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 Post subject: New Alt Fire/Lighting/Spear Int Char
PostPosted: Sat Apr 08, 2006 3:49 pm 
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Here is my plans for a new charcter that is a pure INT using Fire/Lightning and Spear. Let me know if this looks like it will do serious damage.

Should I use protoctor to give me some physical protection till lvl 24 or should I just use garment the whole way through?

FIRE FORCE MASTERY
- Fire Force Series (imbue) - Max
- Flame Wave Series (Nuke) - Max
- Flame Devil Force Series (Passive)

LIGHTNING FORCE MASTERY
- Piercing Force Series - Max
- Wind Walk Series - Max
- Concentration Series - Max
- Thunderbolt Force Series (Nuke) - Max
- Heaven's Force Series (Passive)

COLD FORCE MASTERY
- Cold Armor Series (Passive)

FORCE POWER MASTERY
- Force Increasing Series (Passive)

HEUKSAL SPEARMANSHIP MASTERY
- Soul Departs Spear Series - Max
- Ghost Spear Attack Series - Max
- Chain Spear Attack Series - Max
- Cheolsam Force Series (Passive)

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Str: 89 Int: 37 HP: 1246 MP: 620
Guild: Terra_Cotta
Weapon used: Strong Iron Bow - Lvl 16
Armor used: Bronz/Iron Mix Protector Class Armor


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 Post subject:
PostPosted: Sat Apr 08, 2006 4:16 pm 
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to me that looks like good dmg and weks of SP farming drop force increasing (won't need it) and possibly cold armor unless you meant to put thos at 10 and leave them (20 if you don't mind a bunch of SP farming) anymore and you'll be slaving. all else looks good cept maxing windwalk since i don't think you'll need it maxed


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 Post subject:
PostPosted: Sat Apr 08, 2006 4:19 pm 
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The Cold and Force passives will be left at lvl 10. I'm just using the cold as a bit of defense and the force to increase MP.

The Wind Walk if I don't max I was just thinking of using it till I get the second book that has the the short teleport which I believe would be good for PVP to teleport infront of your enemy and then nuke them :twisted:

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Str: 89 Int: 37 HP: 1246 MP: 620
Guild: Terra_Cotta
Weapon used: Strong Iron Bow - Lvl 16
Armor used: Bronz/Iron Mix Protector Class Armor


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 Post subject:
PostPosted: Sat Apr 08, 2006 4:35 pm 
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im still not very sure as to whether or not the concentration skill works or not...

so... besides that one... all seems good to me :D


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 Post subject:
PostPosted: Sat Apr 08, 2006 4:48 pm 
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Xyrus wrote:
The Wind Walk if I don't max I was just thinking of using it till I get the second book that has the the short teleport which I believe would be good for PVP to teleport infront of your enemy and then nuke them :twisted:


no actually you would wanna teleport away from your enemy then nuke them teleport away nuke so on and so on cause teleporting close will get you killed fast

btw concentration deos work as it ups your attack rating but he didn't mention it :P


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 Post subject:
PostPosted: Sat Apr 08, 2006 4:53 pm 
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Yeah i had that backwards :oops: Teleport away then drop the 2nd book of the Fire Nuke boom around 10,000 dmg :twisted:

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Str: 89 Int: 37 HP: 1246 MP: 620
Guild: Terra_Cotta
Weapon used: Strong Iron Bow - Lvl 16
Armor used: Bronz/Iron Mix Protector Class Armor


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 Post subject:
PostPosted: Sat Apr 08, 2006 4:59 pm 
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only 10k dmg if your like 8 lvls higher thsan them :P players take way less dmg then green monsters :P


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 Post subject:
PostPosted: Sat Apr 08, 2006 5:06 pm 
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You are right. Here is a screenshot that a fellow guild member took of Lemming using the 2nd book Fire Nuke. I beleive he is lvl 60.

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Str: 89 Int: 37 HP: 1246 MP: 620
Guild: Terra_Cotta
Weapon used: Strong Iron Bow - Lvl 16
Armor used: Bronz/Iron Mix Protector Class Armor


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 Post subject:
PostPosted: Sat Apr 08, 2006 6:15 pm 
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Xyrus I can tell you I just got done doing the same thing. I just bought like 30 realocation balls to get rid of the force and ice. Don't screw yourself up by getting them... the problem is that although you will be able to get the first level of the highest skills... you're going to want to put adds onto them after you get them. You only get 300 mastery levels so if you get fire/lightning/spear to 80 that leaves you with 60 to play with. Those 60 levels if spread out are going to be for worthless abilities because at level 60 a level 30 cold armor is probably kinda worthless.

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 Post subject:
PostPosted: Sat Apr 08, 2006 8:56 pm 
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god every1 talk about "at lvl 60 this and at lvl 60 that" but has it ever occured to you how long it will take your new character to get to lvl 60. even with a 0 lvl gap it will take forever and if you want skills like you talk of you'll need lots of SP farming. plan for the future yes but plan for lvl 60! deffinitly not!!!!!!

excuse me for the spaz but it annoys me to hell


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 Post subject:
PostPosted: Sat Apr 08, 2006 9:48 pm 
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You're right, screw up your build now, who cares about the endgame. :wink:


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 Post subject:
PostPosted: Sat Apr 08, 2006 9:49 pm 
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Misaklo wrote:
btw concentration deos work as it ups your attack rating but he didn't mention it :P


lowers opponents parry :P

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 Post subject:
PostPosted: Sat Apr 08, 2006 10:04 pm 
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RaiKiRii wrote:
Misaklo wrote:
btw concentration deos work as it ups your attack rating but he didn't mention it :P


lowers opponents parry :P


It increases YOUR parry.

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 Post subject:
PostPosted: Sun Apr 09, 2006 12:43 pm 
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Xyrus wrote:
The Cold and Force passives will be left at lvl 10. I'm just using the cold as a bit of defense and the force to increase MP.

The Wind Walk if I don't max I was just thinking of using it till I get the second book that has the the short teleport which I believe would be good for PVP to teleport infront of your enemy and then nuke them :twisted:


u mean ghost step? nahh
takes too logn to regenerate the skill, and it is a small small teleport..uses quite alot of mo too, i have it, leveled it down.


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