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 Post subject: Allods Online - Game of Gods [Official Thread]
PostPosted: Sat Nov 14, 2009 3:21 am 
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Game Introduction:

Allods Online is a massively multiplayer online role-playing game, set in the fantasy space opera universe of Sarnaut.

It is the fourth opus of the Rage of Mages series which started in the mid-90s, conquering the minds of millions of gamers around the world, and covers over 12 years of storyline in the making.

You can choose to enter the deep storyline, puzzling out relationships between the two factions at war, races and characters, and plumbing the depths of the mysteries at work in this unique setting. Or you can focus on developing your character, maximising his abilities, crafting, getting very rare items and enchanting them via the runes system to become the best in both duels and space Astral battle ship battles.

Throughout the game, you will discover and fight your way in dungeons, castles and temples as a raid or as a group.

At high level, you can build your own Astral space ship and take off to explore the Astral with your party, looking for adventures, raids or if you want, become a pirate and board other ships to steal their loot. You will also discover many unique encounters such as Astral demons, ship versus ship battles, boarding other ships or even just annoying them during your journeys in the Astral.

The guild system greatly increases your opportunities and enhances your game experience in co-operative game play through specific raid encounters, some even being contested.

Whether you enjoy solo questing and discovering a world with lots of player versus environment content, or bashing other players with the player versus player mechanisms (and of course the ship versus ship in the Astral space), Allods Online is a lot of fun for all kinds of players. You can always stand aside all battles and just meet your friends in game and chitchat about whatever you like.

It is all up to you.

Allods Online has no subscription fees and you can play as long as you wish. All you need is a gPotato.eu/gPotato.com account.

_____

Game Features:

• Build and Control Your Own Astral Battleship: The new dimension of co-operative game play
• Two Warring Factions: The League and the Empire
• Character Progression: Customise your own path with your Talent and Skill trees
• Huge World to Explore: Colossal areas, League and Imperial archipelagos, contested territories and neutral allods in the deep Astral
• Content For All: Solo, Group, Guild and Raid
• Choose from one of 6 different playable Races and 28 distinct Classes
• Diverse gameplay for all types of players: Player versus Player, Player versus Environment, Role Play and of course Ship versus Ship in the Astral
• Deep background story and lore over 10,000 years of in-game history
• Character customisation and advanced personalisation to inspire creativity
• 6 unique pet classes
• Up to 47 levels filled with thousands of quests and hundreds of unique creatures
• Complete Guild system and mechanisms
• Crafting / Enchantment, via the Runes system / Alchemy / Herbalism / Mining / Disassembling / Tailoring / Blacksmithing / Leatherworking
• Group party instances to have fun with your friends
• Raid party instances to enjoy the adventure with your guild
• Groups of up to 6 and Raid parties up to 24 (4 groups of 6 players)
• In game mail to send messages and/or items to friends
• In game auction system for trade between players
• PvP rankings and Reputation via the Combat Glory and Victory point systems
• Customise your ship as if it was your floating home

_____

Player versus Enviroment Content:

Gorluxors Tower - 24 man raid, second raid on the way - "Dead City".

Second Layer of Astral - Where you can find various islands where you can find gear, also the new Astral Heroic Instances which awards level 45 gear. The heroics is the same instances you will experience on your way to cap, but with new boss mechanics.

Third Layer of Astral - Pretty much the same as the second layer of astral, but harder. This layer is only available for level 47's which take quite a nice amount of time to get too, it's not mindless grinding on over 1 million mobs, but you need to complete a quest that requires you to collect 180 gems from second astral layer + 24.000 gold. For a more closer look click here

27 Instances
For Empire: XAES - Laguna Boil - Lab 13 - Tensess Temple - Heart of Tensess Temple - Dusky Cavern
For League: Oreshek Fortress - Castle Blight - Darkblood Citadel - Tensess Temple - Heart of Tensess Temple - Dusky Cavern

and alot of astral islands which is instanced, currently there is 26 instances and they usually give us 1-2 new each patch.

Both factions can do the same heroics, except that Empire cant do Oreshek fortress and League cant do XAES. The available heroics is XAES/Oreshek Fortress, Laguna Boil, Castle Blight, Darkblood Citadel, Lab 13 and Heart of Tensess Temple

This might not sound as alot of PvE Content, but trust me, it is. The Second astral layer will keep you busy for atleast 2 months due the new upgrade item system.

Mausoleum of Sparks - PvE arena, fight against waves of monsters, the more waves you clear the better is the rewards. For a more closer look click here

_____

Player versus Player Content:

Arena - Each faction got a arena located just outside the capital where you can duel people from the same faction, this is mostly used when people wanna try out new specs and strategies.

Arena of Death - A faction versus faction arena, basically you fight for chests that award level 44 epics, these epics are not upgradable but worth collecting since they will help you a greatly to survive in Second Layer of Astral. This is a more detailed guide of how Arena of Death works. [Link] How ever, it is not updated yet for Astral Odyssey, but it is the same as it was before, except that it no longer drop Legendary Chests. - This is a endgame zone, so you have to be level 45 to enter. - [VIDEO]

Melting Isle - A open world PvP zone, same as in Arena of Death, you fight for chests that spawn, how ever this zone is FFS(Free for All) which means that you can attack everyone, even people from the same faction unless you are in a party/raid with them. This is a more detailed gude of how Melting Isle works. [Link] How ever, it is not updated yet for Astral Odyssey, but it is the same as it was before, except that it no longer drop Legendary Chests. - This is a endgame zone, so you have to be level 45 to enter. - [VIDEO]

June Catacombs - A PvPvE maze. More info here - [VIDEO]

Astral Confrontation - Guild versus Guild PvP, you bid on islands and those who bid the highest get to fight for control over it. More information here

_____

Other Content:

Goblin Ball - Kinda like football, read more here

Rebirth - When your character reaches level 46, a quest becomes available for you to be able to rebirth. Basically, it let you start over from level 4 on a new character, it will keep all your gold, runes, mounts, the cash shop tab in the bag etc. But for a more detailed description, click here


_____

Allods Online have been on some rough paths, especially after the expansion "Relevations of Gipat" but after the last expansion "Astral Odyssey" - The expansion that finally took Allods out from Beta to official launch. The game has stepped up, many features that turned the game for the worse, is now free.

Incense which boosted your damage was only available in Cash Shop when Relevations of Gipat launched, but now you dont need Incense to get the damage boost, but you still will need Incense to be able to go into the Second layer of Astral - But no worry, there is a daily quest to get a 24 hour cone of incense.
Incense was not the only problem Relevations of Gipat gave us, there was also the new death penalty "Cursed Items" which basically reverted one item you have equipped, so instead of giving stats it removes stats and the only way to protect you against this curse was to buy a item called "Holy Charms" in the Cash Shop, how ever those are now free FOREVER in the Cash Shop

A quote from the European Producer:
"We do not want a second Gipat incident, you deserve better. The game deserves better."

I really recommend trying this game out, the game is really shaping up. Alot of new faces are joining after the official release and alot of old faces is back. So SRF members, if you never tried Allods, I suggest you give it a shot, and you who played it before. Try playing it again, it isnt the good ol' Allods as many of us know it. But it close.

_____

Videos:
Spoiler!

_____

For you oldies that wanna know what has been changed since Gipat:
Relevations of Gipat Patch Notes
Rise of Gorluxor Patch Notes
The Fury of War Patch Notes
Astral Odyssey Patch Notes

Renaissance Patch Notes
Undaunted Patch Notes
_____

Official and useful sites and links:
Official Europen Allods Site
Official American Allods Site
Allods Database(Outdated but still useful for level 42 and below quests)
Talent Calculator
Allods Addons
Allods Armory/Database/Talent Calculator



Last updated: 23 mars 2012


Last edited by Swindler on Sat Mar 24, 2012 1:01 pm, edited 62 times in total.

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 Post subject: Re: Allods online
PostPosted: Sat Nov 14, 2009 3:25 am 
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MY GOD, give the people an option to have no life for FREE?
What are they thinking.

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 Post subject: Re: Allods online
PostPosted: Sat Nov 14, 2009 5:07 am 
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This looks like WoW even more than Runes of Magic is =O

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 Post subject: Re: Allods online
PostPosted: Sat Nov 14, 2009 5:27 am 
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Am I the only one who sees no resemblance?

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 Post subject: Re: Allods online
PostPosted: Sat Nov 14, 2009 7:55 am 
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TenTonHammer is giving away a bunch of beta keys now, grab yours while it last lol.

As for me, I'm downloading, so I'm going to bed and try this out fresh tmr

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 Post subject: Re: Allods online
PostPosted: Sat Nov 14, 2009 8:08 am 
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ExSoldier wrote:
This looks like WoW even more than Runes of Magic is =O

This :!:

ALso, gPotato? wth...

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 Post subject: Re: Allods online
PostPosted: Sat Nov 14, 2009 8:47 pm 
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Sweet, got my key. Downloading right now.

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 Post subject: Re: Allods online
PostPosted: Sat Nov 14, 2009 8:53 pm 
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Better graphics than WoW?
No.

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 Post subject: Re: Allods online
PostPosted: Sat Nov 14, 2009 9:01 pm 
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GlennNL22 wrote:
Better graphics than WoW?
No.

that's what the review from massively.com said, I've never played WoW so I don't know how is compares.

I'm on Empire side as a Arisen summoner, IGN: Trees

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 Post subject: Re: Allods online
PostPosted: Sat Nov 14, 2009 9:03 pm 
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you can say what you want , but it looks mint and skills are working smooth ... hmm

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 Post subject: Re: Allods online
PostPosted: Sat Nov 14, 2009 9:19 pm 
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Fighting is booring as hell though. I find myself pressing all the buttons at once due to not giving a sh1t.

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 Post subject: Re: Allods online
PostPosted: Sat Nov 14, 2009 11:09 pm 
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0l3n wrote:
Fighting is booring as hell though. I find myself pressing all the buttons at once due to not giving a sh1t.

hahaha you made me lol :D :D

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 Post subject: Re: Allods online
PostPosted: Mon Nov 16, 2009 5:24 am 
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0l3n wrote:
Fighting is booring as hell though. I find myself pressing all the buttons at once due to not giving a sh1t.

lol i kinda do this as well, specially on my paladin.

and hmm this game is nothing like wow ( pardoning gfx ) i found the game to be very fun and fluid. the game is pretty slow til lvl 10 but then it speeds up big time so if you noticed that dont get discouraged, it gets better. all in all one of the best games to have hit the market in quite some time.

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Last edited by Love on Mon Nov 16, 2009 3:48 pm, edited 1 time in total.

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 Post subject: Re: Allods online
PostPosted: Mon Nov 16, 2009 6:02 am 
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Love wrote:
and hmm this game is nothing like wow ( pardoning gfx ) i found the game to be very fun and fluid. the game get is pretty slow til lvl 10 but then it speeds up big time so if you noticed that dont get discouraged, it gets better. all in all one of the best games to have hit the market in quite some time.

summed up all I have to say +123

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 Post subject: Re: Allods online
PostPosted: Mon Nov 16, 2009 6:43 am 
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meh, another runes of magic, i like the space opera theme though


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 Post subject: Re: Allods online
PostPosted: Mon Nov 16, 2009 9:30 am 
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I guess the really weird fighting is due to my computer or internet. Too bad :(

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 Post subject: Re: Allods online
PostPosted: Mon Nov 16, 2009 12:19 pm 
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destructionmama wrote:
Love wrote:
and hmm this game is nothing like wow ( pardoning gfx ) i found the game to be very fun and fluid. the game get is pretty slow til lvl 10 but then it speeds up big time so if you noticed that dont get discouraged, it gets better. all in all one of the best games to have hit the market in quite some time.

summed up all I have to say +123

Hmm.. maybe I'll give it another go. Played to lvl5 with the orc that has a pet pig with him. The pet pig did a lot more dmg than I did so it was kinda fast to grind. Overall everything just seemed very sluggish. The thing that annoyed me the most was the slow camera movement. Even if I changed the mouse sensitivity to 4 it didn't make any difference.


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 Post subject: Re: Allods online
PostPosted: Tue Nov 17, 2009 5:28 pm 
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just found out the changed the exp gain for beta to fit the lvl 10 cap, so leveling should go way faster after beta.

if you have a party of 3 or more people you can pretty much kill a mob your level in like 3 seconds.

Also if you guys notice, there's a purple exp bar and a blue exp bar, the blue bar is your fatique, if you level too much without going to an inn to rest you won't gain the exp. This it so that it prevents people from powerleveling.

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 Post subject: Re: Allods online
PostPosted: Wed Nov 18, 2009 1:29 am 
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I don't know what it is about the purgatory but I just love the way it looks. The game's environment in general is very well done. I love playing my psionic and mage. Gonna try some of the melee classes soon too, just to get the feel of them.

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 Post subject: Re: Allods online
PostPosted: Wed Nov 18, 2009 4:01 pm 
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Post some screenshots =D

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 Post subject: Re: Allods online
PostPosted: Wed Nov 18, 2009 4:19 pm 
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This is the only screenshot I have at the moment, I'll post some more later :)

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 Post subject: Re: Allods online
PostPosted: Wed Nov 18, 2009 5:04 pm 
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Who is he? An Instance boss? o-o

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 Post subject: Re: Allods online
PostPosted: Wed Nov 18, 2009 5:49 pm 
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The purgatory is basically a place you go to when you die. You don't need to go pick up your corpse like WoW, basically its kinda like jail, you serve your time there and you'll be able to revive. However you can get an instant revive by paying the goblin some special money that you build up by leveling I think. So the more times you die in a short time the longer you have to wait per revive.

exsoldier: the big statue is just the guy that revives you I think, kinda like the guard between earth and heaven

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 Post subject: Re: Allods online
PostPosted: Wed Nov 18, 2009 8:00 pm 
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Whats the cap and when is it going open beta?

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 Post subject: Re: Allods online
PostPosted: Wed Nov 18, 2009 8:09 pm 
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0l3n wrote:
Whats the cap and when is it going open beta?

cap is 40 and i am guessing 2-4 months.

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 Post subject: Re: Allods online
PostPosted: Wed Nov 18, 2009 9:01 pm 
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there's gonna be a wipe after beta is finished, the current cap is 10 and the planned cap for live is lvl 40.

I'm currently playing empire summoner, probably gonna try out a Orc warden and see how it is

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 Post subject: Re: Allods online
PostPosted: Thu Nov 19, 2009 10:26 am 
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when the beta is finished and all can play? O_O

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 Post subject: Re: Allods online
PostPosted: Thu Nov 19, 2009 11:46 am 
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I'm downloading it now, gonna play it later tonight :D. Looks pretty nifty.

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 Post subject: Re: Allods online
PostPosted: Thu Nov 19, 2009 12:19 pm 
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u must have a key to play, right?

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 Post subject: Re: Allods online
PostPosted: Thu Nov 19, 2009 1:01 pm 
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