Don't know if I'm the one who should be asking for this, but could someone please edit the in 0l3n's and Scarth's names into the EU list?
We might be able to attract more players to EU if it's not just crappy old Poeh playing :[ PinkPenguin.587 Scarth.784
BTW 1 (or 2) of you wanna try helping me out with a strat? like the slowest most evil cheese in existence XD
I'll make like 13+ Orbital Commands, fly one over to all expansions and mine them out instantly with MULE spam XD! (30 x 13 x 4 = 1560 minerals in a matter of seconds.)
(naturally I'll share with you guys )
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Day[9] wrote:
"Tea is a lot like gold expansions - it helps you kill people." - Day[9] Daily 337 -
Post subject: Re: [Official] SRF Starcraft II Thread
Posted: Sun May 29, 2011 7:26 am
Active Member
Joined: Mar 2008 Posts: 770 Location:
Upgraded from a Athlon x2 3800 (939 skt) and 7600gt to i5 2500k and gtx 460 superclocked. Used to lag when lots of things were on the screen in team games with all settings on low. Now set to extreme and no lag at all.
Upgraded from a Athlon x2 3800 (939 skt) and 7600gt to i5 2500k and gtx 460 superclocked. Used to lag when lots of things were on the screen in team games with all settings on low. Now set to extreme and no lag at all.
Before:
Spoiler!
After:
Spoiler!
it's funny how retardedly big the difference is between low and med settings. I used to play on all ultra but there are a few maps where my fps drops to 46 or so. Now I've just set it to medium. I hardly notice any difference, only on the lightning... while my framerate on the laggy maps has risen to 80
_________________
Day[9] wrote:
"Tea is a lot like gold expansions - it helps you kill people." - Day[9] Daily 337 -
Post subject: Re: [Official] SRF Starcraft II Thread
Posted: Sun May 29, 2011 10:21 am
Elite Member
Joined: Jun 2006 Posts: 5185 Location: Artists Corner
poehalcho wrote:
KillAndChill wrote:
Upgraded from a Athlon x2 3800 (939 skt) and 7600gt to i5 2500k and gtx 460 superclocked. Used to lag when lots of things were on the screen in team games with all settings on low. Now set to extreme and no lag at all.
Before:
Spoiler!
After:
Spoiler!
it's funny how retardedly big the difference is between low and med settings. I used to play on all ultra but there are a few maps where my fps drops to 46 or so. Now I've just set it to medium. I hardly notice any difference, only on the lightning... while my framerate on the laggy maps has risen to 80
Why would you even care if the fps goes down to 45? You cant tell the difference.
Post subject: Re: [Official] SRF Starcraft II Thread
Posted: Sun May 29, 2011 1:58 pm
Ex-Staff
Joined: Jan 2008 Posts: 2761 Location: /wave
There's not much to say about your replays, you still need to get the basics down. Instead of tasking yourself with micro tasks, do macro tasks instead.
Next games try this: Make sure you don't get supply blocked at 27 (build depot at 24) Make sure your orbital is on 15 Make sure you have 40+ food by 7 minutes
If you can do those three your early game should be good enough to start with harasses. Banshee harass and tank pushes don't matter wen your army is 1/3 of the size it should be or if your push in 5 minutes late. Work on basics first.
Only watched the scrap station one, but there were two big mistakes you made. -You only made 4 SCVs from 7:30 to 15:00 -You didn't scout (or maybe you did, it was 4am when i watched it)
Scouting is important, but don't worry about that until you can get your macro down. Just keep making SCV's. Each base should have 24 mining minerals. Don't stop at 24 though, just make a new CC and move half there. Also, after you have placed down a structure to build, hold shift and right click on a mineral patch. He'll move there after the structure is done.
Only watched the scrap station one, but there were two big mistakes you made. -You only made 4 SCVs from 7:30 to 15:00 -You didn't scout (or maybe you did, it was 4am when i watched it)
Scouting is important, but don't worry about that until you can get your macro down. Just keep making SCV's. Each base should have 24 mining minerals. Don't stop at 24 though, just make a new CC and move half there. Also, after you have placed down a structure to build, hold shift and right click on a mineral patch. He'll move there after the structure is done.
16 drones is what you want early game/base (or 2 drones/mineral patch), anything after that will be less efficient. Past 3 drones/patch your just wasting resources. Now ofcourse you should still make more because you will eventually expand but still, those are the numbers.
Post subject: Re: [Official] SRF Starcraft II Thread
Posted: Sun May 29, 2011 9:31 pm
Elite Member
Joined: Nov 2007 Posts: 5336 Location:
poehalcho wrote:
fps 45 is EASILY visible. it always needs to be 60+. and that's 45 in peacefull situations, in combat it drops to 15. meaning BAD MICRO.
you can't tell the difference at 45 .... save it really, even at 30 fps it hardly has an impact.
ps. all my setting but texture are on ultra, not that demanding.
_________________
Guild Wars 2, Isle of Janthir (NA)
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
Only watched the scrap station one, but there were two big mistakes you made. -You only made 4 SCVs from 7:30 to 15:00 -You didn't scout (or maybe you did, it was 4am when i watched it)
Scouting is important, but don't worry about that until you can get your macro down. Just keep making SCV's. Each base should have 24 mining minerals. Don't stop at 24 though, just make a new CC and move half there. Also, after you have placed down a structure to build, hold shift and right click on a mineral patch. He'll move there after the structure is done.
16 drones is what you want early game/base (or 2 drones/mineral patch), anything after that will be less efficient. Past 3 drones/patch your just wasting resources. Now ofcourse you should still make more because you will eventually expand but still, those are the numbers.
He's playing terran so he should never stop making SCVs. Just needs to expand when the count is getting high.
Post subject: Re: [Official] SRF Starcraft II Thread
Posted: Sun May 29, 2011 11:55 pm
Elite Member
Joined: Nov 2007 Posts: 5336 Location:
SM-Count wrote:
30 at the beginning? it'll dip below 30 in big fights where you need it most
Yeah you don't want your lowest to drop bellow around 25 but gaming at an avg of 30 assuming it doesn't drop during crucial times is more than acceptable. Btw I was stuck playing at 30 fps for a while and after my upgrade I didn't gain anything micro wise, also my laptop does 30ish solid fps ( doesn't dip ) and the difference between it and my gaming machine is nonexisting ( this performance is in LoL ).
_________________
Guild Wars 2, Isle of Janthir (NA)
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
Post subject: Re: [Official] SRF Starcraft II Thread
Posted: Mon May 30, 2011 1:22 am
Elite Member
Joined: Jun 2006 Posts: 5185 Location: Artists Corner
KillAndChill wrote:
0l3n wrote:
KillAndChill wrote:
Only watched the scrap station one, but there were two big mistakes you made. -You only made 4 SCVs from 7:30 to 15:00 -You didn't scout (or maybe you did, it was 4am when i watched it)
Scouting is important, but don't worry about that until you can get your macro down. Just keep making SCV's. Each base should have 24 mining minerals. Don't stop at 24 though, just make a new CC and move half there. Also, after you have placed down a structure to build, hold shift and right click on a mineral patch. He'll move there after the structure is done.
16 drones is what you want early game/base (or 2 drones/mineral patch), anything after that will be less efficient. Past 3 drones/patch your just wasting resources. Now ofcourse you should still make more because you will eventually expand but still, those are the numbers.
He's playing terran so he should never stop making SCVs. Just needs to expand when the count is getting high.
Dont get me wrong, not saying he shouldnt make SCV's, just saying it so he knows how many to transfer.
I just got around playing my first game in bronze. My opponent went mass banshee D:. I managed to kill off more SCV's with 3 reapers than he did with 20 banshees D: Then I just put 6 tanks in front of his base charged in with a small marine corps and launched a nuke on his OC ^^ instant gg (except he didn't actually say gg)
Managed to keep up scv production a little better than before, but I still need practice.
_________________
Day[9] wrote:
"Tea is a lot like gold expansions - it helps you kill people." - Day[9] Daily 337 -
I just won 3 matches in a row 1st was that guy with the banshees 2nd was a terran guy that had somewhat of a good game concept, but turtled too much (glad I nmanaged to get over tha fase somewhat) he should've kited my BC's ^_^ 3rd was a random with zerg. since it's getting late I decided to do a rush/push with 3rax reactor. it took a while, but it worked out in the end. I'm glad I practiced basic marine splitting on the marine split challenge map
hope I can get a 4-win streak
_________________
Day[9] wrote:
"Tea is a lot like gold expansions - it helps you kill people." - Day[9] Daily 337 -
Post subject: Re: [Official] SRF Starcraft II Thread
Posted: Fri Jun 03, 2011 5:54 am
Elite Member
Joined: Nov 2007 Posts: 5336 Location:
I really want to know what units they are introducing for online.
_________________
Guild Wars 2, Isle of Janthir (NA)
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
Post subject: Re: [Official] SRF Starcraft II Thread
Posted: Tue Jun 07, 2011 5:19 am
Frequent Member
Joined: Apr 2009 Posts: 1105 Location:
DinoNuggets wrote:
whats heart of the swarm about anyways?
like the after story of sc2?
Expansion. It continues the story of Starcraft 2. Wings of Liberty was the first part, from the Terran perspective. Heart of the Swarm continues the story from the Zerg perspective, then it's finished off with a Protoss campaign in Legacy of the Void.
I just found out a kid in my math class is in the top 200 masters league and has beaten some grandmasters An English teacher confirmed this for me... D:
_________________
Day[9] wrote:
"Tea is a lot like gold expansions - it helps you kill people." - Day[9] Daily 337 -
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