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PostPosted: Mon Aug 20, 2007 3:45 pm 
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iBilly wrote:
paths wrote:
Any dual axe user want to give any further remarks about the build?


- Fast, constant damage.
- Since the majority of the skills strike 2-3 times, the chance of hitting a Critical is higher than 2hand/1hand since they hit once per skill.
- Very nice stun rate for both PvE & PvP

Don't know what else to tell you... not as fast as the rogue, but better defense, and not as strong as the 2handed sword, but faster, and higher crit rate.

It's a balance between the two really.

I think that "average" (not bad in defense but not good in attack) is great--in other words, the dual axe build.
I'm gonna stick to dual axe.
Job wise, would they make ideal merchants or somethin else?
Thanks for the further info.

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PostPosted: Mon Aug 20, 2007 3:46 pm 
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Trader or Hunter IMO.

Long-range classes make for better thieves, that is also my opinion, like a Rogue class.

So as a dual-axe, go with Trader/Hunter unless you sub-class in Rogue.

Good luck.

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PostPosted: Mon Aug 20, 2007 3:52 pm 
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iBilly wrote:
Trader or Hunter IMO.

Long-range classes make for better thieves, that is also my opinion, like a Rogue class.

So as a dual-axe, go with Trader/Hunter unless you sub-class in Rogue.

Good luck.

That's interesting....would it be better to sub in rogue-xbow or bard?
xbow for the range and good "physical nukes" from affar or bard for the speed buff and mana cycle?

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PostPosted: Mon Aug 20, 2007 3:57 pm 
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My aim is Warrior/Rogue, simply because I aim to get all the necessary buffs from other members of the party, rather than having to buff myself... like Moving March (Bard buff). This would put you at a disadvantage since you can't rely on yourself for speed, and you would need assistance in most cases.

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PostPosted: Mon Aug 20, 2007 4:00 pm 
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iBilly wrote:
My aim is Warrior/Rogue, simply because I aim to get all the necessary buffs from other members of the party, rather than having to buff myself... like Moving March (Bard buff). This would put you at a disadvantage since you can't rely on yourself for speed, and you would need assistance in most cases.

I guess I will stick to bard. I don't want to have to rely on other people that much, and the speed buff is very important and quite a necessity for a warrior.

**EDIT**
Would cleric be a good option for a sub of warrior? I just remembered about the cleric class. Or is bard better?

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PostPosted: Mon Aug 20, 2007 4:47 pm 
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You know, 2h warriors got like what, 1 skill that KD's? If you're in a party, you can just avoid using that one skill you know.

I'm lvl 39 and so far I love playing as a 2h warrior. 8)

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PostPosted: Mon Aug 20, 2007 5:18 pm 
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paths wrote:
Any dual axe user want to give any further remarks about the build?


Well ive only lvled up my dual axe user to about lvl 20 but...meh.

Anyway they are pretty good at stunning,and their overall damage and defense is great in pve.

In pvp however,its kinda strange.Axis Quiver doesn't seem to land nearly as much as bladers or two handers knockdown,even though all three supposedly land at 50% it lands as if it were 20% @ best.

Double Twist technically lands at 30% but it seems better(and faster,too).

Ive been cape pvping for about 2 weeks now,and through all this time i found out this: Your winning a match relies solely on your stun landing.In fact,if i recall correctly,every fair fight i participated in was never won without landing at least two stuns(one lasting max time and another at least 2 seconds)...so basically, the class is a luck factor.

From what i can really tell axis quiver has a knack for stunning anyone around except the person that your dueling with xD

I know im probably too low lvl to really say much anything so my knowledge of the build is limited.I hope that helped, if even just a little :D


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PostPosted: Mon Aug 20, 2007 5:30 pm 
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GatoradeR wrote:
paths wrote:
Any dual axe user want to give any further remarks about the build?


Well ive only lvled up my dual axe user to about lvl 20 but...meh.

Anyway they are pretty good at stunning,and their overall damage and defense is great in pve.

In pvp however,its kinda strange.Axis Quiver doesn't seem to land nearly as much as bladers or two handers knockdown,even though all three supposedly land at 50% it lands as if it were 20% @ best.

Double Twist technically lands at 30% but it seems better(and faster,too).

Ive been cape pvping for about 2 weeks now,and through all this time i found out this: Your winning a match relies solely on your stun landing.In fact,if i recall correctly,every fair fight i participated in was never won without landing at least two stuns(one lasting max time and another at least 2 seconds)...so basically, the class is a luck factor.

From what i can really tell axis quiver has a knack for stunning anyone around except the person that your dueling with xD

I know im probably too low lvl to really say much anything so my knowledge of the build is limited.I hope that helped, if even just a little :D

That info is very helpful.
I'd say that the luck factor makes the character challenging to play, which is both fun and annoying.
I remembered that cleric could be a possible sub for a warrior, but I don't know if it would be a good idea. Would anyone like to comment on cleric being a sub for dual axe? Or stick to bard?

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PostPosted: Mon Aug 20, 2007 6:15 pm 
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Don't listen to me on this one lol cause i seriously don't know what i'm talking about on some points.

From what i heard, bard is a great sub if your planning to keep the weapon out and help your teammates(their kinda like field buffs i think).

Most ppl tend to go clerics for subs because you can heal your party members,and whats more they have two buffs(maybe more but these are the only two I'm sure of) that you can simply whip out a cleric weapon and put on yourself.

Ones called "Bless Spell" which gives you a nice increase in magic and physical defense, and the other is named "Holy Word" that protects you from most bad status effects.Last time i checked neither required the holding of the weapons in order to keep the effects,so id prefer them for my european characters personally.

But like i said abit earlier, im not 100% sure, so it probably be best if we waited for more feedback from the higher ups...in lvls :D


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PostPosted: Tue Aug 21, 2007 12:00 am 
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GatoradeR wrote:
Don't listen to me on this one lol cause i seriously don't know what i'm talking about on some points.

From what i heard, bard is a great sub if your planning to keep the weapon out and help your teammates(their kinda like field buffs i think).

Most ppl tend to go clerics for subs because you can heal your party members,and whats more they have two buffs(maybe more but these are the only two I'm sure of) that you can simply whip out a cleric weapon and put on yourself.

Ones called "Bless Spell" which gives you a nice increase in magic and physical defense, and the other is named "Holy Word" that protects you from most bad status effects.Last time i checked neither required the holding of the weapons in order to keep the effects,so id prefer them for my european characters personally.

But like i said abit earlier, im not 100% sure, so it probably be best if we waited for more feedback from the higher ups...in lvls :D

The good thing about cleric is that all parties need one...and I have seen very few of them. I am able to get into parties 6 lvls higher than me because I just heal them and buff them (this is on my warlock/cleric build). But i don't know if it is wise to have a sub of cleric on a warrior.
Anyone like to comment on this.

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PostPosted: Thu Aug 23, 2007 1:24 pm 
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Anyone know if dual axe is gonna own in later levels?

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PostPosted: Thu Aug 23, 2007 4:45 pm 
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paths wrote:
Anyone know if dual axe is gonna own in later levels?

iBilly can answer your question :D


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PostPosted: Thu Aug 23, 2007 5:07 pm 
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paths wrote:
Anyone know if dual axe is gonna own in later levels?


I've heard good things.

Not going to start saying they'll completely devastate their opponents while taking a beating, because I don't know, but from the people who I spoke to from other versions of SRO, the future is bright for the Dual Axe class.

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PostPosted: Thu Aug 23, 2007 8:16 pm 
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iBilly wrote:
paths wrote:
Anyone know if dual axe is gonna own in later levels?


I've heard good things.

Not going to start saying they'll completely devastate their opponents while taking a beating, because I don't know, but from the people who I spoke to from other versions of SRO, the future is bright for the Dual Axe class.


Good to know. ^^
Thanks.
My dual axe character is now lvl 19 and has cleric sub (so i can get into almost any party). Another pro of dual axe is the several short range aoe attacks it has. It's good to kill multiple mobs at once.

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PostPosted: Fri Aug 24, 2007 8:06 pm 
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As you know, I am now dual axe/cleric sub. Would it be best to stick to light armor or heavy armor for this build? Some of the cleric passives require all the equipped gear to be light armor, but heavy armor provides more defense. If I mix the two types, the passives will not work.
Suggestions?

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PostPosted: Fri Aug 24, 2007 8:50 pm 
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iBilly wrote:
It's a balance between the two really.


+1

Also, it's quite good @ PvP.

RichardDawkins12 wrote:
only good warrior in pvp is 2h sword. rest are like bladers (deal literally no dmg)


It cannot be true. To be honest I've pwned my friend - who's the same lvl as me & 2h-sword user - more in PvP than he pwned me. Much more, won like 80% in 1vs1 matches. With same gear, nearly same weapons (hence, his sword was +3 critical 5, while mine was +1 critical 8).

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PostPosted: Sun Aug 26, 2007 12:23 am 
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Slaughterman wrote:
iBilly wrote:
It's a balance between the two really.


+1

Also, it's quite good @ PvP.

RichardDawkins12 wrote:
only good warrior in pvp is 2h sword. rest are like bladers (deal literally no dmg)


It cannot be true. To be honest I've pwned my friend - who's the same lvl as me & 2h-sword user - more in PvP than he pwned me. Much more, won like 80% in 1vs1 matches. With same gear, nearly same weapons (hence, his sword was +3 critical 5, while mine was +1 critical 8).


Ty for the reply. Greatly appreciated ^^

Need some advice on this:
Quote:
As you know, I am now dual axe/cleric sub. Would it be best to stick to light armor or heavy armor for this build? Some of the cleric passives require all the equipped gear to be light armor (do I need the extra str and int bonuses of equipping light armor on a warrior?), but heavy armor provides more defense. If I mix the two types, the passives will not work.
Suggestions?

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PostPosted: Sun Aug 26, 2007 12:44 am 
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paths wrote:
As you know, I am now dual axe/cleric sub. Would it be best to stick to light armor or heavy armor for this build? Some of the cleric passives require all the equipped gear to be light armor, but heavy armor provides more defense. If I mix the two types, the passives will not work.
Suggestions?


regarding your question, putting skill points on those cleric skills will be the biggest mistake you'll ever make. Those passives got 2 requirements to work, Light Armor and the Cleric Rod. It wont work if you are wielding a different weapon or wearing a different armor (say a cleric sub-warrior wearing heavy armor and a cleric rod). :wink:


on topic:
i'm thinking of getting warlock as a sub for my warrior. those debuffs are pretty nasty, specially STUN and other DOTS, while your hacking away with your sword.


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PostPosted: Sun Aug 26, 2007 1:02 am 
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shieldmaiden wrote:
paths wrote:
As you know, I am now dual axe/cleric sub. Would it be best to stick to light armor or heavy armor for this build? Some of the cleric passives require all the equipped gear to be light armor, but heavy armor provides more defense. If I mix the two types, the passives will not work.
Suggestions?


regarding your question, putting skill points on those cleric skills will be the biggest mistake you'll ever make. Those passives got 2 requirements to work, Light Armor and the Cleric Rod. It wont work if you are wielding a different weapon or wearing a different armor (say a cleric sub-warrior wearing heavy armor and a cleric rod). :wink:

well...so far, my cleric is skilled to a mastery of lvl 20. I upped it in order to get into higher lvl parties by healing/buffing/bless spelling the other players. I am also a good tanker in the party since i have heavy armor and a shield when using my cleric sub. Although it might be a mistake to have a cleric sub to some people, I like it (although I get short on mp easily).
Well, I figured out that maybe the passives are not too great to sacrifice my defense for a small bonus in str and int.
Still open for discussion, though.
Quote:
on topic:
i'm thinking of getting warlock as a sub for my warrior. those debuffs are pretty nasty, specially STUN and other DOTS, while your hacking away with your sword.

Won't those debuffs go away once you unequip the warlock rod and go back to a sword,axe,etc.?

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PostPosted: Sun Aug 26, 2007 1:33 am 
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paths wrote:
Won't those debuffs go away once you unequip the warlock rod and go back to a sword,axe,etc.?


hmm . . . you have a point there . . . this is true for buffs to stay, but its odd for a negative spell duration to go away (e.g. burn, bleed, poison, frostbite, etc.) after casting it.

i haven't tried it personally because i'm playing my cleric sub bard all the time, and i haven't subbed my warrior yet. (SP farming) :roll:


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PostPosted: Sun Aug 26, 2007 6:10 am 
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shieldmaiden wrote:
paths wrote:
Won't those debuffs go away once you unequip the warlock rod and go back to a sword,axe,etc.?


hmm . . . you have a point there . . . this is true for buffs to stay, but its odd for a negative spell duration to go away (e.g. burn, bleed, poison, frostbite, etc.) after casting it.

i haven't tried it personally because i'm playing my cleric sub bard all the time, and i haven't subbed my warrior yet. (SP farming) :roll:


Interesting build :roll: .

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PostPosted: Sun Aug 26, 2007 12:15 pm 
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Slaughterman wrote:
It cannot be true. To be honest I've pwned my friend - who's the same lvl as me & 2h-sword user - more in PvP than he pwned me. Much more, won like 80% in 1vs1 matches. With same gear, nearly same weapons (hence, his sword was +3 critical 5, while mine was +1 critical 8).


Then your friend is pretty bad at PvP, sorry to say. :cry:

shieldmaiden wrote:
on topic:
i'm thinking of getting warlock as a sub for my warrior. those debuffs are pretty nasty, specially STUN and other DOTS, while your hacking away with your sword.


That sounds a lil' complicated and worthless, right now at lvl 42, I'm 1-hitting Bunwangs (lvl 44/45 monsters) with Maddening. Since you have to switch weapons to use the warlock skills, it sounds even more worthless. Maybe against party monsters and giants, it might be handy(?).

I went for Bard as a sub for the Moving March skill, but to be honest, I don't think warriors really need to have a sub.

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PostPosted: Sun Aug 26, 2007 6:21 pm 
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Catbone wrote:
Slaughterman wrote:
It cannot be true. To be honest I've pwned my friend - who's the same lvl as me & 2h-sword user - more in PvP than he pwned me. Much more, won like 80% in 1vs1 matches. With same gear, nearly same weapons (hence, his sword was +3 critical 5, while mine was +1 critical 8).


Then your friend is pretty bad at PvP, sorry to say. :cry:


I do better on my dual-axe in PvP than my 2handed swordsman, providing I stun before they KD me.

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PostPosted: Mon Aug 27, 2007 5:30 am 
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as far as i sees it, its divided into these categories:

2h sword: offensive
1h sword + shield: defensive
Dual Axe: balance


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PostPosted: Fri Aug 31, 2007 8:45 pm 
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Nice advice. Greatly appreciated. :D :D :D

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