Sin wrote:
And now a question: Why would Joymax implement something useless for people to just waste their gold on? GG
good question. but i NEVER said that it was useless. i just said that there's no proof that THAT'S what it does. and there isn't. not only that, but there's not even evidence at all. i also said that the theory DOES make sense.
but really, as for your actual question...... well, there are job levels that aren't implemented yet. though you don't need to waste gold on it, it IS useless. there are also expensive job suits, which do nothing, which ARE a waste of gold. not to mention that a while back steady/immortal/lucky/etc weren't implemented, but they still showed up in game.
and it can be tested, somewhat easily. buy 2 NPC weapons, put the block stone on one. that way you have two weapons exactly like each other except for that stat. then go find someone to test it on(preferably a willing subject). hit them about 200 times. take note of the number of blocks, and do the same with the other weapon. it would be best if the block% on the weapon was high, not like 10%, that way it would be more noticeable.
if out of 200 hits, there was a -significant- difference with a 50% weapon, then i'd say yea, it works. if there was a measly difference that could be explained away by probability, then i'd have to say it doesn't work.
obviously, the more hits and the higher % the more accurate the test, but it's not like this is impossible to do. you'd just have to find two people at a decent level that were so bored of grinding that they'd do it.
and finally........ i'm not saying that that's not what it does. i'm just saying i'm not going to waste a bunch of time and gold looking for the stat until i know for sure what it does.