TwelveEleven wrote:
cin wrote:
it will go to +0 when it fails.
edit:
from +5 on, there is a chance the item will lose durability
to keep it from losing durability, put steady on it
from +5 on, there is a chance the item will be destroyed
to keep it from being destroyed, put immortal on it
Fixed!
thought that was still in discussion. theoretically, there should be
a chance of destroying the item going over +4, but on the forums
we havent seen proof of that so far.. idk i guess +5 will do
