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Sephuku
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Oct 06, 2013 4:29 pm |
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Joined: Nov 2011 Posts: 246 Location: On the floor
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Ancients skills like Fire Aura work on transports, even if a player is mounted.
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_Bisu_
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Oct 06, 2013 4:41 pm |
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Joined: Jul 2013 Posts: 188 Location: `,. .,`
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Toast wrote: Ah see this is all so amusing. Bisu realizes he can't troll me anymore since I don't give a shit, and he moves on to find someone else to spam stupidity at.
I'm sorry Tas, that you have to put up with this idiot. I feel your pain Aww, this clown is back.
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Sephuku
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Oct 06, 2013 6:19 pm |
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Joined: Nov 2011 Posts: 246 Location: On the floor
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Wow, Kush is such a retard.
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Qynchou
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Oct 06, 2013 6:49 pm |
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Joined: Apr 2013 Posts: 146 Location: Forum
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Sephuku wrote: Ancients skills like Fire Aura work on transports, even if a player is mounted. Damages players/vechiles?
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Sephuku
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Oct 06, 2013 6:54 pm |
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Joined: Nov 2011 Posts: 246 Location: On the floor
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Qynchou wrote: Sephuku wrote: Ancients skills like Fire Aura work on transports, even if a player is mounted. Damages players/vechiles? Players are untouched, but transports get f ucking annihilated.
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Hideoki
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Oct 06, 2013 7:19 pm |
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Joined: Dec 2007 Posts: 1304 Location:
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lol @ page 13! bisu is arguing again haha!!! is toast playing? those two on the same server..... o.O ouch! and tasdik vs bisu sounds funny as fuuuuck lol, that id like to see, im talking just the verbal war **** pvp thats nothing lol! wish i was playing, you guys are always arguing about something, any op uniion/guild killed the competition yet? lol
_________________ Server: Sparta - Inactive IGN: Hideoki Level: 9x Build 120% Pure Int S/S + Pure Force and 100% sun whore lol
PServer: Salvation - Active IGN: Hideoki / SuddenDeath - BigInJapan Build: Full Int Light/Cold/Bich level 70
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Spiritual
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Oct 06, 2013 8:03 pm |
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Joined: Sep 2009 Posts: 274 Location: Finland
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^Those guys are the reason why I never join SRF guilds. 
_________________ Vincent
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Qynchou
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Sun Oct 06, 2013 8:40 pm |
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Joined: Apr 2013 Posts: 146 Location: Forum
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Sephuku wrote: Qynchou wrote: Sephuku wrote: Ancients skills like Fire Aura work on transports, even if a player is mounted. Damages players/vechiles? Players are untouched, but transports get f ucking annihilated. Will have a look at it. Tomorrow on October 7th there is going to be a server inspection which will last up to a couple of hours. The inspection time is not yet set. New patch has been applied: -Buying flesh stones in bundles crashing the client fixed; -Opening the map in treasure guardian room should be fixed; Misc: -Ancient Wrath and Triangular Conflict events have ended, more events will follow next week, we hope you enjoyed. Weekly top contribution and alchemy silver rewards have been given out: *Top Alchemy - Dailer; *Top Hunter - DonPader; *Top Trader - SilverTongue; *Top Thief - Dailer. Congratulations!
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Toast
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 1:46 am |
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Joined: Sep 2009 Posts: 574 Location:
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Hideoki wrote: lol @ page 13! bisu is arguing again haha!!! is toast playing? those two on the same server..... o.O ouch! and tasdik vs bisu sounds funny as fuuuuck lol, that id like to see, im talking just the verbal war **** pvp thats nothing lol! wish i was playing, you guys are always arguing about something, any op uniion/guild killed the competition yet? lol Haven't touched a SRO server in months, and have no plans to. It's a dead game that keeps getting beaten with a paddle for no apparent reason That said, even if I had interest in SRO still, I have zero interest in the drama and stupidity that goes on
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jyushinshuu
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 8:50 am |
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Joined: May 2008 Posts: 1235 Location:
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there really isn't much to do anymore, why not change the forgotten world quest reward for Lv81-90 to 500k SP or 1m SP , so that we something will keep us busy and probably we're farming sp to add more extensions. ATM the forgotten quest reward range from 2.5k-3k SP it's really worth it to go with all the trouble for that kind of reward.
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Qynchou
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 10:38 am |
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Joined: Apr 2013 Posts: 146 Location: Forum
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jyushinshuu wrote: there really isn't much to do anymore, why not change the forgotten world quest reward for Lv81-90 to 500k SP or 1m SP , so that we something will keep us busy and probably we're farming sp to add more extensions. ATM the forgotten quest reward range from 2.5k-3k SP it's really worth it to go with all the trouble for that kind of reward. The point of limiting skill extensions is that you have to choose which skill you want to extend, not all of them. edit: What does everyone think about ancient armor sets for 8th degree? Would be slightly better than current 3rd tier and have set bonuses.
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jyushinshuu
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 11:20 am |
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Joined: May 2008 Posts: 1235 Location:
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NO! Can't even kill Str with SOM Spear with the current armor sets, and most of us have expend all our gold pimping out sets, Probably lower stats but have some bonus is acceptable, and drop rate of ancient is so high, that ppl stall them for 5m.
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Labrys
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 11:38 am |
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Joined: Feb 2013 Posts: 35 Location: Bulgaria
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I don't like new ancient wepon bonuses. Wepons like bow are with better bonus than glavie.
Can you change ctf with ba.
And about ancient gear. I would suggest you could increase som stats slightly. Many people are not insterested in SOM wepons if their wepon has useful bonus.
You should split ancient gear: hands,shoulder,boots from ancients and another parts with coins from BA and FGW 80+. Amount of coins should be huge.
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Sephuku
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 12:29 pm |
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Joined: Nov 2011 Posts: 246 Location: On the floor
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You should probably do a balance pass for the 8d ancients. Some of the bonuses are clearly better than others. As far as new armor goes, I don't mind if it's defense is lower than tier 3 8D with bonus, but if it's better, the current balance will be thrown out of the window.
i.e Be S/S. Killing a force glavie with tier 3 +5 was borderline impossible. But with som weapons and tier 3 armor, it's a whole different story. The force glavie can no longer tank damage behind his shield and this actually forces him to do different defensive tactics other than spamming debuffs all day.
Also because I'm biased as fuck and I don't really want better armor to be released because I worked my ass off for my current gear. Though I think everyone will welcome this change eventually, but it's too soon for me.
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Labrys
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 1:16 pm |
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Joined: Feb 2013 Posts: 35 Location: Bulgaria
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Sephuku wrote: You should probably do a balance pass for the 8d ancients. Some of the bonuses are clearly better than others. As far as new armor goes, I don't mind if it's defense is lower than tier 3 8D with bonus, but if it's better, the current balance will be thrown out of the window.
i.e Be S/S. Killing a force glavie with tier 3 +5 was borderline impossible. But with som weapons and tier 3 armor, it's a whole different story. The force glavie can no longer tank damage behind his shield and this actually forces him to do different defensive tactics other than spamming debuffs all day.
Also because I'm biased as fuck and I don't really want better armor to be released because I worked my ass off for my current gear. Though I think everyone will welcome this change eventually, but it's too soon for me. I agree, it is too soon for new armor, but it should be added later on. Things should be balanced first.
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ninshad
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 5:12 pm |
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Joined: Jul 2007 Posts: 604 Location: Elsewhere
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add some ancient jewelry sets for the time being. too soon for 8d ancient armor sets when many are still perfecting their sets with their hard gold earned flushed down the drain with enchantment fails. 
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Tasdik
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 6:04 pm |
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Forum God |
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Joined: Jan 2007 Posts: 13206 Location: Life
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One of these days you all will learn, theres no point in doing alchemy yourself, when you can just pay someone to do it for you.
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Sephuku
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 6:33 pm |
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Joined: Nov 2011 Posts: 246 Location: On the floor
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I've seen 5 players complaining about the delay, including me.
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Qynchou
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 6:36 pm |
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Joined: Apr 2013 Posts: 146 Location: Forum
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Sephuku
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 6:43 pm |
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Joined: Nov 2011 Posts: 246 Location: On the floor
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Qynchou wrote: What delay? Our pings are higher overall because of those network changes.
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Labrys
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 6:46 pm |
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Joined: Feb 2013 Posts: 35 Location: Bulgaria
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Atibu
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 6:49 pm |
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Joined: Jul 2009 Posts: 548 Location: //////
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Labrys wrote: Many got the dealy. There can be a slight delay, however it should be negligible (and it's much less than original sro or any other pserver  ) should be better when everybody has finished patching
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Sephuku
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 6:52 pm |
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Joined: Nov 2011 Posts: 246 Location: On the floor
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Atibu wrote: Labrys wrote: Many got the dealy. There can be a slight delay, however it should be negligible (and it's much less than original sro or any other pserver  ) should be better when everybody has finished patching I hope so, because I can see myself stop playing over time with this new ping. The ping is what I liked the most on Venture.
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Equinox
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 6:58 pm |
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just going to do some alchemy and hope it will be fixed
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Atibu
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 6:58 pm |
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Joined: Jul 2009 Posts: 548 Location: //////
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Sephuku wrote: Atibu wrote: Labrys wrote: Many got the dealy. There can be a slight delay, however it should be negligible (and it's much less than original sro or any other pserver  ) should be better when everybody has finished patching I hope so, because I can see myself stop playing over time with this new ping. The ping is what I liked the most on Venture. Ping is still the lowest of any pserver, if I wouldn't have told you about the network changes I doubt you'd even care/notice 
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Sephuku
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 7:00 pm |
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Joined: Nov 2011 Posts: 246 Location: On the floor
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Atibu wrote: Ping is still the lowest of any pserver, if I wouldn't have told you about the network changes I doubt you'd even care/notice  You saw me complaining about the delay in-game, you asked where I was from and then you told me about the network changes.
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Atibu
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 7:05 pm |
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Joined: Jul 2009 Posts: 548 Location: //////
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Sephuku wrote: Atibu wrote: Ping is still the lowest of any pserver, if I wouldn't have told you about the network changes I doubt you'd even care/notice  You saw me complaining about the delay in-game, you asked where I was from and then you told me about the network changes. The server has only moved a couple of kilometers, venture is so smooth that you notice it because it's a change, it will get better Do you think I'm the devil? I'm not going to randomly make everybody lag just because I can 
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Sephuku
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 7:18 pm |
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Joined: Nov 2011 Posts: 246 Location: On the floor
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Atibu wrote: Sephuku wrote: Atibu wrote: Ping is still the lowest of any pserver, if I wouldn't have told you about the network changes I doubt you'd even care/notice  You saw me complaining about the delay in-game, you asked where I was from and then you told me about the network changes. The server has only moved a couple of kilometers, venture is so smooth that you notice it because it's a change, it will get better Do you think I'm the devil? I'm not going to randomly make everybody lag just because I can  It only takes a couple of kilometers to **** up with the routing it seems. Either way, people are complaining for a reason, even before finding out about the network changes. Hopefully it will fix itself once everyone gets the patch.
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Equinox
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 7:22 pm |
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compared to this, iSRO was smooth
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Atibu
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Post subject: Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills Posted: Mon Oct 07, 2013 7:29 pm |
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Equinox wrote: compared to this, iSRO was smooth where are you from? which isp do you use?
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