Joined: Aug 2008 Posts: 6735 Location: Love the way you are.
Graphics are cool, and they are going to implement Multi player option.
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Torchlight II ignites the franchise created and developed by Runic Games in this exciting sequel to the award-winning Action RPG Torchlight. Runic Games, located in Seattle, is a veteran team composed of the designers and leads of projects like Diablo, Diablo II, Mythos, Fate, and Torchlight, which won the Game Developer’s Choice Award for Best Debut of 2009.
Torchlight II is richly textured with our unique art style, drawing from traditional animation influences and expanding on the whimsical and quirky world captured in the original Torchlight. We aim for that broad appeal that’s appropriate for older kids, but is really intended for the kid in every adult.
CO-OP ACTION
The most exciting new feature of Torchlight II is the multiplayer element. Play with your friends, and use the free peer-to-peer matchmaking service to meet new players of a similar level and interest. Together players will discover expansive randomized outdoor areas and deep ominous caverns; random instanced and persistent dungeons, a huge variety of all new monsters and villains, endless variations of loot to find, and quests to complete. Players journey through the perilous Overworld, enjoying all new weather features, time of day events, and a rich and cunning story to drive gameplay.
BACKSTORY
Beyond the town of Torchlight lies a world shrouded in adventure and mystery. Guardian-warrior Syl appears in a prophetic dream, summoning the player to the Estherian Steppes. There, you meet with the Destroyer and soon venture across the continent of Vilderan, an exotic frontier besieged by forces of evil. A discovery unfolds, that the Alchemist, following his conquest of dark ember, disappeared on his quest to defeat the unknown corrupted force responsible for destroying the mystical race of Estherians. Aided by Syl, the remaining Estherian Guardians, and clues left behind by the missing Alchemist, you will find yourself battling a powerful enemy that threatens to unravel the elements of the entire world.
Runic Games will release Torchlight II initially as a digital download in 2011.
KEY FEATURES
Multi-player – Play with your friends over a local area network, or over the Internet. A free matchmaking peer-to-peer service lets you make new friends for exciting co-op play. Customizable Characters – Players create and customize a character from one of four classes available and choose an animal companion. Through cosmetic, class, and gender choices, skill path decisions, and the treasures they acquire, each character can be custom-tailored to each player’s needs. Moddability – Torchlight II will release with an updated version of TorchEd, the Torchlight editor. Players have the option to create their own mods, adding even more content to the world. You and your friends can download the same mod and play together! New User Interface – Torchlight II boasts an entirely new, improved user interface, designed to be easier than ever for new players to pick up and play. Thanks to this intuitive interface, players have immediate access to a rich and varied world, with little experience necessary. Overworld Areas – Torchlight II has large randomized overworld areas to explore with weather, time of day cycles, and random events that provide players with even more content to experience. Random Dungeons – Delve into randomly generated dungeons within the game at any time for extra experience and rare loot. Dungeons in Torchlight II have even more branching paths to explore with friends filled with random events, rewards and dangers. Retirement System – Once characters are sufficiently leveled up, they can “retire” and bestow specific benefits and perks onto new characters. Pets – Players choose a pet to accompany them. Pets level up along with the player, and help in battle, learn spells, carry items, and perform a variety of support services. Fishing – Fishing returns in the sequel! Players can take a break from the high-energy pace of adventuring to relax by one of the many fishing holes and see what they can catch. Fish have unique benefits for the player and pet, while a number of other rewards can also be discovered.
first one was cool .. for a couple of days .. I think more power to them but that was kinda soon.
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Guild Wars 2, Isle of Janthir (NA)
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
Joined: Aug 2008 Posts: 6735 Location: Love the way you are.
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Hey everyone, we thought we would share the news we just sent out to the Press this morning!
August 26, 2011 – Seattle, WA - Runic Games, Inc. ("Runic Games"), a specialized developer of PC-based interactive entertainment software in the United States, made two announcements this morning in conjunction with the Penny Arcade Expo 2011, beginning today in Seattle.
Runic Games unveiled the price point for Torchlight II today, and as promised, the studio continues to champion the model of affordable games with great value. Torchlight II will retail for $19.99 USD, the same price as the original Torchlight.
“It’s always been our goal to provide exceptional value for the price,” says Max Schaefer, CEO of Runic Games. “Everyone who wants to play Torchlight II will be able to comfortably afford to do so, and they’ll be able to play with their friend online or via a LAN, or play single player offline, all with no further purchases.””
Runic Games also announced the fourth playable class of Torchlight II, the magic-wielding Embermage. The mysterious Embermage joins the previously announced Engineer, Outlander, and Berserker classes. This marks the culmination of a month long buildup introducing each class to players.
Currently in beta testing. You can get a key here.
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Ziegfried wrote:
What you do or say in any game is a small extension of who you really are. It's the anonymity that can allow them to show their true self, or who they would be if there was no "penalty" for their actions.
Thanks I prefer this to D3, glad I can check it out if only for a few.
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Guild Wars 2, Isle of Janthir (NA)
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
Joined: Aug 2008 Posts: 6735 Location: Love the way you are.
Yup, thanks for bumping. Got my beta key thru email. The game is okay, didn't play much but there is indeed some improvements. Obviously, Diablo 3 is, by far, better in almost everything.
Interesting because I find Torchlight 2 to be the better ARPG experience but I guess it's just personal preference. I don't like how Diablo 3 "casualized" a lot of the RPG elements, bad legendary weapons, lack of LAN, no offline single-player, etc. Oh, and not sure if Blizzard fixed it yet but there was some exploit going around that was making it fairly easy to hack individuals. It's a very fun game but I don't think it's worth 60 USD. It should be around the same price as Torchlight(20 USD).
Regardless, enjoying the Torchlight beta so far. Playing through Elite with a few friends. Pretty challenging.
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Ziegfried wrote:
What you do or say in any game is a small extension of who you really are. It's the anonymity that can allow them to show their true self, or who they would be if there was no "penalty" for their actions.
I always like to say that Torchlight is made by the people that made Diablo 2 so they know what they're doing, but they also made hellgate london so....... yeah.......
I always like to say that Torchlight is made by the people that made Diablo 2 so they know what they're doing, but they also made hellgate london so....... yeah.......
lol Good point.
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Ziegfried wrote:
What you do or say in any game is a small extension of who you really are. It's the anonymity that can allow them to show their true self, or who they would be if there was no "penalty" for their actions.
Playing on Veteran atm. It seems to be just the right difficulty atm, not hard but not too easy. At times I feel like I'm gonna die if I run into a big group but other than that I tank.
I'm playing a Tankineer. Love the defense, I'm able to tank couple bosses at once. Though it takes a while since my damage isn't too great.
Wow berserker is insane. I just steamroll through everything. I'm level 35 now and my passives proc so much I get max charge like every minute at least, and I have 75% execute
I'm not too sure about my engineer but I can tank ALOT of damage, I hardly go beneath 90% tbh. My only problem is I don't do enough damage besides my Shield Bash, but that eats up my mana like no tomorrow. I'm waiting on a restat potion so I can change my build from tank into dps.
I remember seeinga chart where it said that to get max dps as a str/dex character it's better to just pump out points in strength until 302 str and then the rest into dex.
Where as Strength for instance will give you a linear gain which just means that every point of strength gives you just as much damage and crit.damage (not 100% sure that the crit.damage has linear gains but I belive I've read it somewhere) as any other point of strength.
Where as Strength for instance will give you a linear gain which just means that every point of strength gives you just as much damage and crit.damage (not 100% sure that the crit.damage has linear gains but I belive I've read it somewhere) as any other point of strength.
Gotcha, this is truly helpful. Thanks Ol3n!
Update: switched from Tank to Dmg - Doing 3:1 (Str/Dex).
Spoiler!
Forgot to mention; does anyone know how to add a socket to a weapon?
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