Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 25 posts ] 
Author Message
 Post subject: New skill. That I made up :)
PostPosted: Fri Jun 16, 2006 4:37 am 
New Member
User avatar
Offline

Joined: Jun 2006
Posts: 33
Location:
Athens
Ok ok, so from my experience from Maplestory :D

Mages have this skill called Magic Guard in which whenever its activated 80% of the damage you take is taken off of mp and you yourself only take 20% of the damage.

I know this would be cheap if everyone had it so I was thinking you start out taking 80% dmg and using mp to buffer the other 20% and as you lvl up the skill the % changes to 20% and 80%.

I think this would be really useful for nukers.


Your thoughts?

_________________
LVL 28 PURE INT NUKER ATHENS - RoflWaffle - HighGuards


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 16, 2006 4:54 am 
Regular Member
User avatar
Offline

Joined: Mar 2006
Posts: 347
Location:
Athens
im not really sure what your trying to say... :?

_________________
Image
Thanks Moimoi


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 16, 2006 5:17 am 
New Member
User avatar
Offline

Joined: Jun 2006
Posts: 33
Location:
Athens
OK OK, so basically its a buff where every time you take dmg from a monster, you only take 20% of that and the rest is taken away from your mp.

So say you took 100dmg from a yeowa.

If you had magic guard on, your hp would decrease by 20 while your mp would decrease by 80.

_________________
LVL 28 PURE INT NUKER ATHENS - RoflWaffle - HighGuards


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 16, 2006 5:21 am 
Casual Member
User avatar
Offline

Joined: Jun 2006
Posts: 58
Location:
Athens
Wouldn't that be unfair to STR builds?

Make it so that if you use this buff, you can't nuke.. :p

_________________
|| 4x || Pure Str Archer ||


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 16, 2006 5:31 am 
New Member
User avatar
Offline

Joined: Jun 2006
Posts: 33
Location:
Athens
But then I guess str builds can use it too.

Its just weaker for str builds becaues of the skills int attributes.

If str builds had the same skill as int, then it would be the exact same as it is now.

Make the str version a bit weaker and ints have some chance when it comes to dueling.

_________________
LVL 28 PURE INT NUKER ATHENS - RoflWaffle - HighGuards


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 16, 2006 6:31 am 
Regular Member
User avatar
Offline

Joined: May 2006
Posts: 289
Location:
Venice
arn't nukers and str eventually equal [or so i've heard] in high levels?

woudn't this make nukers way overpowered?


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 16, 2006 7:59 am 
Casual Member
User avatar
Offline

Joined: Jun 2006
Posts: 58
Location:
Athens
I don't know.. It just sounds too one sided for me.. So PRO INT builds..

I think Pure Int and Str builds are equal..

Str builds have higher HP but lower damage.
Int builds have lower HP but higher damage.

This skill would mean that Int builds can take more than or equal damage than Str builds.. Thus, an unfair skill. ^_^

_________________
|| 4x || Pure Str Archer ||


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 16, 2006 8:53 am 
Frequent Member
User avatar
Offline

Joined: Jun 2006
Posts: 1115
Location: Sarajevo
For everybody who doono what he actually wants to say, here is a little explanation:

The magic that he wants to be added in game is Mana Shield, it absorbs a % (percentage) of dmg into mana. Some of you could know it from Warcraft III: The Frozen Throne. :D :D

The idea is not bad, but it's also way too powerful. In WoW there is a balance, for example mages can not have soo much mana so that they are invincible (ccan take no HP dmg) with this magic. But if here a int. builder would use this with a lot of MP potions... That would be too strong. :) :)

_________________
Stopped playing SRO a long time ago; still pr0.


Last edited by JackB4u3r on Fri Jun 16, 2006 9:18 am, edited 1 time in total.

Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 16, 2006 8:54 am 
Frequent Member
User avatar
Offline

Joined: Apr 2006
Posts: 1222
Location:
Xian
EEW !!! Maplestory EEWW!!

Go wash your mouth with soap

EEWW!!

_________________
Image
IGN: Catnium
I quit sro ,


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 16, 2006 11:19 am 
Senior Member
User avatar
Offline

Joined: Feb 2006
Posts: 4732
Location:
Babel
Actually the first time I encountered this type of skill was in the original Diablo. And we have several skills like this: mountain shield, fire wall, ice wall. You just can't move while using them.

_________________
LOL


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 16, 2006 11:26 am 
Hi, I'm New Here
Offline

Joined: May 2006
Posts: 5
Wont the tankers use this skill as well making them pratically invincible? since all tree r open 2 all players?


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 16, 2006 3:45 pm 
New Member
User avatar
Offline

Joined: Jun 2006
Posts: 33
Location:
Athens
Mehh, just a thought lol.

@Kitary. Lol. Yes I know MapleStory = bad. but just a game when I don't feel like playing SRO. Music is so corny and yet addicting.

_________________
LVL 28 PURE INT NUKER ATHENS - RoflWaffle - HighGuards


Top
 Profile  
 
 Post subject:
PostPosted: Fri Jun 16, 2006 9:19 pm 
Regular Member
User avatar
Offline

Joined: May 2006
Posts: 289
Location:
Venice
im an ex-player, i can't believe i played for a while

i havn't been playing for almost 2 months and my firends havn't caught up yet :banghead:


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 17, 2006 6:30 am 
Valued Member
Offline

Joined: Mar 2006
Posts: 411
Location:
Rome
what a jip from diablo 2, not maple story! (es..!)

_________________
Image

started playing again... yet again! omg! - on rome


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 17, 2006 9:03 am 
New Member
Offline

Joined: Jun 2006
Posts: 36
i support this.
ALL rpgs have this.
^^ altho unoriginal but who cares.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 17, 2006 9:36 am 
Elite Member
User avatar
Offline

Joined: Feb 2006
Posts: 5573
Location: Netherlands
but silkroad isn't the type of game where you have skills like for xx seconds you have + xx % dmg ( attribute str )
If you want those skills go play guild wars or wow

_________________
Image

<< :giveup:>>


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 17, 2006 7:36 pm 
Loyal Member
User avatar
Offline

Joined: Jun 2006
Posts: 1764
Location:
Xian
NatsumeAya wrote:
I don't know.. It just sounds too one sided for me.. So PRO INT builds..

I think Pure Int and Str builds are equal..

Str builds have higher HP but lower damage.
Int builds have lower HP but higher damage.

This skill would mean that Int builds can take more than or equal damage than Str builds.. Thus, an unfair skill. ^_^
Since pure str does lower damage does that mean they have disadvantages killing monsters/people? Or do they just do lower damage than nukers cause im going full str and i dont wanna get pwned by every monster/person i see


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 17, 2006 8:49 pm 
Loyal Member
User avatar
Offline

Joined: Apr 2006
Posts: 1608
Location:
Troy
This sounds like a good idea too me. But.. that is just because I am very pro INT.

@M4d3d1nch1n4: What level, server, and version of MS are you on? I used to player gMS with a Lv 31 and a Lv 48 on jMS! Woot Japanese verion FTW!

_________________
This is a game, You're invited. www.lost.eu/572c4
redneck wrote:
Holy crap how do u drop 1 gold piece?


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 17, 2006 10:36 pm 
Regular Member
User avatar
Offline

Joined: Jun 2006
Posts: 212
Location: United States
NatsumeAya wrote:
I don't know.. It just sounds too one sided for me.. So PRO INT builds..

I think Pure Int and Str builds are equal..

Str builds have higher HP but lower damage.
Int builds have lower HP but higher damage.

This skill would mean that Int builds can take more than or equal damage than Str builds.. Thus, an unfair skill. ^_^


Add a skill that lets you use skills using HP, but make the skills cost twice as much... :roll:


Top
 Profile  
 
 Post subject:
PostPosted: Sat Jun 17, 2006 10:42 pm 
Regular Member
User avatar
Offline

Joined: May 2006
Posts: 241
Location:
Oasis
I dont think that the game is balanced cauz when a STR char
do a critical hit they can actually do more damage them a INT...

_________________
BlindSpear

6X
Hybrid Spear/Fire nuker
BlueDragons GM


Top
 Profile  
 
 Post subject:
PostPosted: Sun Jun 18, 2006 12:03 am 
Loyal Member
User avatar
Offline

Joined: Mar 2006
Posts: 1508
Location:
Troy
actually this skill would be self balancing for int characters, pretty useless for str though. becasue if a str build crit you, or just hit yyou or wtv, the next hit would pretty much wipe out your MP, thus you are totally weak.

well thats how i saw it.

_________________
"Everybody defamates from miles away,But face to face, they haven't got a thing to say!" -Slipknot
no longer really playing, hopeing to get back on to a private server of some sort.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jun 19, 2006 3:25 am 
Regular Member
User avatar
Offline

Joined: Mar 2006
Posts: 219
Location:
Mars
i didn't get ur point. :?

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jun 28, 2006 3:31 am 
New Member
User avatar
Offline

Joined: Jun 2006
Posts: 48
Great_Master wrote:
For everybody who doono what he actually wants to say, here is a little explanation:

The magic that he wants to be added in game is Mana Shield, it absorbs a % (percentage) of dmg into mana. Some of you could know it from Warcraft III: The Frozen Throne. :D :D

The idea is not bad, but it's also way too powerful. In WoW there is a balance, for example mages can not have soo much mana so that they are invincible (ccan take no HP dmg) with this magic. But if here a int. builder would use this with a lot of MP potions... That would be too strong. :) :)


It's in loads of games, i dunno where it is from, but the oldest place with it is ragnarok online, in which there are several cards(which are like gems in d2 in which u socket em into items) that move damage into ur mp instead of hp, and i THINK that the wiz has a skill for it as well... energy coat i think it was called...


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jun 28, 2006 3:36 am 
Banned User
Offline

Joined: Jun 2006
Posts: 1562
Location:
Babel
killun must be like. god. or something. cus he can raise the dead.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jun 29, 2006 3:17 am 
Casual Member
User avatar
Offline

Joined: Apr 2006
Posts: 90
Location: ...
The coat would actually make int players out of mp like misaklo said..
in ms, for example getting hit by a c.log would pretty much wipe out all mp so you cant attack..sorta pointless, survive but no attack, no tele
btw ms = the sux0rz. cant believe i played either.. :banghead:


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 25 posts ] 

All times are UTC


Who is online

Users browsing this forum: Google [Bot] and 8 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group