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 Post subject: Awesome SRO projects
PostPosted: Mon Nov 19, 2012 3:35 pm 
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Figured I'd post some interesting projects I found on EPVP..




Spoiler!

Spoiler!


http://www.elitepvpers.com/forum/privat ... ation.html

W1nt also has a project for SRO, which will be in first person.

http://www.elitepvpers.com/forum/privat ... -w1nt.html


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 Post subject: Re: Awesome SRO projects
PostPosted: Mon Nov 19, 2012 3:40 pm 
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The larger trees are too high. They don't really fit with SRO imo. But the first pic looks awesome. Like a screenshot from a new fps.

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 Post subject: Re: Awesome SRO projects
PostPosted: Mon Nov 19, 2012 6:35 pm 
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I've seen this on EPvpers, and I would really like to try it. They said you'll be able to swim and jump too, which SRO kinda always lacked.

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Spoiler!


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 Post subject: Re: Awesome SRO projects
PostPosted: Mon Nov 19, 2012 7:49 pm 
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Uhm, did i just read "awesome SRO projects"? Eh, sorry. There is nothing awesome about SRO projects. These 3 words just don't belong together. :)


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 Post subject: Re: Awesome SRO projects
PostPosted: Mon Nov 19, 2012 7:55 pm 
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Kronos wrote:
Uhm, did i just read "awesome SRO projects"? Eh, sorry. There is nothing awesome about SRO projects. These 3 words just don't belong together. :)


Please go squirt your period blood else where. :)

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 Post subject: Re: Awesome SRO projects
PostPosted: Thu Nov 22, 2012 2:23 am 
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woah when will it be made a playable game..?
Will there be new skill animation too

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 Post subject: Re: Awesome SRO projects
PostPosted: Fri Nov 23, 2012 10:36 am 
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TheDrop wrote:
woah when will it be made a playable game..?
Will there be new skill animation too


"We're trying to reach closed beta for mid 2013 or late 2013 "

"Q8: What about quest ? and skills ? and items ?
A8: Quest ? Yeah we got quest. Not the same one , but custom ones for each level. Skills ? Hmm let me see. Every skill from level 1-60 in Isro are in this version Same thing goes with Items."

"Well, the animations and graphics of the skills we have right now in SRO are cool, imagine how it'll look in DX10 with all the effects being more shiny n shit."

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