill. My advice to to use whichever weapon you find to be the most fun to use. They all have their pros and cons.
Pros: 2H- Very high damage + Damage reflect + Crit increase 1H- Very high defense + Speed + Extra BR
Cons: 2H- Very slow attacks, no defense 1H- Low damage, crit-dependant
I would personally suggest to just get both and switch around.
Tsume wrote: Wow Fug_Dup, you are the best guide maker in Sro history. Thanks again 
|
|
Top |
|
 |
Who is online |
Users browsing this forum: No registered users and 21 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|