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 Post subject: New questions
PostPosted: Tue Aug 29, 2006 2:52 pm 
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1. Does a higher lvl horse have a higher def against magic and physical attack?

2. Does magic dmg is multiplied when i use physical attack skill (E.G. Soul spear turth?)

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 Post subject:
PostPosted: Tue Aug 29, 2006 3:01 pm 
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All transport seem to have the same crappy defense. Yeohas, sonars and taoists seem to do extra damage. The difference is the number of HP and the speed of a 60 transport.

As for the other question, Suicide Girl put out a formula. I ccan't seem to find it, perhaps someone else could.

it incorporates magic and physical damage.


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 Post subject:
PostPosted: Tue Aug 29, 2006 3:08 pm 
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hellsharpt wrote:
All transport seem to have the same crappy defense. Yeohas, sonars and taoists seem to do extra damage. The difference is the number of HP and the speed of a 60 transport.

As for the other question, Suicide Girl put out a formula. I ccan't seem to find it, perhaps someone else could.

it incorporates magic and physical damage.


I don't get the bolded part. And sorry for not being specific. I mean horse caravan, the one that travels slowly. So what's the difference between lvl 20 horse caravan and lvl 60 horse caravan besides HP?

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 Post subject:
PostPosted: Wed Aug 30, 2006 12:14 pm 
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number of slots... useful for doing 5* trades if you dont like living much


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 Post subject:
PostPosted: Wed Aug 30, 2006 6:52 pm 
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also they look better

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 Post subject:
PostPosted: Wed Aug 30, 2006 6:53 pm 
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also they look better

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