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 Post subject: Bijuckdan (Bandit Den) Fortress?
PostPosted: Sat Aug 30, 2008 1:20 am 
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I was bored today and went through media to find some maps for an application when I ran into a file named map_fort_bijuckdan.ddj. Well, the map looks like this:
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Anyone has a clue what fortress this could be? o_O

PS: If this is old information, just lock it.

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Last edited by Nixie on Sat Aug 30, 2008 11:53 am, edited 1 time in total.

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 1:23 am 
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It looks very similar to the Bandit Den.

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 1:27 am 
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Bandit Den isn't a town... but they really look nearly the same (atleast the structure (E&W gates, middle house, houses around)).

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 1:28 am 
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Bandit den mini fortress.

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 1:37 am 
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the one who controls this fort will know the meaning of being rich lol.

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 1:40 am 
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Do you get taxes from the bandit den fortress? If you do what are you taxing o.O


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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 2:13 am 
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maybe you get taxes from the bargan special trade :P
you know that there is that npc that sels goods

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 2:38 am 
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looks like bandit den. theres supposed to be a trader thing there.

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 2:45 am 
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it might be Donwhang? since when you go to west gate, it kinda resembles the weeden forst it has :P

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 3:09 am 
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Is Bandit Den, kSRO already has it. But does anybody even do Special Goods trades?


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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 3:11 am 
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ThatBluePerson wrote:
Is Bandit Den, kSRO already has it. But does anybody even do Special Goods trades?


Even if they did special goods just because its 20% loss of profit they'll avoid trading from there like Jang.(I am honestly ganna say if someone expects to make some decent amount of gold from the bandit's den.. you must be really really high)

Putting it at -20% or 20% wouldn't make a difference. Only that you wouldn't make 10 mil. *GASP* It'll only be useful for making lizards/behemoths.

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 3:59 am 
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guilds will only make tons of money off the hotan fortress if ther is 1, lol :)

yes i am back :P and playing on venus with the legits :D

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 4:07 am 
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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 6:47 am 
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Hotan fort would be terrible. Owner would make like 100b though.


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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 6:55 am 
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This is my guess but i think you get the money from the Ferry's perhaps? I'm not too sure though but that is what i was thinking for quite some time.


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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 9:42 am 
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BabyBoy wrote:
This is my guess but i think you get the money from the Ferry's perhaps? I'm not too sure though but that is what i was thinking for quite some time.


I´m pretty sure u get the money from ferrys, so players wanting to teleport at the jangan ferrys have to pay 600 gold, but i dont think u will earn much money just from 100 gold per teleport...


And yeah, Hotan fortress will be terrible lol

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 10:08 am 
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Yes in CSRO we have this fort at the Bandit Den, so now you need to pay 600 to go by ferry from Jangan to Dw, but not the other way around (!) , and also the special trader has taxes now ...

I think holding this fort is more of a way to gain prestige for a guild that isnt strong enough to take the Jangan Fort, since that last fort is extremely important now (with all the lvl80+ people in Jangan buying pots because of the Jangan Tomb)


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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 11:30 am 
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lol :))
dont think you can buy x-large pots in jg :)) so dont think it will be like that.

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 11:53 am 
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TheDash wrote:
lol :))
dont think you can buy x-large pots in jg :)) so dont think it will be like that.

You will be able to buy them when Chin Tomb update will come.

Going to change the topic title a bit.

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 3:29 pm 
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Shadowfox542 wrote:
Hotan fort would be terrible. Owner would make like 100b though.

Indeed i would leave that union if the leader didnt share the gold within the union. But maybe they dont get that high taxes from hotan fortress.

How can u hessetate(sry if spelled wrong) that its the bandit fortress when it looks just like that and the map is a bit changed in the size.

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 3:31 pm 
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Norain_ wrote:
Shadowfox542 wrote:
Hotan fort would be terrible. Owner would make like 100b though.

But maybe they dont get that high taxes from hotan fortress

I think the same tax-values are available in all fort-cities.


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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 6:50 pm 
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I_R_Powerpuff wrote:
Norain_ wrote:
Shadowfox542 wrote:
Hotan fort would be terrible. Owner would make like 100b though.

But maybe they dont get that high taxes from hotan fortress

I think the same tax-values are available in all fort-cities.

Probably not, because 20% of 990 gold (level 1 blade) is 198 gold, with a total prize of 1188 gold. For beginners it might be huge, but it's not really. Now image in hotan, where a NPC blade costs about 400k if I'm right (6D). That's, with the 20% more, 480k total. Or a 9D weapon, even more. Owning that fortress is just... well... INSANE. Plus, it's the central point of Silkroad, every race will land once there.

Just my thought about it... the tax rate might be at most 5%, but that 5% will be still MORE than the 20% in Jangan.

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sat Aug 30, 2008 7:57 pm 
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Nixie wrote:
Probably not, because 20% of 990 gold (level 1 blade) is 198 gold, with a total prize of 1188 gold. For beginners it might be huge, but it's not really. Now image in hotan, where a NPC blade costs about 400k if I'm right (6D). That's, with the 20% more, 480k total. Or a 9D weapon, even more. Owning that fortress is just... well... INSANE. Plus, it's the central point of Silkroad, every race will land once there.

Just my thought about it... the tax rate might be at most 5%, but that 5% will be still MORE than the 20% in Jangan.


Don´t forget Reapiring and teleporting...
Well, u can repair ur items in another town, too, but everyone need to teleport sometime. Some ppl teleport more than 5 times a day, and each time the owner guild will gain 1k. This doesn´t sound much, but with that mass of players teleporting each day, the money will really be INSANE like u said.

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 Post subject: Re: Bijuckdan (Bandit Den) Fortress?
PostPosted: Sat Aug 30, 2008 8:00 pm 
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silkroadonline.net wrote:
The fortresses are located in the vicinity of large cities (large fortresses) and trading centers (small fortresses). Guilds succeeding in occupying large fortresses are entitled to fix tax rate and levy taxes in large cities. Guilds succeeding in occupying small fortresses are entitled to fix tax rate and levy taxes at trading centers, ferries, private boats and tunnels.


http://silkroadonline.net/gamesys/fo_overview.asp

No idea what Private Boats are. Maybe an update sometime down the road?


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 Post subject: Re: Bijuckdan (Bandit Den) Fortress?
PostPosted: Sat Aug 30, 2008 8:04 pm 
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Prophet Izaach wrote:
silkroadonline.net wrote:
The fortresses are located in the vicinity of large cities (large fortresses) and trading centers (small fortresses). Guilds succeeding in occupying large fortresses are entitled to fix tax rate and levy taxes in large cities. Guilds succeeding in occupying small fortresses are entitled to fix tax rate and levy taxes at trading centers, ferries, private boats and tunnels.


http://silkroadonline.net/gamesys/fo_overview.asp

No idea what Private Boats are. Maybe an update sometime down the road?


Maybe the turtle boats in Hotan?

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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sun Aug 31, 2008 12:09 am 
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Nixie wrote:
I_R_Powerpuff wrote:
Norain_ wrote:
But maybe they dont get that high taxes from hotan fortress

I think the same tax-values are available in all fort-cities.

Probably not, because 20% of 990 gold (level 1 blade) is 198 gold, with a total prize of 1188 gold. For beginners it might be huge, but it's not really. Now image in hotan, where a NPC blade costs about 400k if I'm right (6D). That's, with the 20% more, 480k total. Or a 9D weapon, even more. Owning that fortress is just... well... INSANE. Plus, it's the central point of Silkroad, every race will land once there.

Just my thought about it... the tax rate might be at most 5%, but that 5% will be still MORE than the 20% in Jangan.

Well, since Jangan gets xlarge pots and things when 100-cap comes, its very likely that hotan and all other cities will have a -20% to +20% tax.


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 Post subject: Re: Bijuckdan Fortress?
PostPosted: Sun Aug 31, 2008 12:56 am 
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Ragnorak wrote:
the one who controls this fort will know the meaning of being rich lol.

lol hardly i bet it'd net gain like 5m a week max, it taxes special trade goods and the ferries, so few people go thru these areas these days, not many use the ferries like the used to, and traders are almsot oblivious to special goods

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 Post subject: Re: Bijuckdan (Bandit Den) Fortress?
PostPosted: Sun Aug 31, 2008 1:26 am 
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This will be really something for lower levels... I'm hunting uniques a lot and I barely go over any ferry at all, just in some cases. And gold bots don't go over ferries, either...
This fortress will be just for power show off, nothing more. ;)

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