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 Post subject: Number Crunching INT Fire/Lightning (No Farming)
PostPosted: Sat Oct 14, 2006 9:07 am 
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According to this document http://stud3.tuwien.ac.at/~e0125557/sro/spgain.html by level 70 you will have the following SP based on your mastery gap: (0 GAP 73823); (1 GAP 90228); (2 GAP 110734); (3 GAP 137097); (4 GAP 172234)

BUILD OPTIONS AND SP REQUIRED

LEVEL 70 OPTION A [70 Fire/70 Lightning/70 Heuksal]

70 Lightning Mastery (MAX all skills except Light Imbue)
70 Heuksal Mastery (MAX Soul, Ghost, and Passive)
70 Fire Mastery (MAX Imbue and Nuke)

TOTAL: 177,544 SP Required (4 GAP NEEDED)

LEVEL 70 OPTION B [70 Fire/70 Lightning/20 Heuksal]

70 Lightning Mastery (MAX all skills *except Light Imbue, Concentration, and Passive)
20 Heuksal Mastery (No Skills Taken)
70 Fire Mastery (MAX Imbue and Nuke)

TOTAL: 123,996 20 (3 GAP NEEDED)

LEVEL 70 OPTION C [70 Lightning/20 Heuksal]

20 Heuksal Mastery (No Skills Taken)
70 Lightning Mastery (Light Imbue & All Skills Max Except Passive and Concentration)

TOTAL: 73,819 (NO GAP NEEDED)

CONCLUSION: Option A has the works, but requires you to have a permanent 4 GAP, Option B seems a little more doable with a 3 GAP, and Option C looks fantastic with 0 Gap but at level 70, you will be wanting to unlearn Light Imbue and start putting points into Fire Imbue and Fire Nuke. But think of the fact that you leveled rapidly and efficiently without any Gaps and have most of Lightning Max.

Questions:

1. Which option would you all choose? How would you change it to make it better?

2. Is there a big difference in leveling speed between a 4 and a 3 GAP?

3. Is Option C a possibility even if you want to go Fire/Lightning at high levels, unlearn light imbue, and start focusing on fire imbue/fire nuke?


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 Post subject:
PostPosted: Sat Oct 14, 2006 9:37 am 
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I suggest you calculate how much you need sp for each 10 levels. Then you compare with that table (it would be easier to count if you open it with excel) to see how much sp you get for each 10 levels. That way you will know wether you will or won't have enough sp to support you skills.
I can suggest also to have 1 gap from 0 - 45 uprgading only fire and heuskal and skills soul, ghost and fire imbue. Then leave skill at level 45 and level to 54 when you will have 9 gap. At level 54 farm on penons.


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 Post subject:
PostPosted: Sat Oct 14, 2006 6:00 pm 
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LAki wrote:
I suggest you calculate how much you need sp for each 10 levels.


I did this based on Option A to see how it came out.

With 0 Gap:

By level 40 you lack 10k
By level 50 you lack 26k
By level 60 you lack 51k
By level 70 you lack 95k

That is a huge amount of farming for a build which is very basic on skills: no cold, few buffs, no sword. OH THE HUMANITY! Can you imagine the lack of SP if I included a soild amount of skills? :O

Just playing the game with basic skills means you will lag so far behind and the character just keeps getting weaker and weaker as you level. That doesn't sound very fun =p

Again, my Option A is very basic... it is nothing compared to what is suggested in most guides for skills. And it requires INSANE amounts of farming.

NOTE: I do not have uber weapons, I am a fairly casual player and cannot devote my life to silkroad. Looking at this numbers makes it seem a bit hopeless to have a decent character at high levels. It is supposed to be a game, right? Not a second, unpaid job grinding out farming SP just to keep basic skills up =p


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 Post subject:
PostPosted: Sat Oct 14, 2006 8:39 pm 
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ginny so true. i used to find myself restarting characters because i wanted a pvp tank for later which required way too much time. im doing option c right now cuz im tired of farming.


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 Post subject:
PostPosted: Sat Oct 14, 2006 8:49 pm 
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Go to 70 with 0 gap.
Now have already farmed 75-80k sp. Going to just stop after another 30k or so. It's too much.

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 Post subject:
PostPosted: Sat Oct 14, 2006 9:00 pm 
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omghi2u wrote:
ginny so true. i used to find myself restarting characters because i wanted a pvp tank for later which required way too much time. im doing option c right now cuz im tired of farming.


I understand completely :O

The problem with Option C is that when you reach 70 you lack over 105k SP to make a basic Fire/Lightning/Spear character (even if you buy silk to unlearn Light Imbue, +gold, +curst hearts quest).

And heaven help you if you want more than just basic skills :O

Honestly, I have a new character and have not bought a single skill because I cannot decide whether to do Option A or C.

chaud wrote:
Go to 70 with 0 gap. Now have already farmed 75-80k sp. Going to just stop after another 30k or so. It's too much.


I am not sure what you mean. Can you restate this please? I am pretty new at this.


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 Post subject:
PostPosted: Sat Oct 14, 2006 9:18 pm 
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ginny wrote:
chaud wrote:
Go to 70 with 0 gap. Now have already farmed 75-80k sp. Going to just stop after another 30k or so. It's too much.


I am not sure what you mean. Can you restate this please? I am pretty new at this.

Don't farm in the caves. :banghead:

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 Post subject:
PostPosted: Sat Oct 14, 2006 9:26 pm 
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chaud wrote:
ginny wrote:
chaud wrote:
Go to 70 with 0 gap. Now have already farmed 75-80k sp. Going to just stop after another 30k or so. It's too much.


I am not sure what you mean. Can you restate this please? I am pretty new at this.

Don't farm in the caves. :banghead:


Oh well ... that clears that up ... =p


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 Post subject:
PostPosted: Sat Oct 14, 2006 9:50 pm 
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by the time he reaches lv70, the cap SHOULD be 80 and he SHOULD be able to farm at nachals... :P

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 Post subject:
PostPosted: Sat Oct 14, 2006 9:59 pm 
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Aya wrote:
by the time he reaches lv70, the cap SHOULD be 80 and he SHOULD be able to farm at nachals... :P


How long would it take a casual player to farm 150-200k SP at nachals using lightning only and no uber equipment?


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 Post subject:
PostPosted: Sat Oct 14, 2006 10:02 pm 
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dunno myself, I'm not 70 yet :P
but chaud said he got like 3000 in 3H of goldticket, so cut it down to 1500 without, but I'm not sure of the number, and it depends also on special items and your equipement you'll have (monkey, spear+3 or +5, etc.)

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 Post subject:
PostPosted: Sat Oct 14, 2006 10:03 pm 
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All the SP numbers you wrote there are without doing any quest!!!

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Can it be that there's some sort of error.
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Is it really the end, not some crazy dream.


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 Post subject:
PostPosted: Sat Oct 14, 2006 10:29 pm 
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Deadly EYez wrote:
All the SP numbers you wrote there are without doing any quest!!!


Quests are for noobs!!!!


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 Post subject:
PostPosted: Sun Oct 15, 2006 6:40 pm 
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my advice is to try to get heukal to 31 and get the HP passives and spear throw. imo, spear throw >>> shouts (at lvl 65 my shouts do 2k and my spear throw is almost 4k and uses less MP and less SP - yes the shouts cast very fast and hit 3 etc etc, but one cheap skill > two skills imo)

for you to consider, at 65, my normal attack with fire imbue deals almost 2k to lvl 64/65/66 mobs and skills do double and a little more. in my experience, sometimes the heukal spears are better than just nuking/shouting when they save MP, less buttons etc... my 48 chain (shura level 1) does a good 7k damage and my fire nuke (9 imbue 11 fire wave) does 7-9k depending on mobs. thats another good thing about spear skills is that even if the skill is at lvl 1, it does good damage.

and a final consideration, you need to figure out how you are going to grind/level. do you plan on killing multiple mobs at once? if so, spear isn't advised unless you have great gear (+3 max +str +int +hp) and pot like mad. a sword/shield is advised for def/block

instead, what i try to do is have 2 killing combos that i can switch back and forth from. right now i can easily fire nuke + imbue(8k-9k) a strong earth ghost (lvl 62 ~ 8100 hp) and then spear throw (~4k) and 3 chain (1k 1k 3k) a power earth ghost (lvl 64 mob ~8.7k hp) in one imbue. if the distance is correct, i can almost escape untouched saving lots of HP pots and MP (1 imbue 2 mobs)

sorry for being unorganized but i don't like to use soul spear or ghost petal because they have longer casting delays. what i mean is that if i nuke a monster, then soul as he comes to me, he'll still hit me, then he'll die, but then i have to wait for the skill to finish swinging. i don't like the delays and it also does less damage than the 3 chain. ghost petal is a very fast initial attack that will kill the monster before it comes to you but the after swinging period is too long.

grinding hot spots are those tiger stones (9/10?) chaki (19/20?) ghost soldiers (25/26?) flowers (36, get a good bow) mujigi (49/50) penon (52) or ishades (52, get a good bow) yeti (59/60) earth ghosts (62/64) earth warriors/soldiers (65/66) and i guess nachal (69/70) but i'm not there yet. the spawns are all great if you find the right spots and dont get ks'ed. you will want to get to these areas ASAP for the most efficent grinding.

btw the most effficent grinding is one nuke per monster and letting the AoE finish the previous ones

btw, what server are you on? i've mostly 0 gapped or low gap and have had to make certain accomdations. i've always wanted the most decent efficient cheapest build

oh and did i forget? fastest leveling is bow from 1 - 36+ (lvl 20 bow master requires 337sp for hawk (fun) and soul (range is a must for flowers/shades w/o moving) ice 23 is also loads of fun with the cold arrest and frost wind.

enjoy


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 Post subject: Re: Number Crunching INT Fire/Lightning (No Farming)
PostPosted: Sun Oct 15, 2006 7:25 pm 
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ginny wrote:
LEVEL 70 OPTION C [70 Lightning/20 Heuksal]

20 Heuksal Mastery (No Skills Taken)
70 Lightning Mastery (Light Imbue & All Skills Max Except Passive and Concentration)

TOTAL: 73,819 (NO GAP NEEDED)

grass walk
don't focus so much on "fully farming" lightning. instead, decrease the skills that aren't crucial like maxing only book 1 grass walk (1861/1861) and only getting lvl 1 phantom walk (172/6211), 0 book 3 (0/5123). it will save you 11k SP better spent elsewhere.

shouts
for me, shouts are just the fastest ways to draw in mobs and not really to kill mobs although some mobs die in a nuke+shout. even still, i'd rather nuke+whack to save MP. that said, i'd max book 1 (917/917), get level 1 book 2 (239/3415), level 0 book 3 (0/7422), saving you another 10.5k sp better spent elsewhere.

if you want to save even more SP:
stop lightning mastery at 69 (maxes all crucial skills) and save another 1.6k sp since you're gonna farm anyways. this part has plenty of room for adjustments and you can save thousands of SP because higher level skills require 1k+ sp each. i'd suggest stopping at lightning 68 (skip out of last level imbue) saving you 1.6k (imbue) + 1.6k (68 mastery) = 3.6k SP more. or you can stop at 67 and skip out on the last piercing too saving you 1545 SP (piercing) + 1.5.k (67 mastery) = 3k SP more

grand total of sp saved:
11k + 10.5k + 8.2k = about 30k SP total


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 Post subject:
PostPosted: Sun Oct 15, 2006 8:11 pm 
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Thank you for the replies. I might be able to save some SP with that advice.

My plan so far has been to just focus on Fire/Lightning:

70 Lightning Mastery (MAX all skills except* Light Imbue)
70 Fire Mastery (MAX only* Imbue and Nuke)

I am 2x and have not put a single point in Spear or Sword/Shield. I just do not know which is going to work better and frankly, what to spend points on in Spear or Sword.

It is very confusing and since opinions are so varied, the only way I can really know is to test it. BUT being casual I certainly do not have time to level up a bunch of skills and unlearn them if they do not work well.

So I am still completely on the fence about where to spend points on weapons and how much to waste on skills in weapons.


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 Post subject:
PostPosted: Sun Oct 15, 2006 8:28 pm 
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calculate your goals and then compromise some of your lesser essential skills to suit your gap


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