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Mccooter
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Post subject: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 8:15 am |
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Joined: Feb 2008 Posts: 15 Location: california
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OMG!! Elixers that +1 with 100% chance.
Do you think it will be in the item mall so Joymax will make there millions, a rare item, or something you have to do challenges for?
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DinoNuggets
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 8:31 am |
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Joined: Jan 2010 Posts: 1038 Location: Meow
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i think uniques are gonna drop them
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bOon_
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 8:47 am |
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Joined: Aug 2006 Posts: 30 Location:
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DinoNuggets wrote: i think uniques are gonna drop them u need to destroy sox items d10 to get them.
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Sir_Edward
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 9:00 am |
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Joined: Mar 2009 Posts: 867 Location:
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isnt there also a limit where you can only use 1 advanced elixir per item?
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Apy
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 10:12 am |
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Joined: May 2008 Posts: 1157 Location: What's wrong with dreams ?
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bOon_ wrote: DinoNuggets wrote: i think uniques are gonna drop them u need to destroy sox items d10 to get them. You need to destroy sox items every degree to get them 
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TheKnight
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 11:41 am |
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Joined: Apr 2009 Posts: 3067 Location:
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And you can use advanced elixir on the same item only ONCE
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XesoS
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 1:12 pm |
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Joined: Aug 2008 Posts: 1837 Location: Georgian4ever
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TheKnight wrote: And you can use advanced elixir on the same item only ONCE ^^ good to know +7 +8 woohoo :p i will laugh if it fails
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Apollion
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 1:14 pm |
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Joined: Jul 2009 Posts: 642 Location: Esro
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XesoS wrote: TheKnight wrote: And you can use advanced elixir on the same item only ONCE ^^ good to know +7 +8 woohoo :p i will laugh if it fails guarantee after using a 100% elixir the next one is 100% fail lol
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XMoshe
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 1:54 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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If you get an advanced elixer for sure after destroying SoX then I got no problem offering up some SoS items xD
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kaperucito
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 1:56 pm |
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Joined: Aug 2008 Posts: 308 Location: Spain
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There are other ways for get Adv Elixirs than destroying sos items. Also remember D11 only have 1 kind of seal: Seal of Comet, I will never destroy that seal for an stupid elixir. I think you can get the elixirs with the coins of the pharaon's tomb, but im not sure.
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XMoshe
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 1:58 pm |
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kaperucito wrote: There are other ways for get Adv Elixirs than destroying sos items. Also remember D11 only have 1 kind of seal: Seal of Comet, I will never destroy that seal for an stupid elixir. I think you can get the elixirs with the coins of the pharaon's tomb, but im not sure. Yeah and magic pop, but we're getting 110 cap so doesn't that mean SoS/M/Sun?
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kaperucito
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 2:32 pm |
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Joined: Aug 2008 Posts: 308 Location: Spain
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XMoshe wrote: kaperucito wrote: There are other ways for get Adv Elixirs than destroying sos items. Also remember D11 only have 1 kind of seal: Seal of Comet, I will never destroy that seal for an stupid elixir. I think you can get the elixirs with the coins of the pharaon's tomb, but im not sure. Yeah and magic pop, but we're getting 110 cap so doesn't that mean SoS/M/Sun? Read closely the teaser site:  Last sentence says the 3 seals will be in 1 in D11, this new one seal is called seal of comet.
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ltsune
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 2:46 pm |
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Elite Member |
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Joined: Mar 2008 Posts: 5751 Location:
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kaperucito wrote: XMoshe wrote: kaperucito wrote: There are other ways for get Adv Elixirs than destroying sos items. Also remember D11 only have 1 kind of seal: Seal of Comet, I will never destroy that seal for an stupid elixir. I think you can get the elixirs with the coins of the pharaon's tomb, but im not sure. Yeah and magic pop, but we're getting 110 cap so doesn't that mean SoS/M/Sun? Read closely the teaser site:  Last sentence says the 3 seals will be in 1 in D11, this new one seal is called seal of comet. Yup, that's true! Just like it is on csro and ksro now  I can't wait for this. This is probably the best update since the party monster system  I tried the update at csro already and I am looking really forward to the new item mall too 
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Kronos
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 2:49 pm |
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kaperucito wrote: There are other ways for get Adv Elixirs than destroying sos items. Also remember D11 only have 1 kind of seal: Seal of Comet, I will never destroy that seal for an stupid elixir. I think you can get the elixirs with the coins of the pharaon's tomb, but im not sure. You don't have to destroy SOX of the same degree. You have to destroy SOX of a degree lower. If you want D11 advanced elixiers, you'll have to destroy D10 items, but if you destroy SOX the resulting elixier can only be used on SOX items and it can only be used once for a certain item. If you want advanced elixiers for non-SOX items D11, you'll have to destroy D10 +5 full blue (not max) items or higher. At least this is how you get the advanced elixiers on KSRO. And i suppose they are going to make the same system on ISRO too.
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antics
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 3:05 pm |
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Joined: Jan 2008 Posts: 1830 Location: forsaken world
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well since i only have a lvl 78 this is not fun for me
so will we be getting the new hunter/trader suits? the ones ksro already have
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antics
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 3:10 pm |
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Joined: Jan 2008 Posts: 1830 Location: forsaken world
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i like the new element requirement so now if u want to break a tablets i think so atleast. ill have to see if it easier
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XMoshe
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 5:37 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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antics wrote: i like the new element requirement so now if u want to break a tablets i think so atleast. ill have to see if it easier Well all you need now is elements from the same degree, so just destroy some 11d drops.
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TheKnight
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 5:45 pm |
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XMoshe wrote: antics wrote: i like the new element requirement so now if u want to break a tablets i think so atleast. ill have to see if it easier Well all you need now is elements from the same degree, so just destroy some 11d drops. AND you can get stones by hunting mobs 
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antics
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 5:55 pm |
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Joined: Jan 2008 Posts: 1830 Location: forsaken world
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TheKnight wrote: XMoshe wrote: antics wrote: i like the new element requirement so now if u want to break a tablets i think so atleast. ill have to see if it easier Well all you need now is elements from the same degree, so just destroy some 11d drops. AND you can get stones by hunting mobs  wait wut? i didnt read that on the sro page is this true?
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_Equal_
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 6:18 pm |
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Joined: Oct 2008 Posts: 1771 Location: Completely in flux
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So if you break elements from weapons/shields/etc, only materials of that degree will come out of a drop? Or is that only for those drops past 10D?
that would probably make a helluva difference for those needing certain types of elements.
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XMoshe
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 6:18 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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kaperucito wrote: XMoshe wrote: kaperucito wrote: There are other ways for get Adv Elixirs than destroying sos items. Also remember D11 only have 1 kind of seal: Seal of Comet, I will never destroy that seal for an stupid elixir. I think you can get the elixirs with the coins of the pharaon's tomb, but im not sure. Yeah and magic pop, but we're getting 110 cap so doesn't that mean SoS/M/Sun? Read closely the teaser site:  Last sentence says the 3 seals will be in 1 in D11, this new one seal is called seal of comet. The pic is saying both normal and rare gear is being united into one seal so that's kinda weird.
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TheKnight
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 6:24 pm |
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antics wrote: TheKnight wrote: AND you can get stones by hunting mobs  wait wut? i didnt read that on the sro page is this true? Read properly: 
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curvekiller
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 6:52 pm |
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Joined: Jan 2009 Posts: 975 Location: Bavaria
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xzaz wrote:  Last 2 lines are verryyyy interesting... Not really, isro basically becomes an exact copy of kSRO. Which means it will be better. Now just ban all bots and isro really is ksro 
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TheKnight
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 6:59 pm |
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curvekiller wrote: xzaz wrote:  Last 2 lines are verryyyy interesting... Not really, isro basically becomes an exact copy of kSRO. Which means it will be better. Now just ban all bots and isro really is ksro  and less sp & exp reguiments, tadaa, we have perfet copy of kSro!
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curvekiller
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 7:02 pm |
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Joined: Jan 2009 Posts: 975 Location: Bavaria
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I don't know who brought that rumor up that ksro has less exp requirements, but a couple weeks ago I extracted my leveldata.txt from the original ksro media.pk2 and it looks exactlythe same as the iSRO one. *suspicious face* I don't think ksro has less exp/sp requirements, tbh.
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fckerr
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 7:48 pm |
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Joined: Mar 2008 Posts: 1914 Location: Bulgaria
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Normal advanced elixirs can be obtained from destroying items (NOT SOX) and can be used only on normal items and only once. + Advanced elixirs have degrees and can be used only on same degree item. SOX advanced elixirs can be obtained from destroying SOX items and can be used only on SOX items only once. They have degrees too. Thats what I heard, not like I will play ISRO again in near future 
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Smi!ezZ
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 8:41 pm |
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Joined: Dec 2008 Posts: 558 Location: Yukon
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advanced elixers are useless.. they only add +1 (as in +0 > +1) or +2 (+1 > +2) They dont add like +7 > +8 OR +7 > +9 
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huejas
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 9:17 pm |
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Smi!ezZ wrote: advanced elixers are useless.. they only add +1 (as in +0 > +1) or +2 (+1 > +2) They dont add like +7 > +8 OR +7 > +9  wrong...
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XMoshe
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Post subject: Re: New Item - Advanced Elixers Posted: Tue Feb 23, 2010 9:31 pm |
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Smi!ezZ wrote: advanced elixers are useless.. they only add +1 (as in +0 > +1) or +2 (+1 > +2) They dont add like +7 > +8 OR +7 > +9  I see your logic but yeah..what huejas said. You can use them for higher +'s
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