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 Post subject: Re: Xelhua-Online, Cap30 server
PostPosted: Tue Nov 13, 2012 5:36 pm 
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Glavies have all their skills at 30. (cept throw, but meh)

No other build has all of that.


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 Post subject: Re: Xelhua-Online, Cap30 server
PostPosted: Tue Nov 13, 2012 5:50 pm 
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Spears would poop on people cause they have all the huek skills + nukes.

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 Post subject: Re: Xelhua-Online, Cap30 server
PostPosted: Tue Nov 13, 2012 6:01 pm 
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Tasdik wrote:
Glavies have all their skills at 30. (cept throw, but meh)

No other build has all of that.

Only that glaivers don't get KB and bladers have KD.

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 Post subject: Re: Xelhua-Online, Cap30 server
PostPosted: Tue Nov 13, 2012 7:58 pm 
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Spear nukers will only have 24% snow though. So yeah.

Honestly, I've had several flavor characters, kb isn't a big deal. I'd rather just keep dealing good dos per second then get a kb, leaving them time to heal/pot.

And yes bladders have kd, but only one stab. Which renders kd useless in terms of actually killing someone.


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 Post subject: Re: Xelhua-Online, Cap30 server
PostPosted: Wed Nov 14, 2012 4:32 pm 
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The damage of a glavier is kind of low vs an int with prot gear though

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 Post subject: Re: Xelhua-Online, Cap30 server
PostPosted: Fri Nov 16, 2012 8:51 pm 
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Bartic wrote:
Crysis wrote:
100k it will get ddosed on the first day if it's using an unprotected server.


I bet you 1 mill on PanicSRO that it won't.

it's down and getting ddosed, i win :D

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 Post subject: Re: Xelhua-Online, Cap30 server
PostPosted: Sat Nov 17, 2012 8:33 am 
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OutlawNL wrote:
.curve wrote:
OutlawNL wrote:
Nukers aren't that lame as you think, in the beta I was nuker and its a decent build.

Also for the ones that complain about the skills, it's awesome for real I thought the exact same way as you guys but then I started playing atleast it's not the old fashioned way of pvp'ing you need to find a new way to pvp etc. Its way better than all the mainstream capped servers all over again every single time, every pvp is the same on those caps especially for the euros ....


This server is like...a totally obscure concept that we've just all never heard of


IMO that's a good thing, it's pretty boring to play on the same cap every single time, even isro didn't have cap 30, so this is basicly new for everyone xd


Maybe you should try out a new game, if you want to experience something really new. At least in my opinion SRO is getting old and boring compared to other games. After playing the game for years, there just isn't anything new anymore.


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 Post subject: Re: Xelhua-Online, Cap30 server
PostPosted: Sun Nov 18, 2012 8:42 pm 
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Kronos wrote:
Maybe you should try out a new game, if you want to experience something really new. At least in my opinion SRO is getting old and boring compared to other games. After playing the game for years, there just isn't anything new anymore.


Even though I've quit playing WoW due to it being casual city, I'm sure you guys would enjoy it considerably more than you ever did SRO. It's just a better game.

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 Post subject: Re: Xelhua-Online, Cap30 server
PostPosted: Sun Nov 18, 2012 9:07 pm 
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.curve wrote:
Kronos wrote:
Maybe you should try out a new game, if you want to experience something really new. At least in my opinion SRO is getting old and boring compared to other games. After playing the game for years, there just isn't anything new anymore.


Even though I've quit playing WoW due to it being casual city, I'm sure you guys would enjoy it considerably more than you ever did SRO. It's just a better game.



Thanks for the suggestion, but i have already found another game, which i play currently, if i have time (not very often recently). Also at the moment i am by far too casual for playing a P2P game anyway, so WoW is not really an option. But that new game is really nice and i enjoy it much more than SRO. Unfortunately at the moment it's only available in Japan (it will come to NA/Europe at the beginning of 2013), but that doesn't really matter for me. I already play it on the Japanese server anyway.


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 Post subject: Re: Xelhua-Online, Cap30 server
PostPosted: Mon Nov 26, 2012 11:47 pm 
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Lets take a short History about this Server :

First Week

~ Much Peoples Trading insane (Just mostly Solo)
~ Not much Thieves, about 3-5
~ Fortress War goes to Prestige

Second Week

~ Less Traders (Peoples trading in Jangan to Bandit to make short Profit)
~ More Thieves and that results into that nobody Trades anymore
~ CtF is purely Bless and Berserk Spam

~ Akatsuki won Fortress War and Prestige Guild left Server

Third Week

~ Server just have around 60-90 Players, was around 200 in the first Week
~ You can kill something with only Wizard or Rogue and Peoples call other Players weak when they kill these with Bless 'n Berserk

That is it. Server definitely needs a Cap Increase and some modification in terms of making it balanced.

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