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curvekiller
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 4:53 am |
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Joined: Jan 2009 Posts: 975 Location: Bavaria
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I'm an accepted beta tester now, too  I hope that the game appeals to casual players, too, without having automation like auto walk (for quests) or ingame bots like ESO/JD. A few shots from the FW Site: Bard:   Assassin:  Warrior (I'll most likely be an Elf warrior  ) 
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Guild Wars 2
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TheKnight
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 4:56 am |
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I think there is Auto walk thing, but no bot like in JD
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Miguez
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 8:51 am |
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Auto-walk is farking awesome imo And yeah I just received my beta key, gonna play as soon as the cb comes out 
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curvekiller
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 2:03 pm |
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Joined: Jan 2009 Posts: 975 Location: Bavaria
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TheKnight wrote: I think there is Auto walk thing, but no bot like in JD Yea, I guess it's okay, but it makes questing a tad boring... Like in ESO the first 20 levels you basically just accept quests, click on the objective, finish quests, and repeat the process.But the graphics still look farking awesome  No cookie for my screens? 
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cpinney wrote: *points at my penis*
Guild Wars 2
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Miguez
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 2:15 pm |
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Joined: Nov 2008 Posts: 5003 Location:
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curvekiller wrote: TheKnight wrote: I think there is Auto walk thing, but no bot like in JD Yea, I guess it's okay, but it makes questing a tad boring... Like in ESO the first 20 levels you basically just accept quests, click on the objective, finish quests, and repeat the process.But the graphics still look farking awesome  No cookie for my screens?  *giefs cookies*
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Swindler
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 3:24 pm |
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Joined: Apr 2007 Posts: 11256 Location: Pimpas Paradise.
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There will be auto walk 
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Miguez
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 3:32 pm |
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I guess we'll create an awesome guild again hej? 
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Swindler
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 3:35 pm |
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Thee_UniQue wrote: I guess we'll create an awesome guild again hej?  already in one =)
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TheKnight
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 4:05 pm |
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Intresting that I actually have started reading anything related tp FW and guides too, normaly I just mess around and try what every button does ^^
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Swindler
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 4:45 pm |
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Joined: Apr 2007 Posts: 11256 Location: Pimpas Paradise.
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TheKnight wrote: Intresting that I actually have started reading anything related tp FW and guides too, normaly I just mess around and try what every button does ^^ Same here, been checking around alot of videos and screenshots too, been watching 30 min gameplays on youku etc.
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Miguez
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 5:05 pm |
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Signed up to Aurora 
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Swindler
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 5:11 pm |
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destructionmama
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 5:20 pm |
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Joined: Sep 2006 Posts: 1509 Location: There
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Hey Hej, honest opinion, how does it compare to Allods?
I"m waiting for my beta key
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Swindler
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 5:55 pm |
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destructionmama wrote: Hey Hej, honest opinion, how does it compare to Allods?
I"m waiting for my beta key No idea yet, but I really hope it will be better.
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curvekiller
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 7:35 pm |
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Joined: Jan 2009 Posts: 975 Location: Bavaria
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I guess I'm gonna feed the trolls  CAT China Review Part 1: http://news.mmosite.com/content/2010-05 ... ne,1.shtmlHe also mentions Allods' combat system on page 3  Part 2: http://news.mmosite.com/content/2010-05 ... wo,1.shtmlThe quests seem to be pretty awesome, like in one quest you have to be in a party with a female ingame character (which again is most likely a male in the real world >.>) Playable Demo @E3 and great feature list: http://news.mmosite.com/content/2010-06 ... e3,1.shtmlHere's the features: 1. 5 Distinct Races – Choose between Humans, Elves, Dwarves, Stonemen, or the Kindred 2. 8 Unique Classes – Decide your path as a Warrior, Protector, Mage, Priest, Assassin, Marksman, Vampire, or Bard; each offering a customized play style 3 .Laissez-faire Economy – Choose from the over 10 occupations including Socialite, Adventurer, Merchant, Collector, Arcanist, Botanist, Astrologist, Armorsmith, Bladesmith, Tamer, or Alchemist 4. Guild Command Centers – Gain access to guild quests, housing, businesses and guild versus guild warfare 5 .Unique Server Progression – Players control the fate of the world, progress through the ages as well as open up new and exciting content 6. Become a God – Break the shackles of human limitations by ascending beyond the mortal coil 7. Devotion System – Pray to the gods and receive special blessings 8. Zodiac System – Let the stars align to give you powerful and mysterious abilities; celestial phenomenons will have various impacts on how the world operates 9. Dynamic Dungeons – Raid dungeons with difficulty that scales according to the level of players in the group 10. Crush Your Enemies’ Souls – Capture the souls dropped by your enemies to recover HP, MP or cast special skills during the heat of battle 11. Stunning Equipment – Thousands of weapons and gear available that will level as your character progresses as well as gain new physical appearances 12. Versatile Pets – No longer just a status symbol, pets will be serve multiple purposes and will be indispensible during battle; the ability to capture pets will yield you great power 13. Auto-Navigation Quest System – Progress through quests easily with auto-navigation 14. Visually Stunning Graphics – First game to run on Perfect World Entertainment’s updated proprietary 3-D graphics engine, Angelica 15. Internationally Developed– First internationally developed game from Perfect World Entertainment built from the ground up and tailored toward a Western audience A lot of "firsts" in there, especially the new graphics engine Angelica (lol) and that it's the first game developed for the western market  Moar cookiez plis!
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cpinney wrote: *points at my penis*
Guild Wars 2
Still checking SRF for the community.
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Swindler
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 8:09 pm |
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Joined: Apr 2007 Posts: 11256 Location: Pimpas Paradise.
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curvekiller wrote: I guess I'm gonna feed the trolls  CAT China Review Part 1: http://news.mmosite.com/content/2010-05 ... ne,1.shtmlHe also mentions Allods' combat system on page 3  Part 2: http://news.mmosite.com/content/2010-05 ... wo,1.shtmlThe quests seem to be pretty awesome, like in one quest you have to be in a party with a female ingame character (which again is most likely a male in the real world >.>) Playable Demo @E3 and great feature list: http://news.mmosite.com/content/2010-06 ... e3,1.shtmlHere's the features: 1. 5 Distinct Races – Choose between Humans, Elves, Dwarves, Stonemen, or the Kindred 2. 8 Unique Classes – Decide your path as a Warrior, Protector, Mage, Priest, Assassin, Marksman, Vampire, or Bard; each offering a customized play style 3 .Laissez-faire Economy – Choose from the over 10 occupations including Socialite, Adventurer, Merchant, Collector, Arcanist, Botanist, Astrologist, Armorsmith, Bladesmith, Tamer, or Alchemist 4. Guild Command Centers – Gain access to guild quests, housing, businesses and guild versus guild warfare 5 .Unique Server Progression – Players control the fate of the world, progress through the ages as well as open up new and exciting content 6. Become a God – Break the shackles of human limitations by ascending beyond the mortal coil 7. Devotion System – Pray to the gods and receive special blessings 8. Zodiac System – Let the stars align to give you powerful and mysterious abilities; celestial phenomenons will have various impacts on how the world operates 9. Dynamic Dungeons – Raid dungeons with difficulty that scales according to the level of players in the group 10. Crush Your Enemies’ Souls – Capture the souls dropped by your enemies to recover HP, MP or cast special skills during the heat of battle 11. Stunning Equipment – Thousands of weapons and gear available that will level as your character progresses as well as gain new physical appearances 12. Versatile Pets – No longer just a status symbol, pets will be serve multiple purposes and will be indispensible during battle; the ability to capture pets will yield you great power 13. Auto-Navigation Quest System – Progress through quests easily with auto-navigation 14. Visually Stunning Graphics – First game to run on Perfect World Entertainment’s updated proprietary 3-D graphics engine, Angelica 15. Internationally Developed– First internationally developed game from Perfect World Entertainment built from the ground up and tailored toward a Western audience A lot of "firsts" in there, especially the new graphics engine Angelica (lol) and that it's the first game developed for the western market  Moar cookiez plis! Thanks for the great info, I knew some stuff, but that guild thingie, I didnt think it was for housing and that too but just for battle. Pretty awesome.  The main thing that caught my eye for this game was that the players control what happens in the game, I read a interview where they said that if you log off for a month then log back in the place you logged out from can have a complete different look. I am so damn excited about this game, I want it naoo!! edit: and curvekiller, you dont go away to a NA server this time like you did on Allods, you stay with us Europeans!! Join Aurora
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Miguez
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 8:52 pm |
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Joined: Nov 2008 Posts: 5003 Location:
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GODDAMN YES THATS AWESOME.
FUCK YEAH CANT WAIT TO PLAY THIS.
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Swindler
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Post subject: Re: Forsaken World Posted: Mon Jun 14, 2010 10:41 pm |
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Joined: Apr 2007 Posts: 11256 Location: Pimpas Paradise.
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Thee_UniQue wrote: GODDAMN YES THATS AWESOME.
FUCK YEAH CANT WAIT TO PLAY THIS. Me neither  And I've heard the maps is fairly large so I am going to use the auto walk thing and when I hitted the cap i'm going out for exploration =)
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nitrofreez
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Post subject: Re: Forsaken World Posted: Tue Jun 15, 2010 12:32 am |
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Joined: Dec 2007 Posts: 313 Location:
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The game looks pretty awesome. Signed up for closed beta.
_________________ BF3 ID: Alpinewolf007 Though I Fly Through the Valley of Death, I Shall Fear No Evil. For I am at 80,000 Feet and Climbing.
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VforVendetta
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Post subject: Re: Forsaken World Posted: Tue Jun 15, 2010 12:38 am |
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Signed up but, reading some reviews and player testemonies they say that its almost identicle in controls and game mechanics to Perfect World (not surprising right) but seeing Perfect World Entertainments track record of hashing out a new MMO every week and slapping a new title on it this doesnt bode well.
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curvekiller
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Post subject: Re: Forsaken World Posted: Tue Jun 15, 2010 2:22 am |
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Joined: Jan 2009 Posts: 975 Location: Bavaria
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Thee_UniQue wrote: GODDAMN YES THATS AWESOME.
FUCK YEAH CANT WAIT TO PLAY THIS. WHERE'S MY COOKIE YOU FACKING NAB YOU FORGOT IT AGAIN VforVendetta wrote: Signed up but, reading some reviews and player testemonies they say that its almost identicle in controls and game mechanics to Perfect World (not surprising right) but seeing Perfect World Entertainments track record of hashing out a new MMO every week and slapping a new title on it this doesnt bode well. Look at my list of features. They don't only have a new graphics engine, it's also their first MMO specifically developed for the western market.
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cpinney wrote: *points at my penis*
Guild Wars 2
Still checking SRF for the community.
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Swindler
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Post subject: Re: Forsaken World Posted: Tue Jun 15, 2010 8:55 am |
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Joined: Apr 2007 Posts: 11256 Location: Pimpas Paradise.
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curvekiller wrote: Thee_UniQue wrote: GODDAMN YES THATS AWESOME.
FUCK YEAH CANT WAIT TO PLAY THIS. WHERE'S MY COOKIE YOU FACKING NAB YOU FORGOT IT AGAIN VforVendetta wrote: Signed up but, reading some reviews and player testemonies they say that its almost identicle in controls and game mechanics to Perfect World (not surprising right) but seeing Perfect World Entertainments track record of hashing out a new MMO every week and slapping a new title on it this doesnt bode well. Look at my list of features. They don't only have a new graphics engine, it's also their first MMO specifically developed for the western market. I also added that post to the first post.
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Miguez
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Post subject: Re: Forsaken World Posted: Tue Jun 15, 2010 10:12 am |
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curvekiller wrote: Thee_UniQue wrote: GODDAMN YES THATS AWESOME.
FUCK YEAH CANT WAIT TO PLAY THIS. WHERE'S MY COOKIE YOU FACKING NAB YOU FORGOT IT AGAIN I GIEF COOKIES AGEN NAO! TAKE THEM COOKIES!
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curvekiller
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Post subject: Re: Forsaken World Posted: Wed Jun 16, 2010 1:11 am |
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Joined: Jan 2009 Posts: 975 Location: Bavaria
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Thee_UniQue wrote: curvekiller wrote: Thee_UniQue wrote: GODDAMN YES THATS AWESOME.
FUCK YEAH CANT WAIT TO PLAY THIS. WHERE'S MY COOKIE YOU FACKING NAB YOU FORGOT IT AGAIN I GIEF COOKIES AGEN NAO! TAKE THEM COOKIES! NO PICTUR! I NO BELIEFZ YOU! sorry for spamming lol, but FW is worth a bump 
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cpinney wrote: *points at my penis*
Guild Wars 2
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piootr
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Post subject: Re: Forsaken World Posted: Wed Jun 16, 2010 2:23 am |
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Joined: Jul 2007 Posts: 1424 Location:
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Signed up, but not expecting anything special. Most of those features will likely turn out to be gimmicks anyway.
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TheKnight
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Post subject: Re: Forsaken World Posted: Wed Jun 16, 2010 4:00 am |
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Have they anounced closed beta release day yet?
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Swindler
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Post subject: Re: Forsaken World Posted: Wed Jun 16, 2010 9:48 am |
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Nope, but the Forsaken World E3 Trailer says "Closed Beta this winter" >_<
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Miguez
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Post subject: Re: Forsaken World Posted: Wed Jun 16, 2010 11:28 am |
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fawk dat noiz  I wanted to do some hardcore FW this summer
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Swindler
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Post subject: Re: Forsaken World Posted: Wed Jun 16, 2010 11:44 am |
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lame that PWE cant give us a date, it is already in CBT3 in china >_<
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