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Amarisa
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Post subject: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 1:52 am |
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right i came up with this idea 70:70 2h warrior warlock lol. i know crazy but warlock can debuff stun so on and so on then can switch to 2h and skin then pawn. think it could work?
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Kirkaldi
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 2:02 am |
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What's the point of the extra intelligence?
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AWM
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 2:05 am |
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Joined: Feb 2008 Posts: 132 Location:
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HAhhehahea 70:70 warrior and pawn doesnt belong to same sentence
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Amarisa
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 2:13 am |
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Joined: Feb 2008 Posts: 4049 Location: Magic
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Kirkaldi wrote: What's the point of the extra intelligence? dots and such you know warlock stuff lol idk its just something i came up with
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Tasdik
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 2:17 am |
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Lady_Shadows wrote: i know crazy but warlock can debuff stun so on and so on then can switch to 2h and skin then pawn. You can do that with a pure str warrior/lock.
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Sir_Edward
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 2:39 am |
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what do you mean by 70:70
euro chars dont the the 300 limit chinas chars do. you can have 100 warrior and 100 warlock. and having a hybrid will just make you weak. you can debuff and everything without needing to go hybrid. debuffs do no mag damage. be pure str
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AznFury
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 2:52 am |
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Joined: Jul 2008 Posts: 1513 Location: The Billows
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imho, euros = best at pure
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foudre
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 3:22 am |
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try it and see how it works don't let them insult you out of it. He's got a point that would be a decent idea but i think maybe too much int is in that hybrid, with vital increase and a decent set it'd still be able to tank in parties, and throw on robes he'd be able to act like a real warlock. 2 hander bad idea 1 hander would be a must
solo you'd dot then 1 hander attacks, it'd be like adding an imbue to a warrior
try maybe a more moderate hybrid 5:1? or 4:1 would give you alot of tank power still with warrior passives/ vital in parties, and enough int for the dots to hurt a bit depends how hybrid you want to go with it, if you go too much int you won't be able to tank well, 5:1 would keep it with in reason
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Amarisa
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 3:32 am |
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Joined: Feb 2008 Posts: 4049 Location: Magic
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foudre wrote: try it and see how it works don't let them insult you out of it. He's got a point that would be a decent idea but i think maybe too much int is in that hybrid, with vital increase and a decent set it'd still be able to tank in parties, and throw on robes he'd be able to act like a real warlock. 2 hander bad idea 1 hander would be a must
solo you'd dot then 1 hander attacks, it'd be like adding an imbue to a warrior
try maybe a more moderate hybrid 5:1? or 4:1 would give you alot of tank power still with warrior passives/ vital in parties, and enough int for the dots to hurt a bit depends how hybrid you want to go with it, if you go too much int you won't be able to tank well, 5:1 would keep it with in reason gender fail XD she's* but ya sounds fun actualy
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Tasdik
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 3:38 am |
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Lady_Shadows wrote: foudre wrote: try it and see how it works don't let them insult you out of it. He's got a point that would be a decent idea but i think maybe too much int is in that hybrid, with vital increase and a decent set it'd still be able to tank in parties, and throw on robes he'd be able to act like a real warlock. 2 hander bad idea 1 hander would be a must
solo you'd dot then 1 hander attacks, it'd be like adding an imbue to a warrior
try maybe a more moderate hybrid 5:1? or 4:1 would give you alot of tank power still with warrior passives/ vital in parties, and enough int for the dots to hurt a bit depends how hybrid you want to go with it, if you go too much int you won't be able to tank well, 5:1 would keep it with in reason gender fail XD she's* but ya sounds fun actualy Yeah I say go for it. Let us know how it turns out 
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-.-
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 3:40 am |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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dotting wont help much since warrior weapons have no mag attack...
if you want dot you cant use warrior, if you want warrior you cant dot lol
also the other skills in warlock besides dot/mini nuke are absolute damages, hp leech, shadow armor, trap
even a 100% int warlock in pt has pot problems wihtout bards sometimes :S so being 70:70 isnt enough mp to be party warlock
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Amarisa
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 4:00 am |
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Joined: Feb 2008 Posts: 4049 Location: Magic
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ill start it in venus cuz so far its the easiest to get in and theres partys somewhat
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Tasdik
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 4:04 am |
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Lady_Shadows wrote: ill start it in venus cuz so far its the easiest to get in and theres partys somewhat Woot! 
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Amarisa
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 4:28 am |
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Joined: Feb 2008 Posts: 4049 Location: Magic
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ign is LadyNup if anyone wants to pm me and lvl 6 so far so good! kills mobs with ease and dosent use pots that much (low lvl i know but less then pure) EDIT/UPDATE: i take this as a sign of good luck XD 
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raphaell666
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Post subject: Re: crazy hybrid euro build :o Posted: Mon Mar 23, 2009 9:09 pm |
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Joined: Nov 2007 Posts: 1536 Location: Anywhere.
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Sincerely not trying to be annoying or anything, but there's one little point that, either I am wrong, or you have ignored. If you DoT your enemy then switch to a physical weapon (daggers,crossbow, axes, swords), the damage of the DoT would fall incredibly, as warrior weapons don't have magical attack. It's like recovery division or healing cycle, if you use it then switch to a physical weapon, it'll end up healing way less than if you stayed with a magical weapon. Am I wrong? If I'm wrong, then I really think you should try it. Just remember that DoTs last nearly 20s, while the skins last 45 seconds, and I'd strongly suggest you to have 1h sword skills as primary, and 2h as secondary. It'd maybe do good. EDIT: -.- and foudre have already mentioned something similar to what I said.  Next time I should read everything before posting. 
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Amarisa
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Post subject: Re: crazy hybrid euro build :o Posted: Tue Mar 24, 2009 2:01 am |
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Joined: Feb 2008 Posts: 4049 Location: Magic
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lol i gota check to see if the dots dmg changes if so then its gana sux but so far at lvl 11 i take out things higher then my lvl with ease dot dot vamp touch switch to sword shield bash dead lol
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foudre
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Post subject: Re: crazy hybrid euro build :o Posted: Tue Mar 24, 2009 4:08 am |
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Joined: Jul 2007 Posts: 3604 Location:
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Lady_Shadows wrote: foudre wrote: try it and see how it works don't let them insult you out of it. He's got a point that would be a decent idea but i think maybe too much int is in that hybrid, with vital increase and a decent set it'd still be able to tank in parties, and throw on robes he'd be able to act like a real warlock. 2 hander bad idea 1 hander would be a must
solo you'd dot then 1 hander attacks, it'd be like adding an imbue to a warrior
try maybe a more moderate hybrid 5:1? or 4:1 would give you alot of tank power still with warrior passives/ vital in parties, and enough int for the dots to hurt a bit depends how hybrid you want to go with it, if you go too much int you won't be able to tank well, 5:1 would keep it with in reason gender fail XD she's* but ya sounds fun actualy sorry every one on the internet is a guy until proven other wise
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Bobby
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Post subject: Re: crazy hybrid euro build :o Posted: Tue Mar 24, 2009 5:01 am |
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Joined: Dec 2008 Posts: 575 Location: Australia
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raphaell666 wrote: Sincerely not trying to be annoying or anything, but there's one little point that, either I am wrong, or you have ignored. If you DoT your enemy then switch to a physical weapon (daggers,crossbow, axes, swords), the damage of the DoT would fall incredibly, as warrior weapons don't have magical attack. It's like recovery division or healing cycle, if you use it then switch to a physical weapon, it'll end up healing way less than if you stayed with a magical weapon. Am I wrong? If I'm wrong, then I really think you should try it. Just remember that DoTs last nearly 20s, while the skins last 45 seconds, and I'd strongly suggest you to have 1h sword skills as primary, and 2h as secondary. It'd maybe do good. EDIT: -.- and foudre have already mentioned something similar to what I said.  Next time I should read everything before posting.  DoT damage does decrease if u switch to ur warrior weapon. So u are not wrong. Never actually tested it with recovery division and healing cycle tho, it would be logical tht the healing decreases but warrior (or rogue)/cleric is such a popular build. I'll test it later on my noob warrior.
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-.-
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Post subject: Re: crazy hybrid euro build :o Posted: Tue Mar 24, 2009 5:09 am |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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cleric subs are popular because the other choices are warlock/bard :S lol
yeah dots go down, i had a rogue/warlock before and I grinded by dot/status+daggers works well at lower lvls but dots cost a lot of mp later on so you'll have problems, also dot damage goes down a lot if you switch weapons, you just dont notice it at lower levels because they dont make much damage so a difference of 20 damage isnt much but later it'll be like 2k vs 200 damage
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Amarisa
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Post subject: Re: crazy hybrid euro build :o Posted: Tue Mar 24, 2009 7:01 am |
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Joined: Feb 2008 Posts: 4049 Location: Magic
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then that would make this build a fail damn sounded so fun too lol
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raphaell666
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Post subject: Re: crazy hybrid euro build :o Posted: Tue Mar 24, 2009 4:17 pm |
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Joined: Nov 2007 Posts: 1536 Location: Anywhere.
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Bobby wrote: DoT damage does decrease if u switch to ur warrior weapon. So u are not wrong. Never actually tested it with recovery division and healing cycle tho, it would be logical tht the healing decreases but warrior (or rogue)/cleric is such a popular build. I'll test it later on my noob warrior. I'm 100% sure it's like that with recovery division, because I've tested it. I'm not sure about healing cycle, but still, I highly doubt it'd be different. Lady_Shadows wrote: then that would make this build a fail damn sounded so fun too lol Yeah. 
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foudre
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Post subject: Re: crazy hybrid euro build :o Posted: Tue Mar 24, 2009 6:35 pm |
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still even as pure str you could use 2 dot's to fight against recovery division, plus wheel bind, i'm actually curious how a 5:1 would do now
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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raphaell666
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Post subject: Re: crazy hybrid euro build :o Posted: Tue Mar 24, 2009 6:57 pm |
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foudre wrote: still even as pure str you could use 2 dot's to fight against recovery division, plus wheel bind, i'm actually curious how a 5:1 would do now Well, recovery division changes basically nothing on situations where you take a lot of damage (any PvP situation basically), and a pure STR can easily use wheel bind as well. I fail to actually understand what you are trying to say. o.o"
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foudre
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Post subject: Re: crazy hybrid euro build :o Posted: Tue Mar 24, 2009 7:22 pm |
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raphaell666 wrote: foudre wrote: still even as pure str you could use 2 dot's to fight against recovery division, plus wheel bind, i'm actually curious how a 5:1 would do now Well, recovery division changes basically nothing on situations where you take a lot of damage (any PvP situation basically), and a pure STR can easily use wheel bind as well. I fail to actually understand what you are trying to say. o.o" multiple thoughts going at once, i can be intangible like that. Saying with a pure str or a 5:1 the 2 dots would be like a anti recovery division, sure they might not be alot of damage but thats still like 200 dmg every second, plus the bleed and dull they give, you'd out damage their recovery division with the dot's and after wheel binding so their pots are less useful, the match would basicly just be a warrior vs warrior with wheel bind. Since we're on the subject of hybrids, i was thinking how good would a 5:1 be, i know less hp but not major difference but a decent increase of the magic balance and extra mp to back up the spells. Curious how well it'd actually work out though. I don't rightly have the time to build another character as i'm focusing on my main.
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raphaell666
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Post subject: Re: crazy hybrid euro build :o Posted: Tue Mar 24, 2009 7:30 pm |
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foudre wrote: multiple thoughts going at once, i can be intangible like that. Saying with a pure str or a 5:1 the 2 dots would be like a anti recovery division, sure they might not be alot of damage but thats still like 200 dmg every second, plus the bleed and dull they give, you'd out damage their recovery division with the dot's and after wheel binding so their pots are less useful, the match would basicly just be a warrior vs warrior with wheel bind. Since we're on the subject of hybrids, i was thinking how good would a 5:1 be, i know less hp but not major difference but a decent increase of the magic balance and extra mp to back up the spells. Curious how well it'd actually work out though. I don't rightly have the time to build another character as i'm focusing on my main. Wheel bind already is a "anti-healing", it, as far as I know, pretty much nullifies healing skills or pots on your enemy. Also, any damage from another player would already out damage recovery division by a lot, even more if it's 1vs1 pvp and you are holding a physical weapon. I don't think recovery division changes much in a pvp fight. I still don't see a reason in going hybrid, as it's only actual benefit would be increasing your MP, while you'd be losing damage and HP. If you want to save MP, wear robes, and I doubt you'd easily find yourself without mana. If it still happens anyways, you can also use vigors and/or MP recovery grains.
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Bobby
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Post subject: Re: crazy hybrid euro build :o Posted: Wed Mar 25, 2009 6:42 am |
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raphaell666 wrote: foudre wrote: multiple thoughts going at once, i can be intangible like that. Saying with a pure str or a 5:1 the 2 dots would be like a anti recovery division, sure they might not be alot of damage but thats still like 200 dmg every second, plus the bleed and dull they give, you'd out damage their recovery division with the dot's and after wheel binding so their pots are less useful, the match would basicly just be a warrior vs warrior with wheel bind. Since we're on the subject of hybrids, i was thinking how good would a 5:1 be, i know less hp but not major difference but a decent increase of the magic balance and extra mp to back up the spells. Curious how well it'd actually work out though. I don't rightly have the time to build another character as i'm focusing on my main. Wheel bind already is a "anti-healing", it, as far as I know, pretty much nullifies healing skills or pots on your enemy. Also, any damage from another player would already out damage recovery division by a lot, even more if it's 1vs1 pvp and you are holding a physical weapon. I don't think recovery division changes much in a pvp fight. I still don't see a reason in going hybrid, as it's only actual benefit would be increasing your MP, while you'd be losing damage and HP. If you want to save MP, wear robes, and I doubt you'd easily find yourself without mana. If it still happens anyways, you can also use vigors and/or MP recovery grains. my warrior/warlock is only in its low 50s but i find i run out of mp a lot. and im wearing robes. Whether that means my pot size is too small, idk, but i am constantly having mp troubles. But i still don't see any huge advantage in hybridising, especially since it decreases ur damage rather than increase it like chinese str's.
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MysticLotus
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Post subject: Re: crazy hybrid euro build :o Posted: Sat Mar 28, 2009 8:33 pm |
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Joined: Jan 2009 Posts: 198 Location: Vsro Thread ^^
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The damage DOTS do wont do much because:
If you are going against china, 200 DPS is like nothing.
For any STR-based Euro char, its clear that the most important cleric healing skill is NOT recovery division, but rather healing cycle. With 2k4 Hp healing every second or so, 200 DPS is also nothing, compared to the loss of Physical damage and HP when going hybrid.
For any non-cleric sub Euro char, you pretty much own them with a warlock sub anyway, regardless of hybrid of full STR.
The only possible benefit of hybriding a warrior/lock is that it gives additional MP. HOWEVER, if you can have a semi-full blue gear at 90, MP should not be much problem ( Full str can have max around 12k MP at 90 ), together with grains/vigors/robe, it should be OK.
I have both a warrior/cleric and warrior/lock at 90, so i know what im talking about. 70:70 warr/lock is an interesting build, regardless.
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hyma
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Post subject: Re: crazy hybrid euro build :o Posted: Sat Mar 28, 2009 8:35 pm |
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Joined: Mar 2008 Posts: 123 Location: nowhere
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hey, let him do it, i would like to see some of this in PvE-PvP  even when euros are not meant to be hybrids, who knows ^^ it can be funny... somehow.
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dutchleader
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Post subject: Re: crazy hybrid euro build :o Posted: Sat Mar 28, 2009 9:57 pm |
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A you guys dream way to much IMO  . First of all, I know when I go LT at my wiz/lock after dots the dmg increases alot. Therefor dots with a phy weapon would suck so much that theres no point in being hybrid. What advantage do u possibly gain over a pure str tank/lock? A bit more mp? THIs can be easily solved with grains/robes. Also not being pure str decreases ur phy dmg by alot. Seeing as it already isnt easy to tank other players with a tank/lock I doubt less hp will do u much good. The only hybrid euro's that can work out quite well are cleric/( with subclass) and lock/cleric.
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