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 Post subject: New Silkroad
PostPosted: Mon Dec 19, 2011 2:56 am 
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I know I broke the holy OTL-rule of not posting any SRO-related content in the OTL, but this might be good news for some former SRO players. And I know most of you guys don't check GD, atleast I didn't for quite some time. A new SRO called Silkroad-R is going to be released on december 20th. From what I know this far, it sounds really promising. Thist might be the ''Silkroad 2'' JoyMax had mentioned earlier. Some guys of OTL might try it out and I think I will too, atleast till GW2 will be released.

Anyways, for anyone that's interested, you can check out the GD topic HERE!.

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 3:00 am 
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That's a major rule to break there.

I'll be the OTL asshole here and say gtfo with this garbage.

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 3:01 am 
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forgive me :(

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 3:10 am 
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Wow I might actually give this a try.

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 3:11 am 
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Don't corrupt our precious OTL with this nonsense!

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 4:02 am 
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Look what you've done. You've ruined other games as well now.

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 6:03 am 
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Look what you've done. You've ruined other games as well now.

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So sad.


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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 6:41 am 
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Kind of ironic, can't talk about Silkroad in other sections about a major change even though it's "Silkroad Forums"

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 8:48 am 
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i feel like if i tried this i'd just end up disappointed. so i think i'll skip the trying it part.


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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 10:18 am 
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Interesting.

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 10:44 am 
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Here is a thread, which you might want to check out (if you plan on joining): viewtopic.php?f=2&t=130517&start=0

And this one for more information: viewtopic.php?f=2&t=130477

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 11:37 am 
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What is this blasphemy?

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 12:50 pm 
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iSinnnn wrote:
i feel like if i tried this i'd just end up disappointed. so i think i'll skip the trying it part.

So you'll jump straight to the playing part? :sohappy:

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 5:04 pm 
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Seeing as I've been looking for a new MMo to sink into, maybe this will be a lot better and I'll actually be able to enjoy myself. Not holding my breath, but I have literally nothing to do till January so I might as well.

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 6:52 pm 
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il try it, i only quit due to silly exp rates and bots least 1 of those things will be fixxed, slight sarcasm il stil try it though for kicks

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 7:06 pm 
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I might try this out but not before ~ 3 weeks (Gotta love exams :3)

[SD]Master_Wong wrote:
il try it, i only quit due to silly exp rates and bots least 1 of those things will be fixxed, slight sarcasm il stil try it though for kicks

Actually both are sorta fixed.

1- The Game Servers are new and will take some time (Months?) for bots to manage to work, atleast i hope so.

2- Which is a bit more important imo, the leveling up speed is faster here and the exp required to level up is way lower than Isro.

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Last edited by The Invisible on Mon Dec 19, 2011 7:18 pm, edited 1 time in total.

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 7:16 pm 
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actually the exp is basically 2x rather than 1x, so not way lower
but theres supposed to be a hell load of quests added to make it easier to lvl. I remember like a year ago in azteca where they added loads of new quests + uppd the rewards so you could somewhat lvl. Now apparently they have added even more quests. Obv the quests are like kill 500 mobs or get 100 items, but atleast its better than the alternate (for JM) which is kill 1,000,000 to get to the next lvl (at 40s...)

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 7:25 pm 
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The Invisible wrote:
I might try this out but not before ~ 3 weeks (Gotta love exams :3)

[SD]Master_Wong wrote:
il try it, i only quit due to silly exp rates and bots least 1 of those things will be fixxed, slight sarcasm il stil try it though for kicks

Actually both are sorta fixed.

1- The Game Servers are new and will take some time (Months?) for bots to manage to work, atleast i hope so.

2- Which is a bit more important imo, the leveling up speed is faster here and the exp required to level up is way lower than Isro.


way lower might not fix it, bots will come into this game and joymax wont fix that either so it will just be the same, eventually, i played isro in beta so figure il try this one too

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 7:34 pm 
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The Invisible wrote:
I might try this out but not before ~ 3 weeks (Gotta love exams :3)

[SD]Master_Wong wrote:
il try it, i only quit due to silly exp rates and bots least 1 of those things will be fixxed, slight sarcasm il stil try it though for kicks

Actually both are sorta fixed.

1- The Game Servers are new and will take some time (Months?) for bots to manage to work, atleast i hope so.

2- Which is a bit more important imo, the leveling up speed is faster here and the exp required to level up is way lower than Isro.

Bots don't work on the servers per say. They work off of the Software mostly.
Exp rates will probably actually help in deterring bots. The main reason they existed was because of the insane amounts of exp to level up. 4 years and I got to 92..

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 7:38 pm 
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Check out the pservers, with 150x rates and all. theres still bots there.
Only way to get rid of bots would be to make quests a much better way to lvl than just grinding. But i think there are some bots that can lvl doing quests (not sure how thats works)

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 8:03 pm 
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Let's answer it by order :

1- By lower i meant that for example level 120-121 takes 9 billions exp, while on isro it takes 14 billions exp from 111-112 and there are supposed to be a lot more quests which should make up leveling up decent.

2,3- I know even the most advanced security can be breached if it gets ignored and doesn't get updated but the bots that work on Isro shouldn't work on Sro-R since it got different software/game client, I might be optimistic a bit but we will see.

4- They basically can talk to a Npc, take a quest, Go to a certain place to grind then hand the quest back.

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 Post subject: Re: New Silkroad
PostPosted: Mon Dec 19, 2011 9:50 pm 
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we should make an otl guild, just for the fun of it. otl chat in sro lol.

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 Post subject: Re: New Silkroad
PostPosted: Tue Dec 20, 2011 12:08 am 
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The Invisible wrote:
Let's answer it by order :

1- By lower i meant that for example level 120-121 takes 9 billions exp, while on isro it takes 14 billions exp from 111-112 and there are supposed to be a lot more quests which should make up leveling up decent.

2,3- I know even the most advanced security can be breached if it gets ignored and doesn't get updated but the bots that work on Isro shouldn't work on Sro-R since it got different software/game client, I might be optimistic a bit but we will see.

4- They basically can talk to a Npc, take a quest, Go to a certain place to grind then hand the quest back.

You don't see anything wrong with the fact that there is even "billions" of exp needed for any level at all?

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 Post subject: Re: New Silkroad
PostPosted: Tue Dec 20, 2011 12:15 am 
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Not at all. What I see wrong with the billion part is that at level 115 mobs they give you like 30k exp. Though I haven't played in a long time and I played on the test server for like an hour so I don't remember.

The main problem is the curve of exp. Every 10 levels jumps up with x3 or even x4 the amount of needed before. That's the problem. Top it off the monster's exp don't curve with that. Not even close to it. If they jumped the rates up x2 or even x3 times then it'd be no problem.. sorta. Besides the fact it'd take forever.

Though I'm interested. Might be fun until I get bored around 80.

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 Post subject: Re: New Silkroad
PostPosted: Tue Dec 20, 2011 2:18 pm 
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MrJoey wrote:
The Invisible wrote:
Let's answer it by order :

1- By lower i meant that for example level 120-121 takes 9 billions exp, while on isro it takes 14 billions exp from 111-112 and there are supposed to be a lot more quests which should make up leveling up decent.

2,3- I know even the most advanced security can be breached if it gets ignored and doesn't get updated but the bots that work on Isro shouldn't work on Sro-R since it got different software/game client, I might be optimistic a bit but we will see.

4- They basically can talk to a Npc, take a quest, Go to a certain place to grind then hand the quest back.

You don't see anything wrong with the fact that there is even "billions" of exp needed for any level at all?

I am not going after the cap anyway, so it doesn't get me annoyed that much, i just play to have some fun and chat.

Kinda hope that quests would be more useful than before though.

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 Post subject: Re: New Silkroad
PostPosted: Wed Dec 21, 2011 12:37 am 
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MrJoey wrote:
The Invisible wrote:
Let's answer it by order :

1- By lower i meant that for example level 120-121 takes 9 billions exp, while on isro it takes 14 billions exp from 111-112 and there are supposed to be a lot more quests which should make up leveling up decent.

2,3- I know even the most advanced security can be breached if it gets ignored and doesn't get updated but the bots that work on Isro shouldn't work on Sro-R since it got different software/game client, I might be optimistic a bit but we will see.

4- They basically can talk to a Npc, take a quest, Go to a certain place to grind then hand the quest back.

You don't see anything wrong with the fact that there is even "billions" of exp needed for any level at all?

The billions is indeed a little extreme, but overall It's quite an improvement so far. I really like the SOS starts as well. Full SoS makes the first levels a breeze. I wonder if that'll stay later.
I also LOVE the face that all the force trees are now under a single mastery. (Recovery is separate)
Now Chinese pick between Weapon/Force or Weapon/Recovery or Force/Recovery

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 Post subject: Re: New Silkroad
PostPosted: Wed Dec 21, 2011 1:47 pm 
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I think that you get Sos weapons up to 8D for free.

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 Post subject: Re: New Silkroad
PostPosted: Wed Dec 21, 2011 3:42 pm 
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The first 29 levels suck for Force/Recovery, I'd know since all I can really do is fire imbue attack and then use lion shout every couple of second lol. Free pots and armor and everything makes it much easier though :P

btw, is there any way to change the options for the extra skill bars if one is on top of the other and you can only click the button for one of them, and somehow the one on top is the one you can't click. The game moved both of them into the center of my screen and I can't move them lol...

Edit: nvm I fixed it my switching resolutions.

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 Post subject: Re: New Silkroad
PostPosted: Wed Dec 21, 2011 10:11 pm 
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Changing the resolution is what usually fcks up my floatbars. Then i have to press 'Restart' and delete 'wndpos.dat' from the settings folder and log in again.

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 Post subject: Re: New Silkroad
PostPosted: Thu Dec 22, 2011 12:34 am 
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im a euro quickstream, cleric/sort of wizzard but aint set it up yet

im level 20 taking it slow and easy

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