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bryan1000
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Post subject: [Pk2 Edit] Blue and Fire Zerk Posted: Tue Dec 30, 2008 4:34 am |
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Joined: Jun 2007 Posts: 80 Location: Portugal
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ranger4life
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Tue Dec 30, 2008 10:22 pm |
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Joined: Mar 2006 Posts: 2526 Location:
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any mod want to make sure its clean?
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bryan1000
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Wed Dec 31, 2008 12:21 am |
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Joined: Jun 2007 Posts: 80 Location: Portugal
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LillDev!l
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Thu Jan 01, 2009 12:06 pm |
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Joined: Aug 2007 Posts: 2587 Location: OTL&OG
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Very nice ^__^ Just wondering, is there a possibilty for you to post the files needed for d10 weps/gear and d10 skills here, like you posted the blue zerk files ?  would be nice  Coz this way its so easy EVEN I can do it Thnx a lot anyway 
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penfold1992
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Post subject: Posted: Thu Jan 01, 2009 2:26 pm |
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Joined: Apr 2007 Posts: 4060 Location:
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these files can be found in the ksro version of silkroad.
would it be possible to tell us wt files to replace in ksro to make normal zerk apear like blue or fire zerk
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bryan1000
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Post subject: Re: Posted: Thu Jan 01, 2009 4:57 pm |
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LillDev!l wrote: Very nice ^__^ Just wondering, is there a possibilty for you to post the files needed for d10 weps/gear and d10 skills here, like you posted the blue zerk files ?  would be nice  Coz this way its so easy EVEN I can do it Thnx a lot anyway  Np ^^ hmm no sry, i cant make because the d10 files is in the ksro version and i dont have it but i can help you in the files if you tell me the link for the korean version, i wanted to try the d10 too ^^ if you want to do it by yourself all game files are located in data.pk2 so you can use pk2 extractor and extract the d10 files from: res\item\china\.. ..\shield\: all shields will be found here ..\man_item\: all man armors will be found here ..\woman_item\: all woman armors will be found here ..\weapon\: all weapons will be found here Note: clothes = Garment light = Protector heavy = Armor HA = Helmet CA = Crown BA = Body FA = Feet AA = Arms SA = Shoulders LA = Legs After extract the D10 files from ksro change their name to the armor you want to convert ex. clothes_la_10.bsr => Rename => (now i want to make my legs D7 to D10) Then i will rename it to clothes_la_07.bsr and then just use the automatic importer in pk2 editor to send it to isro data.pk2 ^^ Note: Remember you can edit euro items too just go to europe instead of china ^^ Note2: Remember Extract All HA = Helmet CA = Crown BA = Body FA = Feet AA = Arms SA = Shoulders LA = Legs D10 files from the type of armor you want and remember that you can mix them too like garm legs with armor chest, etc ^^ hope that helps you otherwise just tell me the link for ksro version and i will get those files (hopefully in direct link ^^ no torrent :p) penfold1992 wrote: these files can be found in the ksro version of silkroad.
would it be possible to tell us wt files to replace in ksro to make normal zerk apear like blue or fire zerk the same system_hwan files are the normal zerk but i changed the name of the blue and fire zerk files then you need only to change the system_hwan zerk files from ksro with mine system_hwan files ^^ in particles\system\ this are the files: Code: system_hwan_disappear.efp
system_hwan_keep.efp
system_hwan_motion.efp
system_hwan_keep_s.efp hope that helps you ^^
_________________ .............................................................................. [Pk2 Links] Faster Access To All My Pk2 Edits: http://www.silkroadforums.com/viewtopic.php?f=2&t=105977
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LillDev!l
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Thu Jan 01, 2009 6:09 pm |
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Joined: Aug 2007 Posts: 2587 Location: OTL&OG
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well, i have Ksro installed at a friend ^__^ Will try this later on today i guess  when im at his place ^^ Ill let you know if it works 
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bryan1000
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Thu Jan 01, 2009 6:33 pm |
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Joined: Jun 2007 Posts: 80 Location: Portugal
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hmm ok, i will try too since im downloading the korean version now  the idea of do d10 items and a lot other things (specially the fox  ) from ksro to my isro make me search for the ksro and it interested me ^^ so maybe later or tomorrow i will start to look into ksro files. Good luck ^^ ps: is ksro pk2 in english or it is in korean? thanks EDIT: oh sry LillDev!l for the clothes i wrote wrong the codes its 10 first and then its ha, la etc ^^ ex. clothes_10_ha.bsr
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penfold1992
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Post subject: Posted: Fri Jan 02, 2009 2:12 am |
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Joined: Apr 2007 Posts: 4060 Location:
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what were the ORIGINAL file names for red and blue zerk?
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bryan1000
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Fri Jan 02, 2009 4:26 am |
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Joined: Jun 2007 Posts: 80 Location: Portugal
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hmmm i tried to edit d10 items and i always got error.. guess the d10 files cant be used in the isro yet or then its other way to make them work.. but i dont know.. penfold1992 wrote: what were the ORIGINAL file names for red and blue zerk? the original names of the blue zerk files are: Code: system_hwan2_disappear.efp
system_hwan2_keep.efp
system_hwan2_motion.efp
system_hwan2_keep_s.efp and the original names of the red zerk files are: Code: system_hwan_disappear.efp
system_hwan_keep.efp
system_hwan_motion.efp
system_hwan_keep_s.efp but if you want to make your normal zerk look like the blue one in ksro you just have to automatic send my zerk files into particles.pk2 otherwise extract the hwan2 files, rename them to hwan and send them to particles.pk2 hope that helps
_________________ .............................................................................. [Pk2 Links] Faster Access To All My Pk2 Edits: http://www.silkroadforums.com/viewtopic.php?f=2&t=105977
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penfold1992
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Post subject: Posted: Fri Jan 02, 2009 11:31 am |
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Joined: Apr 2007 Posts: 4060 Location:
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yea cool thats what i ment. cheers. its not i dont trust you lol just wanted to find out myself  thank you mate
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bryan1000
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Fri Jan 02, 2009 6:00 pm |
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Joined: Jun 2007 Posts: 80 Location: Portugal
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sure np ^^ good i helped you
ps: cant you make the itachikun underbar files for me pls? if you dont mind i like it so much but i dont know how to make it ^^
Greetings, CyBer
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Nixie
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Fri Jan 02, 2009 7:16 pm |
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Joined: Aug 2007 Posts: 1108 Location:
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That's not the complete berserk you have there. Take a look closer at this screen and you'll notice that the blue berserk has a blue body.  I'll download the kSRO files later and upload the rest of them, so that the body will be blue also. Right now this looks 'gay' to me. >.<
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bryan1000
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Sat Jan 03, 2009 1:44 am |
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Joined: Jun 2007 Posts: 80 Location: Portugal
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Nixie wrote: That's not the complete berserk you have there. Take a look closer at this screen and you'll notice that the blue berserk has a blue body.  I'll download the kSRO files later and upload the rest of them, so that the body will be blue also. Right now this looks 'gay' to me. >.< oh i dont knew, i dont play in ksro and i never saw the blue zerk before but thanks you can tell me only which files are because i have the ksro pk2, thanks btw, do you know how can i make the ksro files like d10 work in isro? EDIT: hmm i was looking in sifu's modified particles and i saw some other files of the zerk but that files doenst exist in isro.. i guess internal zerk cant be upgraded in isro...
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Nixie
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Sat Jan 03, 2009 2:16 am |
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I'll install kSRO tomorrow so I'll get the files. Then I'll extract and check everything out. Later I'll report back here.
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penfold1992
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Post subject: Posted: Sat Jan 03, 2009 12:14 pm |
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just move the ksro data particles to isro and look 2 see wts different. ksro doesnt hav some of the avatars we do. then look and chabge there. ps. i cant do the ub for u cuz i dont hav photoshop atm  soon i will tho 
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Rages
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Sun Jan 04, 2009 11:13 am |
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Joined: Nov 2008 Posts: 33 Location:
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When I open the Pk2Editor and press open, I choose the Paticle.pk2 and then I press open it makes an error like this: cPk2Writer::Open: There is a problem accessing the GFXFileManager DLL.
What could I do to fix it?
Thanks!
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Nitro
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Sun Jan 04, 2009 11:57 am |
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Joined: Sep 2007 Posts: 4769 Location:
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^Exit SRO.
I tried it, and its working great. It would be nice if you could add that little shiny body (the SC is here somewhere from kSRO), but its not needed.
Thanks:)
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bryan1000
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Sun Jan 04, 2009 6:02 pm |
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Joined: Jun 2007 Posts: 80 Location: Portugal
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Nitro wrote: ^Exit SRO.
I tried it, and its working great. It would be nice if you could add that little shiny body (the SC is here somewhere from kSRO), but its not needed.
Thanks:) what is the little shiny body? ^^ can you post a pic? maybe if i have the pic i can do it ^^ Greetings, CyBer
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Rages
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Mon Jan 05, 2009 9:04 am |
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Joined: Nov 2008 Posts: 33 Location:
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Haha thanks anyway.. I've solved this problem. Thanks!
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raphaell666
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Wed Jan 07, 2009 10:39 pm |
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Joined: Nov 2007 Posts: 1536 Location: Anywhere.
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Yay, my first successful Pk2 Edit, and I love it! Nitro wrote: It would be nice if you could add that little shiny body (the SC is here somewhere from kSRO), but its not needed. I second that. It'd be lovely to have the blue shiny body. 
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bryan1000
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Wed Jan 07, 2009 11:01 pm |
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Joined: Jun 2007 Posts: 80 Location: Portugal
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raphaell666 wrote: Yay, my first successful Pk2 Edit, and I love it! hehe good ^^ congratulations Quote: Nitro wrote: It would be nice if you could add that little shiny body (the SC is here somewhere from kSRO), but its not needed. raphaell666 wrote: I second that. It'd be lovely to have the blue shiny body.  i will work on that and see what i can do.
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raphaell666
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Wed Jan 07, 2009 11:08 pm |
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bryan1000 wrote: hehe good ^^
congratulations Thanks. 
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AznFury
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Wed Jan 07, 2009 11:24 pm |
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blue zerk is so s3xyZ
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bryan1000
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Thu Jan 08, 2009 12:45 am |
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raphaell666 wrote: Thanks.  np, now you can start doing other pk2 edits ^^ if you need any help to do more other stuff you can ask me for help if you want, i can see what i can do ^^ greetings, CyBer aznfury91 wrote: blue zerk is so s3xyZ lol yeah its kinda nice even without the shiny body xD
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raphaell666
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Thu Jan 08, 2009 1:12 am |
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bryan1000 wrote: np, now you can start doing other pk2 edits ^^
if you need any help to do more other stuff you can ask me for help if you want, i can see what i can do ^^ Yeah, and thanks a lot. bryan1000 wrote: aznfury91 wrote: blue zerk is so s3xyZ lol yeah its kinda nice even without the shiny body xD It simply pwns the normal zerk. 
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ImmortalKiller
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Post subject: Re: [Pk2 Edit] Blue and Fire Zerk Posted: Thu Jan 08, 2009 1:56 am |
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bryan1000 wrote: Nixie wrote: That's not the complete berserk you have there. Take a look closer at this screen and you'll notice that the blue berserk has a blue body.  I'll download the kSRO files later and upload the rest of them, so that the body will be blue also. Right now this looks 'gay' to me. >.< oh i dont knew, i dont play in ksro and i never saw the blue zerk before but thanks you can tell me only which files are because i have the ksro pk2, thanks btw, do you know how can i make the ksro files like d10 work in isro? EDIT: hmm i was looking in sifu's modified particles and i saw some other files of the zerk but that files doenst exist in isro.. i guess internal zerk cant be upgraded in isro... I believe we need a SRO_Client update for the body blue zerk, because of... millions of different things. But I'm only 85% sure.
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